Player Matchup

Geb
Geb
Gold III
 
Geb
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Platinum III
FruStacy
Scylla
Platinum III
Level 125
God Stats
3W - 2L
1,673 SR
Queue Stats
221W - 270L
1,777 MMR
Party 2
Arachne
Arachne
Platinum V
Kaptain_GotGot
Arachne
Platinum V
Level 129
God Stats
15W - 15L
1,591 SR
Queue Stats
191W - 223L
1,726 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 134
1,588 SR
1,667 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,613 SR
1,512 MMR
Ravana
Ravana
Gold III
H2o_Assassinn
Ravana
Gold III
Level 122
God Stats
9W - 7L
1,701 SR
Queue Stats
40W - 48L
1,494 MMR
Party 1
Hera
Hera
Bronze V
HannibalHolmes
Hera
Bronze V
Level 154
God Stats
0W - 1L
1,558 SR
Queue Stats
3W - 7L
1,439 MMR
Solo
Anhur
Anhur
Gold II
W4RU_KaZuKi
Anhur
Gold II
Level 88
God Stats
25W - 17L
1,579 SR
Queue Stats
300W - 306L
1,603 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
4 / 2 / 9
8,758
876
6,454
10,201
8,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
FruStacy
Scylla
13
5 / 0 / 9
9,206
921
8,277
5,214
1,805
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

12
7 / 0 / 7
9,276
928
9,655
7,983
6,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
AchillesNe ZhaThothCharonPersephone

VS

Bans
KuzenboMorgan Le FayAresRaijinHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 1
7,141
714
4,716
8,858
5,120
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 200% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
0 / 7 / 2
7,052
705
7,124
9,817
3,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 4 / 1
7,079
708
4,958
8,723
2,930
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
16
Kills
2
2
Deaths
16
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
4
2
9
4.25
W
Scylla
FruStacy
Scylla
5
0
9
9.5
L
1
5
1
0.3
L
0
7
2
0.14
W
7
0
7
10.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,386
Damage
16,798
23,398
Taken
27,398
16,765
Mitigated
11,181
5,643
Healing
5,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
6,454
167
0
2,436
10,201
8,630
0
1,826
8,116
19,431
0
W
Scylla
FruStacy
Scylla
8,277
231
0
1,876
5,214
1,805
0
2,917
2,166
51,174
0
L
4,716
1,144
0
1,889
8,858
5,120
0
3,966
4,692
515
17,014
L
7,124
1,145
369
1,300
9,817
3,131
0
5,190
4,239
37,961
0
W
9,655
8,680
0
1,331
7,983
6,330
449
2,884
4,772
0
26,555
L
4,958
3,210
0
1,696
8,723
2,930
0
4,736
3,714
0
19,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,240
Gold Earned
21,272
125
Minions Killed
102
0
Camps Cleared
0
662,873
Distance Traveled
525,142
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,758
876
9
1
0
211,916
2
W
Scylla
9,206
921
91
9
0
214,910
1
L
Ravana
7,141
714
25
3
0
170,271
0
L
Hera
7,052
705
55
6
0
180,765
4
W
Arachne
9,276
928
25
3
0
236,047
5
L
Anhur
7,079
708
22
2
0
174,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role