Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
FeelTheLove96
Cthulhu
Level 125
God Stats
6W - 5L
1,591 SR
Queue Stats
144W - 134L
1,458 Elo+
Party 2
Gilgamesh
Gilgamesh
FeelThePain
Gilgamesh
Level 128
God Stats
2W - 2L
1,269 SR
Queue Stats
23W - 26L
1,340 Elo+
Party 2
Janus
Janus
Raludom-Rellim
Janus
Level 159
God Stats
11W - 24L
1,379 SR
Queue Stats
242W - 218L
1,525 Elo+
Solo
Hachiman
Hachiman
Saske52
Hachiman
Level 44
God Stats
0W - 1L
1,310 SR
Queue Stats
3W - 7L
1,335 Elo+
Party 1
Team Averages
Level 107
1,410 SR
1,431 Elo+

VS

Team Averages
Level 95
1,463 SR
1,460 Elo+
Rama
Rama
 
Rama
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ix Chel
Ix Chel
FoxCriminaLL
Ix Chel
Level 83
God Stats
2W - 2L
1,261 SR
Queue Stats
9W - 12L
1,385 Elo+
Solo
Hercules
Hercules
Profet_2
Hercules
Level 105
God Stats
8W - 5L
1,510 SR
Queue Stats
702W - 684L
1,503 Elo+
Solo
Thanatos
Thanatos
vsemoga
Thanatos
Level 25
God Stats
3W - 2L
1,543 SR
Queue Stats
5W - 7L
1,412 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
8
2 / 7 / 1
5,588
430
4,381
9,394
2,602
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
9
1 / 0 / 2
6,230
479
4,259
6,916
3,777
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
FeelThePain
Gilgamesh
12
2 / 0 / 2
7,737
595
10,996
13,409
13,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 3 / 0
5,748
442
3,302
5,562
1,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Saske52
Hachiman
8
1 / 3 / 1
5,475
421
3,223
7,386
2,070
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
1 / 0 / 1
8,286
637
3,640
5,885
2,322
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
 
Kumbhakarna
9
1 / 1 / 1
6,644
511
2,672
7,873
5,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ix Chel
FoxCriminaLL
Ix Chel
12
2 / 2 / 4
7,351
565
6,694
6,729
2,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Profet_2
Hercules
12
0 / 2 / 2
7,273
559
5,936
15,190
12,733
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
vsemoga
Thanatos
13
8 / 3 / 1
8,200
631
8,016
15,066
5,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
21
7
Kills
12
13
Deaths
8
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
7
1
0.36
W
Rama
 
Rama
1
0
1
1.5
W
Kumbhakarna
 
Kumbhakarna
1
1
1
1.5
L
Cthulhu
1
0
2
2
L
Gilgamesh
FeelThePain
Gilgamesh
2
0
2
3
W
Ix Chel
FoxCriminaLL
Ix Chel
2
2
4
2
W
Hercules
Profet_2
Hercules
0
2
2
0.5
L
1
3
0
0.33
L
Hachiman
Saske52
Hachiman
1
3
1
0.5
W
Thanatos
vsemoga
Thanatos
8
3
1
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,161
Damage
26,958
42,667
Taken
50,743
23,938
Mitigated
28,439
10,797
Healing
24,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,381
1,893
0
2,346
9,394
2,602
0
3,599
5,795
0
12,048
W
Rama
 
Rama
3,640
2,942
0
3,945
5,885
2,322
2,707
728
4,976
0
85,027
W
Kumbhakarna
 
Kumbhakarna
2,672
215
0
1,323
7,873
5,427
176
1,473
6,347
13,469
0
L
Cthulhu
4,259
204
1,253
3,243
6,916
3,777
0
1,598
5,318
19,474
0
L
Gilgamesh
FeelThePain
Gilgamesh
10,996
3,227
0
2,414
13,409
13,911
0
498
12,911
524
62,206
W
Ix Chel
FoxCriminaLL
Ix Chel
6,694
1,026
200
1,700
6,729
2,363
67
2,269
4,376
49,879
0
W
Hercules
Profet_2
Hercules
5,936
2,985
0
7,323
15,190
12,733
0
1,202
13,982
0
50,190
L
3,302
101
0
470
5,562
1,578
0
2,445
3,117
28,472
0
L
Hachiman
Saske52
Hachiman
3,223
2,075
0
1,071
7,386
2,070
0
1,226
6,160
0
20,560
W
Thanatos
vsemoga
Thanatos
8,016
3,072
0
9,900
15,066
5,594
0
2,664
12,172
0
64,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,778
Gold Earned
37,754
223
Minions Killed
403
0
Camps Cleared
0
1,067,611
Distance Traveled
1,246,808
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,588
430
17
1
0
226,531
0
W
Rama
8,286
637
146
11
0
223,719
0
W
Kumbhakarna
6,644
511
15
1
0
278,603
1
L
Cthulhu
6,230
479
16
1
0
249,402
0
L
Gilgamesh
7,737
595
92
7
0
249,787
0
W
Ix Chel
7,351
565
77
6
0
220,437
4
W
Hercules
7,273
559
85
7
0
267,054
0
L
Janus
5,748
442
61
5
0
184,036
5
L
Hachiman
5,475
421
37
3
0
157,855
0
W
Thanatos
8,200
631
80
6
0
256,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role