Player Matchup

Aphrodite
Aphrodite
CalibanNemesis
Aphrodite
Level 128
God Stats
60W - 51L
1,535 SR
Queue Stats
95W - 82L
1,501 Elo+
Solo
Achilles
Achilles
Ingabor
Achilles
Level 140
God Stats
8W - 8L
1,435 SR
Queue Stats
545W - 542L
1,511 Elo+
Solo
Ganesha
Ganesha
KRiMSWOW
Ganesha
Level 105
God Stats
5W - 3L
1,330 SR
Queue Stats
149W - 163L
1,478 Elo+
Party 1
Apollo
Apollo
RespiktWasTaken
Apollo
Level 106
God Stats
8W - 16L
1,345 SR
Queue Stats
212W - 218L
1,536 Elo+
Party 1
He Bo
He Bo
TheReisi
He Bo
Level 160
God Stats
18W - 23L
1,432 SR
Queue Stats
114W - 115L
1,448 Elo+
Solo
Team Averages
Level 128
1,415 SR
1,495 Elo+

VS

Team Averages
Level 93
1,404 SR
1,492 Elo+
Izanami
Izanami
BubbleFeed
Izanami
Level 62
God Stats
6W - 6L
1,196 SR
Queue Stats
338W - 343L
1,474 Elo+
Party 2
Serqet
Serqet
Karomiko
Serqet
Level 51
God Stats
32W - 31L
1,434 SR
Queue Stats
59W - 58L
1,470 Elo+
Solo
Janus
Janus
Peyn10
Janus
Level 41
God Stats
1W - 3L
1,312 SR
Queue Stats
197W - 201L
1,474 Elo+
Party 2
Jormungandr
Jormungandr
PieFrey
Jormungandr
Level 138
God Stats
607W - 556L
1,589 SR
Queue Stats
710W - 688L
1,551 Elo+
Solo
Agni
Agni
Riounator
Agni
Level 174
God Stats
9W - 12L
1,489 SR
Queue Stats
420W - 422L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CalibanNemesis
Aphrodite
17
1 / 2 / 16
10,918
1,092
18,481
12,925
8,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Achilles
Ingabor
Achilles
17
4 / 3 / 10
10,614
1,061
12,972
19,035
28,579
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ganesha
KRiMSWOW
Ganesha
18
0 / 2 / 19
10,761
1,076
7,718
17,121
25,385
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

18
17 / 2 / 9
14,512
1,451
35,583
13,559
9,089
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

He Bo
TheReisi
He Bo
17
5 / 3 / 9
11,735
1,174
17,891
12,852
6,769
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

222

VS

Team 2 Tickets

145

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BubbleFeed
Izanami
16
3 / 5 / 6
10,632
1,063
12,349
19,538
11,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
Karomiko
Serqet
16
3 / 11 / 6
10,804
1,080
12,536
26,510
20,695
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
Peyn10
Janus
16
2 / 7 / 7
10,866
1,087
14,926
13,406
8,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
PieFrey
Jormungandr
17
2 / 0 / 7
12,617
1,262
17,032
23,792
37,708
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Agni
16
2 / 4 / 6
10,733
1,073
13,339
14,399
7,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
44
27
Kills
12
12
Deaths
27
63
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Izanami
BubbleFeed
Izanami
3
5
6
1.2
W
Aphrodite
CalibanNemesis
Aphrodite
1
2
16
4.5
W
Achilles
Ingabor
Achilles
4
3
10
3
W
Ganesha
KRiMSWOW
Ganesha
0
2
19
4.75
L
Serqet
Karomiko
Serqet
3
11
6
0.55
L
Janus
Peyn10
Janus
2
7
7
0.79
L
Jormungandr
PieFrey
Jormungandr
2
0
7
5.5
W
17
2
9
10.75
L
Agni
2
4
6
1.25
W
He Bo
TheReisi
He Bo
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,645
Damage
70,182
75,492
Taken
97,645
78,754
Mitigated
85,538
23,051
Healing
10,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BubbleFeed
Izanami
12,349
9,742
0
2,063
19,538
11,172
0
8,221
11,317
0
27,297
W
Aphrodite
CalibanNemesis
Aphrodite
18,481
2,133
8,882
7,490
12,925
8,932
0
9,183
3,304
38,122
0
W
Achilles
Ingabor
Achilles
12,972
1,759
0
2,424
19,035
28,579
0
9,840
8,064
0
16,428
W
Ganesha
KRiMSWOW
Ganesha
7,718
1,254
0
0
17,121
25,385
0
10,692
5,859
16,236
0
L
Serqet
Karomiko
Serqet
12,536
5,832
0
519
26,510
20,695
0
10,927
15,583
0
13,783
L
Janus
Peyn10
Janus
14,926
1,551
0
97
13,406
8,419
0
5,386
8,020
34,115
0
L
Jormungandr
PieFrey
Jormungandr
17,032
2,681
0
6,017
23,792
37,708
0
13,447
10,345
45,765
0
W
35,583
29,066
0
2,756
13,559
9,089
0
6,365
6,722
0
55,273
L
Agni
13,339
829
310
1,069
14,399
7,544
0
6,109
8,290
38,559
0
W
He Bo
TheReisi
He Bo
17,891
1,182
562
937
12,852
6,769
0
7,354
5,334
53,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,540
Gold Earned
55,652
199
Minions Killed
195
8
Camps Cleared
8
1,060,950
Distance Traveled
1,036,645
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,632
1,063
20
2
1
191,945
0
W
Aphrodite
10,918
1,092
66
7
0
206,289
0
W
Achilles
10,614
1,061
6
1
1
200,058
0
W
Ganesha
10,761
1,076
1
0
0
218,636
0
L
Serqet
10,804
1,080
6
1
1
211,953
0
L
Janus
10,866
1,087
62
6
1
186,180
0
L
Jormungandr
12,617
1,262
36
4
1
226,676
0
W
Apollo
14,512
1,451
37
4
4
232,565
0
L
Agni
10,733
1,073
71
7
4
219,891
0
W
He Bo
11,735
1,174
89
9
3
203,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role