Player Matchup

Chang'e
Chang'e
ClounLegenda
Chang'e
Level 28
God Stats
2W - 4L
1,436 SR
Queue Stats
18W - 20L
1,513 Elo+
Party 1
King Arthur
King Arthur
GoldenCrab1
King Arthur
Level 40
God Stats
3W - 7L
1,450 SR
Queue Stats
39W - 49L
1,495 Elo+
Party 1
Loki
Loki
Probel22
Loki
Level 21
God Stats
1W - 1L
1,743 SR
Queue Stats
17W - 17L
1,503 Elo+
Party 1
Team Averages
Level 30
1,543 SR
1,504 Elo+

VS

Team Averages
Level 62
1,462 SR
1,424 Elo+
Hachiman
Hachiman
NekyRL
Hachiman
Level 84
God Stats
19W - 18L
1,565 SR
Queue Stats
136W - 128L
1,559 Elo+
Party 2
Athena
Athena
Nity_ghost
Athena
Level 64
God Stats
10W - 4L
1,646 SR
Queue Stats
50W - 46L
1,443 Elo+
Party 2
Ra
Ra
Radbuza
Ra
Level 38
God Stats
11W - 10L
1,174 SR
Queue Stats
95W - 99L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ClounLegenda
Chang'e
12
1 / 9 / 4
9,373
721
11,890
16,508
6,630
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

King Arthur
GoldenCrab1
King Arthur
13
5 / 8 / 2
11,337
872
16,206
21,481
21,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Loki
11
2 / 12 / 4
9,578
737
7,912
16,090
6,927
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
NekyRL
Hachiman
16
12 / 2 / 15
13,011
1,001
26,219
18,604
8,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
Nity_ghost
Athena
15
13 / 4 / 12
12,630
972
8,922
17,491
25,673
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
4 / 2 / 17
11,226
864
10,544
13,017
6,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
73
8
Kills
29
29
Deaths
8
10
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Chang'e
ClounLegenda
Chang'e
1
9
4
0.33
L
King Arthur
GoldenCrab1
King Arthur
5
8
2
0.75
W
Hachiman
NekyRL
Hachiman
12
2
15
9.75
W
Athena
Nity_ghost
Athena
13
4
12
4.75
L
Loki
2
12
4
0.33
W
4
2
17
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,008
Damage
45,685
54,079
Taken
49,112
34,953
Mitigated
39,950
6,816
Healing
22,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
ClounLegenda
Chang'e
11,890
645
1,211
3,535
16,508
6,630
81
6,450
10,058
34,884
0
L
King Arthur
GoldenCrab1
King Arthur
16,206
1,555
0
1,510
21,481
21,396
0
7,212
14,027
402
33,945
W
Hachiman
NekyRL
Hachiman
26,219
16,215
0
11,368
18,604
8,201
2,308
3,715
14,607
0
80,549
W
Athena
Nity_ghost
Athena
8,922
1,853
158
3,420
17,491
25,673
454
4,605
12,886
21,666
0
L
Loki
7,912
2,627
0
560
16,090
6,927
0
5,498
10,528
0
29,020
W
10,544
723
1,753
5,970
13,017
6,076
554
4,420
8,597
50,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,288
Gold Earned
36,867
92
Minions Killed
157
0
Camps Cleared
0
631,879
Distance Traveled
672,477
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,373
721
28
2
0
212,385
0
L
King Arthur
11,337
872
25
2
0
226,475
0
W
Hachiman
13,011
1,001
76
6
0
216,088
3
W
Athena
12,630
972
16
1
0
230,761
3
L
Loki
9,578
737
39
3
0
193,019
0
W
Ra
11,226
864
65
5
0
225,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role