Player Matchup

Anhur
Anhur
Dav3 P
Anhur
Level 157
God Stats
8W - 11L
1,403 SR
Queue Stats
110W - 105L
1,457 Elo+
Solo
Tyr
Tyr
EL HOMBRE SHH
Tyr
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
280W - 315L
1,405 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Nocturne VI
Morgan Le Fay
Level 155
God Stats
9W - 11L
1,500 SR
Queue Stats
376W - 415L
1,451 Elo+
Party 2
Ne Zha
Ne Zha
Sos sonja
Ne Zha
Level 102
God Stats
3W - 4L
1,543 SR
Queue Stats
176W - 198L
1,449 Elo+
Party 2
Baron Samedi
Baron Samedi
The Mephitis
Baron Samedi
Level 149
God Stats
14W - 11L
1,503 SR
Queue Stats
323W - 340L
1,461 Elo+
Party 2
Team Averages
Level 142
1,490 SR
1,445 Elo+

VS

Team Averages
Level 53
1,497 SR
1,461 Elo+
Thanatos
Thanatos
 
Thanatos
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ullr
Ullr
 
Ullr
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
TuXoxiTOWhitE
Geb
Level 12
God Stats
0W - 2L
1,330 SR
Queue Stats
6W - 13L
1,343 Elo+
Party 1
Janus
Janus
ZikerB06
Janus
Level 77
God Stats
0W - 1L
1,695 SR
Queue Stats
22W - 21L
1,498 Elo+
Solo
Surtr
Surtr
keokeadusea4
Surtr
Level 23
God Stats
9W - 8L
1,459 SR
Queue Stats
55W - 58L
1,462 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Dav3 P
Anhur
13
0 / 1 / 1
7,926
528
8,996
11,009
4,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 5 / 4
9,093
606
9,005
18,095
17,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Nocturne VI
Morgan Le Fay
16
4 / 0 / 1
9,720
648
7,354
5,883
2,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Sos sonja
Ne Zha
14
4 / 0 / 2
8,614
574
8,384
13,428
5,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
The Mephitis
Baron Samedi
13
2 / 1 / 2
7,724
515
4,924
8,017
5,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
3 / 4 / 3
8,562
571
8,083
15,129
6,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ullr
 
Ullr
11
0 / 3 / 2
6,422
428
6,273
9,708
3,011
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 0 / 1
7,148
477
5,401
11,078
9,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Janus
ZikerB06
Janus
12
0 / 3 / 0
6,909
461
1,698
7,383
2,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 2 / 2
7,577
505
9,290
12,971
11,989
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
15
12
Kills
7
7
Deaths
12
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
4
3
1.13
L
Ullr
 
Ullr
0
3
2
0.33
W
Anhur
Dav3 P
Anhur
0
1
1
0.5
W
2
5
4
0.8
W
Morgan Le Fay
Nocturne VI
Morgan Le Fay
4
0
1
4.5
W
Ne Zha
Sos sonja
Ne Zha
4
0
2
5
W
Baron Samedi
The Mephitis
Baron Samedi
2
1
2
3
L
1
0
1
1.5
L
Janus
ZikerB06
Janus
0
3
0
0
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,663
Damage
30,745
56,432
Taken
56,269
35,277
Mitigated
34,308
16,953
Healing
16,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
8,083
3,448
0
8,935
15,129
6,807
0
2,104
13,025
0
78,919
L
Ullr
 
Ullr
6,273
2,792
0
1,773
9,708
3,011
295
2,096
7,612
0
44,760
W
Anhur
Dav3 P
Anhur
8,996
3,442
0
4,479
11,009
4,685
681
2,168
8,841
0
69,790
W
9,005
1,635
0
5,397
18,095
17,351
432
1,617
16,478
0
66,742
W
Morgan Le Fay
Nocturne VI
Morgan Le Fay
7,354
296
0
1,470
5,883
2,512
226
1,270
4,539
86,025
0
W
Ne Zha
Sos sonja
Ne Zha
8,384
2,421
0
2,556
13,428
5,562
132
1,422
11,974
0
59,041
W
Baron Samedi
The Mephitis
Baron Samedi
4,924
359
871
2,180
8,017
5,167
173
1,110
6,873
35,224
0
L
5,401
529
0
2,182
11,078
9,527
0
2,268
8,810
20,138
0
L
Janus
ZikerB06
Janus
1,698
53
0
500
7,383
2,974
0
3,499
3,884
55,614
0
L
9,290
4,221
0
3,462
12,971
11,989
0
2,311
10,660
1,005
44,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,077
Gold Earned
36,618
534
Minions Killed
391
0
Camps Cleared
0
1,530,522
Distance Traveled
1,390,345
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,562
571
119
8
0
288,020
0
L
Ullr
6,422
428
91
6
0
301,213
2
W
Anhur
7,926
528
121
8
0
292,127
4
W
Tyr
9,093
606
127
8
0
284,082
0
W
Morgan Le Fay
9,720
648
152
10
0
319,086
1
W
Ne Zha
8,614
574
78
5
0
365,965
0
W
Baron Samedi
7,724
515
56
4
0
269,262
2
L
Geb
7,148
477
19
1
0
347,660
3
L
Janus
6,909
461
90
6
0
225,788
0
L
Surtr
7,577
505
72
5
0
227,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role