Player Matchup

Ra
Ra
BuTall
Ra
Level 129
God Stats
2W - 5L
1,341 SR
Queue Stats
105W - 105L
1,540 Elo+
Solo
Neith
Neith
GuyDe12
Neith
Level 3
God Stats
1W - 2L
1,189 SR
Queue Stats
29W - 41L
1,225 Elo+
Party 1
Cabrakan
Cabrakan
MuffinDeCombat
Cabrakan
Level 142
God Stats
10W - 10L
1,518 SR
Queue Stats
241W - 241L
1,573 Elo+
Party 1
Team Averages
Level 91
1,349 SR
1,446 Elo+

VS

Team Averages
Level 95
1,545 SR
1,519 Elo+
King Arthur
King Arthur
Mordanor
King Arthur
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 88L
1,503 Elo+
Party 2
Xbalanque
Xbalanque
maximsantiago
Xbalanque
Level 91
God Stats
3W - 4L
1,684 SR
Queue Stats
43W - 50L
1,553 Elo+
Solo
Janus
Janus
thekanee
Janus
Level 127
God Stats
3W - 6L
1,450 SR
Queue Stats
120W - 117L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
14
8 / 4 / 2
11,738
838
14,374
14,342
6,942
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
GuyDe12
Neith
12
0 / 8 / 8
9,629
688
5,030
11,684
5,275
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cabrakan
12
2 / 3 / 7
10,181
727
9,565
17,224
21,076
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Mordanor
King Arthur
13
1 / 5 / 9
10,620
759
6,092
13,641
13,271
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xbalanque
maximsantiago
Xbalanque
15
7 / 4 / 6
12,311
879
15,342
13,556
5,854
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Janus
thekanee
Janus
16
7 / 1 / 6
12,781
913
15,408
8,977
3,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
36
10
Kills
15
15
Deaths
10
17
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ra
8
4
2
2.25
L
Neith
GuyDe12
Neith
0
8
8
0.5
W
King Arthur
Mordanor
King Arthur
1
5
9
1.1
L
Cabrakan
2
3
7
1.83
W
Xbalanque
maximsantiago
Xbalanque
7
4
6
2.5
W
Janus
thekanee
Janus
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,969
Damage
36,842
43,250
Taken
36,174
33,293
Mitigated
22,844
5,556
Healing
4,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
14,374
1,351
612
1,756
14,342
6,942
218
5,106
9,236
62,331
0
L
Neith
GuyDe12
Neith
5,030
1,803
0
883
11,684
5,275
504
5,030
6,654
0
35,768
W
King Arthur
Mordanor
King Arthur
6,092
465
0
45
13,641
13,271
84
8,789
4,562
0
17,893
L
Cabrakan
9,565
1,676
0
2,305
17,224
21,076
66
5,404
11,820
17,287
0
W
Xbalanque
maximsantiago
Xbalanque
15,342
5,797
0
3,967
13,556
5,854
1,382
9,162
4,394
0
62,734
W
Janus
thekanee
Janus
15,408
396
0
450
8,977
3,719
1,048
5,898
2,942
60,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,548
Gold Earned
35,712
163
Minions Killed
180
0
Camps Cleared
0
710,772
Distance Traveled
739,185
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,738
838
89
6
0
238,772
2
L
Neith
9,629
688
52
4
0
216,482
0
W
King Arthur
10,620
759
6
0
0
227,821
0
L
Cabrakan
10,181
727
22
2
0
255,518
8
W
Xbalanque
12,311
879
70
5
0
242,784
5
W
Janus
12,781
913
104
7
0
268,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role