Player Matchup

Hachiman
Hachiman
Diamond V
Arttekeov
Hachiman
Diamond V
Level 155
God Stats
7W - 4L
1,528 SR
Queue Stats
521W - 502L
1,864 MMR
Solo
Ganesha
Ganesha
Platinum I
chickscake
Ganesha
Platinum I
Level 107
God Stats
2W - 0L
1,708 SR
Queue Stats
49W - 29L
1,880 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum III
dane-97
Morgan Le Fay
Platinum III
Level 192
God Stats
12W - 8L
1,663 SR
Queue Stats
207W - 186L
1,870 MMR
Solo
Arachne
Arachne
Diamond V
gfszk
Arachne
Diamond V
Level 177
God Stats
3W - 2L
1,523 SR
Queue Stats
107W - 95L
2,016 MMR
Party 1
Janus
Janus
Diamond V
lxThunderxl
Janus
Diamond V
Level 202
God Stats
13W - 11L
1,578 SR
Queue Stats
107W - 95L
1,987 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 167
1,600 SR
1,923 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 138
1,616 SR
1,843 MMR
Hera
Hera
Diamond V
 
Hera
Diamond V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Diamond V
Gimmly7
He Bo
Diamond V
Level 156
God Stats
8W - 5L
1,669 SR
Queue Stats
352W - 348L
2,024 MMR
Solo
Ymir
Ymir
Gold I
enrik23
Ymir
Gold I
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 69L
1,862 MMR
Solo
Kali
Kali
Platinum I
fullvio
Kali
Platinum I
Level 152
God Stats
13W - 11L
1,772 SR
Queue Stats
253W - 234L
1,967 MMR
Solo
Chernobog
Chernobog
Platinum IV
saval69
Chernobog
Platinum IV
Level 127
God Stats
3W - 4L
1,637 SR
Queue Stats
104W - 97L
1,862 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Arttekeov
Hachiman
12
2 / 1 / 2
7,225
657
9,859
6,577
2,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
chickscake
Ganesha
10
0 / 2 / 10
6,423
584
4,071
10,388
9,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
dane-97
Morgan Le Fay
12
1 / 0 / 0
7,309
664
2,836
3,258
1,397
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Arachne
gfszk
Arachne
12
6 / 0 / 3
7,146
650
6,550
11,613
4,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

10
4 / 3 / 4
6,680
607
6,026
7,031
2,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
RaijinRatatoskrSusanoMaman Brigitte

VS

Bans
ThorAh PuchThanatosAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
1
0 / 0 / 0
3,669
334
0
0
0
He Bo
Gimmly7
He Bo
10
1 / 4 / 2
5,837
531
3,518
6,954
2,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
enrik23
Ymir
8
1 / 4 / 1
5,611
510
1,897
12,802
8,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Kali
fullvio
Kali
11
3 / 3 / 0
6,517
592
6,436
12,466
5,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chernobog
saval69
Chernobog
11
1 / 2 / 2
6,164
560
5,968
9,534
3,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
13
Kills
6
6
Deaths
13
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
0
0
0
W
Hachiman
Arttekeov
Hachiman
2
1
2
3
L
He Bo
Gimmly7
He Bo
1
4
2
0.5
W
Ganesha
chickscake
Ganesha
0
2
10
2.5
W
Morgan Le Fay
dane-97
Morgan Le Fay
1
0
0
1
L
Ymir
enrik23
Ymir
1
4
1
0.38
L
Kali
fullvio
Kali
3
3
0
1
W
Arachne
gfszk
Arachne
6
0
3
7.5
W
4
3
4
2
L
Chernobog
saval69
Chernobog
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,342
Damage
17,819
38,867
Taken
41,756
20,774
Mitigated
19,004
13,235
Healing
9,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
0
0
0
0
0
0
0
0
0
0
0
W
Hachiman
Arttekeov
Hachiman
9,859
6,609
0
3,435
6,577
2,618
429
533
6,044
0
61,038
L
He Bo
Gimmly7
He Bo
3,518
88
0
556
6,954
2,176
0
2,651
4,256
38,366
0
W
Ganesha
chickscake
Ganesha
4,071
783
0
2,130
10,388
9,363
0
1,875
8,513
17,348
0
W
Morgan Le Fay
dane-97
Morgan Le Fay
2,836
497
0
2,237
3,258
1,397
294
236
3,022
58,294
0
L
Ymir
enrik23
Ymir
1,897
639
0
1,604
12,802
8,072
0
4,709
7,926
20,736
0
L
Kali
fullvio
Kali
6,436
2,336
0
3,280
12,466
5,261
0
4,093
8,279
0
44,902
W
Arachne
gfszk
Arachne
6,550
4,219
0
4,543
11,613
4,896
0
899
10,714
0
44,003
W
6,026
513
0
890
7,031
2,500
208
1,872
5,159
46,837
0
L
Chernobog
saval69
Chernobog
5,968
4,455
0
3,807
9,534
3,495
0
1,167
8,362
0
49,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,783
Gold Earned
27,798
379
Minions Killed
280
0
Camps Cleared
0
1,053,606
Distance Traveled
846,810
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
3,669
334
0
0
0
1,360
0
W
Hachiman
7,225
657
115
10
0
194,508
1
L
He Bo
5,837
531
73
7
0
198,992
1
W
Ganesha
6,423
584
1
0
0
207,951
2
W
Morgan Le Fay
7,309
664
104
9
0
180,981
0
L
Ymir
5,611
510
35
3
0
200,849
0
L
Kali
6,517
592
73
7
0
241,288
0
W
Arachne
7,146
650
80
7
0
242,586
0
W
Janus
6,680
607
79
7
0
227,580
2
L
Chernobog
6,164
560
99
9
0
204,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role