Player Matchup

Lancelot
Lancelot
AverageGod16
Lancelot
Level 104
God Stats
5W - 4L
1,553 SR
Queue Stats
812W - 793L
1,480 Elo+
Solo
Nu Wa
Nu Wa
Isaac_aizakku
Nu Wa
Level 85
God Stats
23W - 9L
1,601 SR
Queue Stats
327W - 315L
1,509 Elo+
Solo
Fafnir
Fafnir
NerdSwagg
Fafnir
Level 158
God Stats
9W - 3L
1,892 SR
Queue Stats
58W - 55L
1,505 Elo+
Solo
Kali
Kali
PASS THE CNTRLR
Kali
Level 118
God Stats
285W - 305L
1,411 SR
Queue Stats
324W - 353L
1,334 Elo+
Solo
Artemis
Artemis
Y4 DADDY
Artemis
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,367 Elo+
Solo
Team Averages
Level 114
1,591 SR
1,439 Elo+

VS

Team Averages
Level 115
1,601 SR
1,484 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
 
Maui
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Phtxm
Ne Zha
Level 88
God Stats
10W - 7L
1,621 SR
Queue Stats
290W - 271L
1,517 Elo+
Solo
Merlin
Merlin
Teamwolfman212
Merlin
Level 109
God Stats
2W - 1L
1,411 SR
Queue Stats
271W - 245L
1,449 Elo+
Solo
Hou Yi
Hou Yi
YoYoDiNe55
Hou Yi
Level 153
God Stats
5W - 0L
1,975 SR
Queue Stats
170W - 165L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AverageGod16
Lancelot
12
1 / 0 / 1
6,583
506
6,120
8,225
3,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
1 / 2 / 1
6,968
536
5,534
7,091
2,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
NerdSwagg
Fafnir
9
0 / 1 / 1
6,313
486
2,464
7,039
7,501
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 3 / 1
5,753
443
3,254
9,109
3,414
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
Y4 DADDY
Artemis
10
0 / 3 / 0
6,011
462
4,879
6,819
2,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
3 / 0 / 0
8,530
656
7,521
8,127
5,220
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Maui
 
Maui
12
0 / 0 / 3
7,015
540
2,391
6,754
5,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ne Zha
Phtxm
Ne Zha
14
3 / 2 / 1
7,807
601
4,717
12,987
4,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

12
0 / 0 / 1
7,280
560
5,614
5,554
1,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
YoYoDiNe55
Hou Yi
13
3 / 0 / 0
7,354
566
3,806
6,778
2,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
2
Kills
9
9
Deaths
2
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
3
0
0
3
W
Maui
 
Maui
0
0
3
1.5
L
Lancelot
AverageGod16
Lancelot
1
0
1
1.5
L
1
2
1
0.75
L
Fafnir
NerdSwagg
Fafnir
0
1
1
0.5
L
0
3
1
0.17
W
Ne Zha
Phtxm
Ne Zha
3
2
1
1.75
W
0
0
1
0.5
L
Artemis
Y4 DADDY
Artemis
0
3
0
0
W
Hou Yi
YoYoDiNe55
Hou Yi
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,251
Damage
24,049
38,283
Taken
40,200
19,707
Mitigated
20,001
8,823
Healing
18,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
7,521
502
0
5,261
8,127
5,220
520
1,133
6,994
54,236
0
W
Maui
 
Maui
2,391
428
0
1,927
6,754
5,200
351
897
5,857
19,889
0
L
Lancelot
AverageGod16
Lancelot
6,120
942
0
1,945
8,225
3,619
0
2,620
5,605
0
61,184
L
5,534
1,414
0
410
7,091
2,624
0
3,682
3,409
55,061
0
L
Fafnir
NerdSwagg
Fafnir
2,464
384
0
2,439
7,039
7,501
0
2,410
4,629
10,824
0
L
3,254
1,350
0
2,724
9,109
3,414
0
5,249
3,860
0
26,314
W
Ne Zha
Phtxm
Ne Zha
4,717
1,740
0
5,635
12,987
4,855
0
2,036
10,951
0
63,788
W
5,614
0
0
500
5,554
1,875
339
2,616
2,938
62,872
0
L
Artemis
Y4 DADDY
Artemis
4,879
2,717
0
1,305
6,819
2,549
0
1,565
5,254
0
42,244
W
Hou Yi
YoYoDiNe55
Hou Yi
3,806
1,706
0
4,726
6,778
2,851
274
1,316
5,462
0
58,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,628
Gold Earned
37,986
329
Minions Killed
431
0
Camps Cleared
0
1,283,510
Distance Traveled
1,267,948
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,530
656
110
8
0
231,751
0
W
Maui
7,015
540
21
2
0
248,142
4
L
Lancelot
6,583
506
96
7
0
342,564
2
L
Nu Wa
6,968
536
88
7
0
232,397
0
L
Fafnir
6,313
486
10
1
0
280,287
1
L
Kali
5,753
443
55
4
0
194,168
0
W
Ne Zha
7,807
601
89
7
0
292,783
0
W
Merlin
7,280
560
107
8
0
252,951
0
L
Artemis
6,011
462
80
6
0
234,094
0
W
Hou Yi
7,354
566
104
8
0
242,321
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role