Player Matchup

Bastet
Bastet
Platinum V
ArbiterJuice
Bastet
Platinum V
Level 169
God Stats
5W - 0L
1,942 SR
Queue Stats
18W - 6L
1,917 MMR
Party 2
Charon
Charon
Gold II
Artblivion
Charon
Gold II
Level 141
God Stats
3W - 0L
1,980 SR
Queue Stats
13W - 3L
1,852 MMR
Party 2
Janus
Janus
Gold I
GigglesTheDummy
Janus
Gold I
Level 163
God Stats
2W - 0L
1,672 SR
Queue Stats
38W - 17L
1,811 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 158
1,865 SR
1,860 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 86
1,451 SR
1,562 MMR
Bellona
Bellona
Bronze III
Nikuni
Bellona
Bronze III
Level 87
God Stats
0W - 1L
1,803 SR
Queue Stats
5W - 9L
1,500 MMR
Party 1
Freya
Freya
Bronze III
PandaMaster789
Freya
Bronze III
Level 104
God Stats
1W - 1L
1,249 SR
Queue Stats
9W - 14L
1,557 MMR
Party 1
Charybdis
Charybdis
Bronze III
aRIANYS
Charybdis
Bronze III
Level 67
God Stats
1W - 4L
1,300 SR
Queue Stats
9W - 14L
1,628 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
14
5 / 2 / 14
11,996
800
18,765
14,685
8,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charon
Artblivion
Charon
16
6 / 1 / 17
12,978
865
10,451
14,454
17,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
15 / 1 / 7
14,282
952
23,059
10,201
5,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
Ne ZhaSurtrKuzenboAchillesThoth

VS

Bans
AtlasSobekAnhurGebCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Nikuni
Bellona
12
2 / 9 / 0
10,198
680
9,616
22,449
22,945
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
2 / 8 / 1
10,927
728
10,176
19,168
5,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
aRIANYS
Charybdis
11
0 / 9 / 2
9,687
646
7,051
17,076
4,209
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
7
26
Kills
4
4
Deaths
26
38
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bastet
5
2
14
6
W
Charon
Artblivion
Charon
6
1
17
14.5
W
15
1
7
18.5
L
Bellona
Nikuni
Bellona
2
9
0
0.22
L
2
8
1
0.31
L
Charybdis
aRIANYS
Charybdis
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,275
Damage
26,843
39,340
Taken
58,693
31,274
Mitigated
32,646
11,068
Healing
8,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
18,765
5,371
0
6,922
14,685
8,288
1,415
3,875
10,810
0
42,878
W
Charon
Artblivion
Charon
10,451
1,943
0
3,308
14,454
17,759
192
4,138
10,316
24,276
0
W
23,059
1,187
0
838
10,201
5,227
826
2,444
7,757
88,931
0
L
Bellona
Nikuni
Bellona
9,616
2,036
0
3,110
22,449
22,945
0
10,158
10,501
0
24,150
L
10,176
3,032
0
4,184
19,168
5,492
0
10,043
7,991
42,293
0
L
Charybdis
aRIANYS
Charybdis
7,051
2,571
0
1,460
17,076
4,209
0
11,207
5,113
0
28,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,256
Gold Earned
30,812
182
Minions Killed
116
0
Camps Cleared
0
821,958
Distance Traveled
695,042
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,996
800
45
3
0
298,440
5
W
Charon
12,978
865
12
1
0
259,870
0
W
Janus
14,282
952
125
8
0
263,648
0
L
Bellona
10,198
680
14
1
0
257,791
6
L
Freya
10,927
728
61
4
0
221,240
0
L
Charybdis
9,687
646
41
3
0
216,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role