Player Matchup

He Bo
He Bo
ItsMyGamingChair
He Bo
Level 64
God Stats
3W - 4L
1,553 SR
Queue Stats
180W - 133L
1,699 Elo+
Party 2
Cthulhu
Cthulhu
LordRex767
Cthulhu
Level 107
God Stats
1W - 2L
1,257 SR
Queue Stats
292W - 288L
1,513 Elo+
Solo
Izanami
Izanami
blckmail
Izanami
Level 27
God Stats
4W - 3L
1,517 SR
Queue Stats
58W - 38L
1,672 Elo+
Party 2
Skadi
Skadi
splashdamage1719
Skadi
Level 45
God Stats
3W - 4L
1,516 SR
Queue Stats
74W - 87L
1,427 Elo+
Solo
Ix Chel
Ix Chel
xskeetlesx
Ix Chel
Level 148
God Stats
9W - 18L
1,513 SR
Queue Stats
355W - 378L
1,506 Elo+
Solo
Team Averages
Level 78
1,471 SR
1,563 Elo+

VS

Team Averages
Level 128
1,585 SR
1,516 Elo+
Ymir
Ymir
 
Ymir
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
CheKeyTiKi
Freya
Level 153
God Stats
6W - 0L
1,709 SR
Queue Stats
70W - 46L
1,592 Elo+
Party 1
Kukulkan
Kukulkan
Dahmessiah
Kukulkan
Level 117
God Stats
10W - 5L
1,684 SR
Queue Stats
193W - 167L
1,474 Elo+
Solo
Odin
Odin
Not gayn8
Odin
Level 136
God Stats
1W - 2L
1,218 SR
Queue Stats
467W - 408L
1,497 Elo+
Solo
Da Ji
Da Ji
OUROBOROUS756
Da Ji
Level 126
God Stats
1W - 0L
1,813 SR
Queue Stats
136W - 111L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 1
5,618
562
4,799
5,998
1,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
LordRex767
Cthulhu
6
0 / 4 / 0
4,546
455
3,381
6,995
4,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
blckmail
Izanami
8
0 / 2 / 0
4,834
483
2,839
6,023
2,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 6 / 1
4,577
458
2,983
7,417
2,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
xskeetlesx
Ix Chel
11
1 / 0 / 0
6,421
642
2,815
5,597
2,436
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
3 / 0 / 6
5,916
592
3,562
6,229
4,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Freya
12
6 / 1 / 2
7,427
743
8,289
7,771
3,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Kukulkan
Dahmessiah
Kukulkan
10
1 / 0 / 2
6,134
613
4,300
3,434
1,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Odin
10
0 / 0 / 0
5,333
533
3,419
6,999
3,831
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 1 / 1
5,698
570
3,551
8,979
3,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
12
12
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
0
6
6
W
Freya
6
1
2
7
W
Kukulkan
Dahmessiah
Kukulkan
1
0
2
2
L
1
0
1
1.5
L
Cthulhu
LordRex767
Cthulhu
0
4
0
0
W
Odin
0
0
0
0
W
2
1
1
2.5
L
Izanami
blckmail
Izanami
0
2
0
0
L
0
6
1
0.08
L
Ix Chel
xskeetlesx
Ix Chel
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,817
Damage
23,121
32,030
Taken
33,412
13,970
Mitigated
16,146
8,848
Healing
15,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,562
1,355
0
2,122
6,229
4,466
0
2,398
3,831
12,388
0
W
Freya
8,289
3,174
0
4,925
7,771
3,269
171
1,680
6,091
59,538
2,175
W
Kukulkan
Dahmessiah
Kukulkan
4,300
963
0
1,215
3,434
1,163
110
1,316
2,118
46,715
0
L
4,799
677
0
2,923
5,998
1,732
0
1,755
4,243
33,845
0
L
Cthulhu
LordRex767
Cthulhu
3,381
989
0
336
6,995
4,988
0
4,874
2,121
16,230
0
W
Odin
3,419
658
0
2,815
6,999
3,831
0
3,372
3,627
0
32,663
W
3,551
432
0
4,690
8,979
3,417
0
2,229
6,750
0
41,803
L
Izanami
blckmail
Izanami
2,839
1,652
0
1,533
6,023
2,044
0
2,957
3,066
0
28,218
L
2,983
1,011
0
327
7,417
2,770
0
6,449
968
0
22,818
L
Ix Chel
xskeetlesx
Ix Chel
2,815
713
90
3,639
5,597
2,436
150
0
5,597
50,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,996
Gold Earned
30,508
272
Minions Killed
348
0
Camps Cleared
0
950,926
Distance Traveled
989,715
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,916
592
14
1
0
181,769
4
W
Freya
7,427
743
117
12
0
181,437
0
W
Kukulkan
6,134
613
94
9
0
206,073
2
L
He Bo
5,618
562
55
6
0
221,374
0
L
Cthulhu
4,546
455
25
3
0
180,467
0
W
Odin
5,333
533
60
6
0
195,256
1
W
Da Ji
5,698
570
63
6
0
225,180
0
L
Izanami
4,834
483
55
6
0
196,872
0
L
Skadi
4,577
458
43
4
0
180,609
0
L
Ix Chel
6,421
642
94
9
0
171,604
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role