Player Matchup

Thanatos
Thanatos
AngelJefeX
Thanatos
Level 123
God Stats
0W - 1L
1,514 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Xkike97
Kumbhakarna
Level 61
God Stats
2W - 2L
1,538 SR
Queue Stats
5W - 6L
1,330 Elo+
Party 2
Scylla
Scylla
vibego14
Scylla
Level 17
God Stats
0W - 3L
1,252 SR
Queue Stats
0W - 3L
1,196 Elo+
Party 2
Team Averages
Level 67
1,435 SR
1,342 Elo+

VS

Team Averages
Level 55
1,468 SR
1,200 Elo+
Vamana
Vamana
GoOcH2010
Vamana
Level 47
God Stats
6W - 9L
1,344 SR
Queue Stats
24W - 36L
1,183 Elo+
Party 1
Anubis
Anubis
MrPubez17
Anubis
Level 100
God Stats
11W - 7L
1,561 SR
Queue Stats
35W - 44L
1,208 Elo+
Party 1
Surtr
Surtr
kameincyder
Surtr
Level 17
God Stats
7W - 9L
1,497 SR
Queue Stats
13W - 26L
1,208 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AngelJefeX
Thanatos
13
3 / 5 / 2
11,182
658
4,759
12,521
4,408
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
Xkike97
Kumbhakarna
14
0 / 1 / 4
10,241
602
3,702
17,818
15,781
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
vibego14
Scylla
14
1 / 2 / 4
11,015
648
8,740
7,986
3,093
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
GoOcH2010
Vamana
14
1 / 3 / 7
11,550
679
7,692
11,898
9,866
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
MrPubez17
Anubis
17
6 / 1 / 2
13,187
776
20,748
10,282
4,483
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

14
1 / 1 / 7
11,537
679
3,614
11,059
8,595
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
4
Kills
8
8
Deaths
5
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AngelJefeX
Thanatos
3
5
2
0.8
W
Vamana
GoOcH2010
Vamana
1
3
7
1.5
W
Anubis
MrPubez17
Anubis
6
1
2
7
L
Kumbhakarna
Xkike97
Kumbhakarna
0
1
4
2
W
1
1
7
4.5
L
Scylla
vibego14
Scylla
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,201
Damage
32,054
38,325
Taken
33,239
23,282
Mitigated
22,944
7,056
Healing
10,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AngelJefeX
Thanatos
4,759
500
0
4,780
12,521
4,408
0
8,972
3,549
0
26,012
W
Vamana
GoOcH2010
Vamana
7,692
2,229
413
2,192
11,898
9,866
1,495
3,747
8,151
0
30,264
W
Anubis
MrPubez17
Anubis
20,748
671
481
6,047
10,282
4,483
1,018
3,286
6,996
88,165
0
L
Kumbhakarna
Xkike97
Kumbhakarna
3,702
61
389
1,608
17,818
15,781
0
5,563
12,255
30,511
0
W
3,614
1,479
0
1,843
11,059
8,595
315
6,672
4,387
304
31,149
L
Scylla
vibego14
Scylla
8,740
655
0
279
7,986
3,093
0
6,495
1,491
42,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,438
Gold Earned
36,274
134
Minions Killed
176
0
Camps Cleared
0
863,477
Distance Traveled
855,134
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,182
658
41
2
0
304,964
0
W
Vamana
11,550
679
32
2
0
301,878
0
W
Anubis
13,187
776
113
7
0
270,381
0
L
Kumbhakarna
10,241
602
20
1
0
299,339
0
W
Surtr
11,537
679
31
2
0
282,875
0
L
Scylla
11,015
648
73
4
0
259,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role