Player Matchup

Artemis
Artemis
Meganfoxyo
Artemis
Level 47
God Stats
3W - 0L
1,732 SR
Queue Stats
33W - 38L
1,387 Elo+
Party 2
Poseidon
Poseidon
Nikoliqe
Poseidon
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,263 Elo+
Party 2
Sun Wukong
Sun Wukong
Tunnesen
Sun Wukong
Level 81
God Stats
1W - 0L
1,834 SR
Queue Stats
24W - 27L
1,371 Elo+
Party 2
Team Averages
Level 59
1,688 SR
1,340 Elo+

VS

Team Averages
Level 68
1,585 SR
1,420 Elo+
Achilles
Achilles
Kh0nShuUu
Achilles
Level 16
God Stats
7W - 7L
1,608 SR
Queue Stats
60W - 60L
1,404 Elo+
Party 1
Ganesha
Ganesha
Minisere
Ganesha
Level 85
God Stats
0W - 1L
1,638 SR
Queue Stats
11W - 18L
1,397 Elo+
Solo
Chang'e
Chang'e
Wilybamba420
Chang'e
Level 102
God Stats
2W - 3L
1,508 SR
Queue Stats
268W - 295L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Meganfoxyo
Artemis
13
6 / 2 / 9
9,804
891
14,532
6,970
2,493
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Nikoliqe
Poseidon
12
3 / 2 / 12
9,370
852
11,557
6,269
2,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
Tunnesen
Sun Wukong
12
6 / 2 / 8
9,404
855
11,052
14,185
10,121
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Kh0nShuUu
Achilles
11
4 / 5 / 1
9,166
833
7,197
13,904
12,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
Minisere
Ganesha
10
1 / 4 / 4
7,893
718
4,961
14,195
15,278
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
Wilybamba420
Chang'e
11
0 / 6 / 5
8,031
730
9,835
15,192
6,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
15
Kills
5
6
Deaths
15
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Achilles
Kh0nShuUu
Achilles
4
5
1
0.9
W
Artemis
Meganfoxyo
Artemis
6
2
9
5.25
L
Ganesha
Minisere
Ganesha
1
4
4
0.75
W
Poseidon
Nikoliqe
Poseidon
3
2
12
4.5
W
Sun Wukong
Tunnesen
Sun Wukong
6
2
8
5
L
Chang'e
Wilybamba420
Chang'e
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,141
Damage
21,993
27,424
Taken
43,291
14,895
Mitigated
34,039
1,281
Healing
8,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Kh0nShuUu
Achilles
7,197
2,334
493
698
13,904
12,483
0
4,262
9,642
0
21,165
W
Artemis
Meganfoxyo
Artemis
14,532
6,659
0
250
6,970
2,493
1,650
3,422
3,548
0
33,457
L
Ganesha
Minisere
Ganesha
4,961
1,127
563
573
14,195
15,278
0
4,243
9,952
11,920
0
W
Poseidon
Nikoliqe
Poseidon
11,557
1,577
81
266
6,269
2,281
1,028
4,689
1,580
39,058
0
W
Sun Wukong
Tunnesen
Sun Wukong
11,052
3,108
0
684
14,185
10,121
0
7,346
6,839
0
29,789
L
Chang'e
Wilybamba420
Chang'e
9,835
860
2,851
3,486
15,192
6,278
0
3,414
11,778
38,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,578
Gold Earned
25,090
110
Minions Killed
82
0
Camps Cleared
0
598,899
Distance Traveled
563,910
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,166
833
32
3
0
179,891
0
W
Artemis
9,804
891
29
3
0
182,172
0
L
Ganesha
7,893
718
0
0
0
197,685
8
W
Poseidon
9,370
852
51
5
0
210,093
0
W
Sun Wukong
9,404
855
30
3
0
206,634
0
L
Chang'e
8,031
730
50
5
0
186,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role