Player Matchup

Maui
Maui
FORD-F150-2004
Maui
Level 104
God Stats
9W - 6L
1,565 SR
Queue Stats
36W - 42L
1,524 Elo+
Party 1
Ix Chel
Ix Chel
SenaHime21
Ix Chel
Level 128
God Stats
1W - 3L
1,524 SR
Queue Stats
79W - 80L
1,537 Elo+
Party 1
Heimdallr
Heimdallr
papy34428
Heimdallr
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 48L
1,519 Elo+
Party 1
Team Averages
Level 120
1,529 SR
1,527 Elo+

VS

Team Averages
Level 125
1,534 SR
1,525 Elo+
Mulan
Mulan
BleedzTalent
Mulan
Level 121
God Stats
2W - 0L
1,519 SR
Queue Stats
52W - 21L
1,533 Elo+
Solo
Aphrodite
Aphrodite
L1LKILLA29
Aphrodite
Level 97
God Stats
3W - 4L
1,430 SR
Queue Stats
175W - 166L
1,527 Elo+
Solo
Thor
Thor
Shadow_Runner98
Thor
Level 158
God Stats
30W - 17L
1,655 SR
Queue Stats
400W - 415L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
7,714
701
4,093
11,384
10,127
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ix Chel
SenaHime21
Ix Chel
10
1 / 4 / 1
7,847
713
7,052
6,905
2,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
papy34428
Heimdallr
10
1 / 5 / 1
7,830
712
5,566
10,553
4,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 8
9,121
829
11,170
12,624
13,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
L1LKILLA29
Aphrodite
13
5 / 1 / 7
9,633
876
7,977
8,063
4,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
4 / 0 / 5
8,953
814
6,666
5,501
2,273
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
2
Kills
12
12
Deaths
2
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
1
8
7
L
0
3
2
0.33
W
Aphrodite
L1LKILLA29
Aphrodite
5
1
7
8.5
L
Ix Chel
SenaHime21
Ix Chel
1
4
1
0.38
W
4
0
5
6.5
L
Heimdallr
papy34428
Heimdallr
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,711
Damage
25,813
28,842
Taken
26,188
17,045
Mitigated
19,645
3,322
Healing
10,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,170
1,705
0
2,073
12,624
13,345
66
3,849
8,535
0
38,085
L
4,093
847
0
2,177
11,384
10,127
0
2,981
7,773
16,322
0
W
Aphrodite
L1LKILLA29
Aphrodite
7,977
698
3,660
4,733
8,063
4,027
108
3,915
3,906
41,672
0
L
Ix Chel
SenaHime21
Ix Chel
7,052
1,132
400
700
6,905
2,508
0
1,426
5,269
32,131
0
W
6,666
706
0
373
5,501
2,273
0
3,170
2,193
0
28,771
L
Heimdallr
papy34428
Heimdallr
5,566
2,666
0
45
10,553
4,410
0
3,802
6,601
0
22,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,391
Gold Earned
27,707
110
Minions Killed
139
0
Camps Cleared
0
608,883
Distance Traveled
679,523
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,121
829
45
4
0
246,958
0
L
Maui
7,714
701
24
2
0
226,150
0
W
Aphrodite
9,633
876
59
5
0
219,344
0
L
Ix Chel
7,847
713
47
4
0
198,331
0
W
Thor
8,953
814
35
3
0
213,221
6
L
Heimdallr
7,830
712
39
4
0
184,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role