Player Matchup

Izanami
Izanami
 
Izanami
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
 
Ra
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Vecrush
King Arthur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,686 Elo+
Party 2
Team Averages
Level 70
1,500 SR
1,562 Elo+

VS

Team Averages
Level 46
1,426 SR
1,534 Elo+
Cabrakan
Cabrakan
Jeewiz
Cabrakan
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,509 Elo+
Party 1
Neith
Neith
LosSpiritos
Neith
Level 28
God Stats
3W - 0L
1,236 SR
Queue Stats
55W - 37L
1,618 Elo+
Party 1
Zeus
Zeus
xArcticPenguinx
Zeus
Level 72
God Stats
3W - 4L
1,543 SR
Queue Stats
40W - 31L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
1 / 6 / 1
6,962
774
4,004
9,803
3,975
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ra
 
Ra
10
0 / 5 / 2
6,850
761
4,310
8,386
3,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

King Arthur
Vecrush
King Arthur
10
2 / 6 / 0
7,872
875
3,157
14,987
12,787
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Jeewiz
Cabrakan
10
2 / 1 / 11
7,985
887
7,633
10,591
8,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
4 / 1 / 9
8,355
928
11,499
6,127
2,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
11 / 1 / 6
9,713
1,079
11,634
5,048
2,639
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
3
Kills
17
17
Deaths
3
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
6
1
0.25
L
Ra
 
Ra
0
5
2
0.2
W
Cabrakan
Jeewiz
Cabrakan
2
1
11
7.5
W
4
1
9
8.5
L
King Arthur
Vecrush
King Arthur
2
6
0
0.33
W
11
1
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,471
Damage
30,766
33,176
Taken
21,766
20,558
Mitigated
13,383
1,264
Healing
6,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,004
3,303
0
176
9,803
3,975
0
5,479
4,324
0
19,039
L
Ra
 
Ra
4,310
421
257
581
8,386
3,796
0
5,770
2,616
26,493
0
W
Cabrakan
Jeewiz
Cabrakan
7,633
1,170
0
3,285
10,591
8,125
231
2,484
8,042
18,498
0
W
11,499
5,050
0
2,246
6,127
2,619
1,468
447
5,680
0
44,367
L
King Arthur
Vecrush
King Arthur
3,157
397
0
250
14,987
12,787
0
8,112
6,875
0
6,953
W
11,634
1,806
0
805
5,048
2,639
1,081
1,702
3,224
44,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,684
Gold Earned
26,053
76
Minions Killed
131
0
Camps Cleared
0
447,362
Distance Traveled
483,326
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,962
774
28
3
0
130,340
0
L
Ra
6,850
761
43
5
0
148,172
0
W
Cabrakan
7,985
887
20
2
0
171,870
0
W
Neith
8,355
928
56
6
0
160,203
0
L
King Arthur
7,872
875
5
1
0
168,850
0
W
Zeus
9,713
1,079
55
6
0
151,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role