Player Matchup

Sobek
Sobek
BaronnSamedi
Sobek
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,355 Elo+
Party 3
Ao Kuang
Ao Kuang
FrozenMind420
Ao Kuang
Level 62
God Stats
3W - 5L
1,402 SR
Queue Stats
8W - 26L
1,265 Elo+
Party 1
Izanami
Izanami
JVIajora
Izanami
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 12L
1,107 Elo+
Party 3
Ravana
Ravana
JumboKaridess
Ravana
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 13L
1,353 Elo+
Party 3
Nike
Nike
Rey_Bronkas
Nike
Level 128
God Stats
0W - 1L
1,473 SR
Queue Stats
126W - 146L
1,457 Elo+
Party 1
Team Averages
Level 72
1,475 SR
1,307 Elo+

VS

Team Averages
Level 94
1,444 SR
1,353 Elo+
Hachiman
Hachiman
Cpt Sausages
Hachiman
Level 123
God Stats
9W - 11L
1,486 SR
Queue Stats
211W - 219L
1,507 Elo+
Solo
Ah Puch
Ah Puch
Mowwgly
Ah Puch
Level 122
God Stats
5W - 5L
1,436 SR
Queue Stats
357W - 396L
1,391 Elo+
Party 4
Kukulkan
Kukulkan
RALBI_DZ
Kukulkan
Level 35
God Stats
9W - 12L
1,333 SR
Queue Stats
10W - 23L
1,174 Elo+
Party 2
Surtr
Surtr
RyZexRed
Surtr
Level 152
God Stats
25W - 11L
1,642 SR
Queue Stats
280W - 322L
1,405 Elo+
Party 4
Ares
Ares
ruskoxo
Ares
Level 37
God Stats
14W - 21L
1,321 SR
Queue Stats
17W - 38L
1,287 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 2
9,472
431
6,290
17,722
17,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ao Kuang
FrozenMind420
Ao Kuang
14
1 / 4 / 1
8,952
407
6,616
18,050
7,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
JVIajora
Izanami
16
3 / 8 / 0
10,858
494
9,592
17,311
7,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 3 / 1
9,050
411
3,156
12,825
6,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

14
1 / 4 / 2
9,399
427
9,569
22,229
19,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Cpt Sausages
Hachiman
18
8 / 3 / 5
12,030
547
21,553
16,399
7,607
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
Mowwgly
Ah Puch
18
1 / 2 / 5
12,203
555
15,807
15,203
11,799
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
RALBI_DZ
Kukulkan
17
1 / 1 / 5
11,685
531
7,053
4,836
2,589
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Surtr
RyZexRed
Surtr
20
7 / 0 / 6
12,804
582
11,829
16,124
11,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ares
ruskoxo
Ares
16
3 / 1 / 10
11,144
507
7,394
14,587
14,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
51
7
Kills
20
20
Deaths
7
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
1
2
2
W
Hachiman
Cpt Sausages
Hachiman
8
3
5
3.5
L
Ao Kuang
FrozenMind420
Ao Kuang
1
4
1
0.38
L
Izanami
JVIajora
Izanami
3
8
0
0.38
L
1
3
1
0.5
W
Ah Puch
Mowwgly
Ah Puch
1
2
5
1.75
W
Kukulkan
RALBI_DZ
Kukulkan
1
1
5
3.5
L
1
4
2
0.5
W
Surtr
RyZexRed
Surtr
7
0
6
10
W
Ares
ruskoxo
Ares
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,223
Damage
63,636
88,137
Taken
67,149
58,190
Mitigated
48,392
11,809
Healing
23,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,290
451
0
5,220
17,722
17,923
0
6,037
11,685
27,613
315
W
Hachiman
Cpt Sausages
Hachiman
21,553
12,200
0
7,069
16,399
7,607
1,298
3,831
12,568
0
119,376
L
Ao Kuang
FrozenMind420
Ao Kuang
6,616
1,897
0
2,018
18,050
7,239
0
8,071
9,979
61,705
0
L
Izanami
JVIajora
Izanami
9,592
7,107
0
2,441
17,311
7,500
624
2,244
15,067
0
77,480
L
3,156
1,250
0
2,130
12,825
6,055
0
4,756
8,069
0
76,184
W
Ah Puch
Mowwgly
Ah Puch
15,807
1,010
0
10,979
15,203
11,799
2,871
974
14,229
93,765
0
W
Kukulkan
RALBI_DZ
Kukulkan
7,053
1,281
0
261
4,836
2,589
584
2,605
2,231
81,898
0
L
9,569
912
0
0
22,229
19,473
0
10,777
11,452
1,558
65,145
W
Surtr
RyZexRed
Surtr
11,829
3,686
0
3,441
16,124
11,601
80
2,000
14,124
8,601
133,034
W
Ares
ruskoxo
Ares
7,394
190
0
1,723
14,587
14,796
2
4,054
10,533
27,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,731
Gold Earned
59,866
500
Minions Killed
620
0
Camps Cleared
0
2,064,617
Distance Traveled
2,108,524
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,472
431
37
2
0
436,485
2
W
Hachiman
12,030
547
155
7
0
364,151
3
L
Ao Kuang
8,952
407
119
5
0
419,701
0
L
Izanami
10,858
494
137
6
0
337,632
0
L
Ravana
9,050
411
106
5
0
450,752
6
W
Ah Puch
12,203
555
138
6
0
383,557
0
W
Kukulkan
11,685
531
143
7
0
420,337
0
L
Nike
9,399
427
101
5
0
420,047
2
W
Surtr
12,804
582
160
7
0
494,413
0
W
Ares
11,144
507
24
1
0
446,066
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role