Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Awesomefish9
Agni
Level 148
God Stats
4W - 2L
1,830 SR
Queue Stats
148W - 114L
1,592 Elo+
Solo
Cu Chulainn
Cu Chulainn
Buksee
Cu Chulainn
Level 73
God Stats
1W - 2L
1,522 SR
Queue Stats
79W - 71L
1,584 Elo+
Party 2
Hachiman
Hachiman
rab3ncjusz
Hachiman
Level 100
God Stats
10W - 13L
1,472 SR
Queue Stats
444W - 392L
1,585 Elo+
Party 2
Team Averages
Level 128
1,565 SR
1,552 Elo+

VS

Team Averages
Level 137
1,551 SR
1,524 Elo+
Janus
Janus
 
Janus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Rendycor
Loki
Level 158
God Stats
6W - 2L
1,508 SR
Queue Stats
199W - 196L
1,477 Elo+
Party 1
Izanami
Izanami
Shaman75
Izanami
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 22L
1,545 Elo+
Solo
Bacchus
Bacchus
ShÏnÏgamÏ
Bacchus
Level 127
God Stats
4W - 1L
1,718 SR
Queue Stats
174W - 158L
1,641 Elo+
Party 1
Danzaburou
Danzaburou
Sininio81
Danzaburou
Level 149
God Stats
21W - 19L
1,528 SR
Queue Stats
428W - 423L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
2 / 3 / 1
5,825
583
5,135
10,020
3,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
 
Sylvanus
9
2 / 3 / 0
5,703
570
3,143
11,029
6,773
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 3 / 0
5,504
550
3,265
5,747
2,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Buksee
Cu Chulainn
11
0 / 0 / 0
6,337
634
3,769
5,184
3,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
rab3ncjusz
Hachiman
9
0 / 2 / 1
5,309
531
5,107
6,837
2,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
4 / 1 / 3
6,845
685
3,758
3,386
1,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
11
4 / 1 / 1
6,051
605
6,286
8,368
2,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Shaman75
Izanami
10
1 / 1 / 2
5,982
598
7,201
7,897
2,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bacchus
ShÏnÏgamÏ
Bacchus
9
2 / 1 / 5
6,072
607
4,901
8,023
6,028
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Sininio81
Danzaburou
11
0 / 0 / 1
6,196
620
2,767
6,882
2,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
4
Kills
11
11
Deaths
4
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
3
1
0.83
L
Sylvanus
 
Sylvanus
2
3
0
0.67
W
Janus
 
Janus
4
1
3
5.5
L
0
3
0
0
L
Cu Chulainn
Buksee
Cu Chulainn
0
0
0
0
W
Loki
4
1
1
4.5
W
Izanami
Shaman75
Izanami
1
1
2
2
W
Bacchus
ShÏnÏgamÏ
Bacchus
2
1
5
4.5
W
Danzaburou
Sininio81
Danzaburou
0
0
1
0.5
L
Hachiman
rab3ncjusz
Hachiman
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,419
Damage
24,913
38,817
Taken
34,556
18,182
Mitigated
15,094
9,128
Healing
13,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
5,135
1,607
0
1,519
10,020
3,842
0
1,162
8,816
0
43,627
L
Sylvanus
 
Sylvanus
3,143
1,153
770
3,100
11,029
6,773
0
4,208
6,749
15,045
0
W
Janus
 
Janus
3,758
322
0
597
3,386
1,187
0
1,469
1,917
49,778
0
L
3,265
164
0
1,125
5,747
2,003
0
2,045
3,576
39,119
0
L
Cu Chulainn
Buksee
Cu Chulainn
3,769
439
0
1,000
5,184
3,462
0
0
5,184
0
44,502
W
Loki
6,286
2,241
0
3,556
8,368
2,587
0
1,513
6,855
0
39,874
W
Izanami
Shaman75
Izanami
7,201
4,979
0
1,878
7,897
2,566
70
894
7,003
0
52,977
W
Bacchus
ShÏnÏgamÏ
Bacchus
4,901
1,230
1,239
2,369
8,023
6,028
0
2,328
5,695
15,524
0
W
Danzaburou
Sininio81
Danzaburou
2,767
1,089
0
3,420
6,882
2,726
0
204
6,678
0
43,987
L
Hachiman
rab3ncjusz
Hachiman
5,107
2,821
0
1,614
6,837
2,102
0
964
5,833
0
36,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,678
Gold Earned
31,146
301
Minions Killed
360
0
Camps Cleared
0
987,807
Distance Traveled
1,106,381
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,825
583
64
6
0
231,130
0
L
Sylvanus
5,703
570
22
2
0
184,779
0
W
Janus
6,845
685
107
11
0
253,815
1
L
Agni
5,504
550
85
9
0
186,294
2
L
Cu Chulainn
6,337
634
74
7
0
184,838
0
W
Loki
6,051
605
69
7
0
240,417
0
W
Izanami
5,982
598
93
9
0
196,053
0
W
Bacchus
6,072
607
10
1
0
219,697
4
W
Danzaburou
6,196
620
81
8
0
196,399
1
L
Hachiman
5,309
531
56
6
0
200,766
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role