Player Matchup

Discordia
Discordia
BMVBuhgalter
Discordia
Level 48
God Stats
91W - 77L
1,460 SR
Queue Stats
179W - 183L
1,347 Elo+
Solo
Cliodhna
Cliodhna
LT_11KaMikaZE
Cliodhna
Level 155
God Stats
8W - 6L
1,802 SR
Queue Stats
72W - 65L
1,418 Elo+
Solo
Chaac
Chaac
Pablitus
Chaac
Level 37
God Stats
1W - 2L
1,305 SR
Queue Stats
26W - 43L
1,214 Elo+
Solo
Team Averages
Level 80
1,522 SR
1,326 Elo+

VS

Team Averages
Level 40
1,477 SR
1,175 Elo+
Lancelot
Lancelot
BrokenQuarry
Lancelot
Level 44
God Stats
0W - 1L
1,193 SR
Queue Stats
10W - 40L
1,067 Elo+
Party 1
Mulan
Mulan
GiantMember
Mulan
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 95L
1,438 Elo+
Solo
Discordia
Discordia
Kalle_1232
Discordia
Level 29
God Stats
1W - 3L
1,740 SR
Queue Stats
7W - 33L
1,019 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BMVBuhgalter
Discordia
12
6 / 3 / 3
9,510
793
14,116
8,587
2,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
LT_11KaMikaZE
Cliodhna
12
2 / 1 / 6
9,204
767
8,308
12,081
5,517
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
Pablitus
Chaac
12
2 / 1 / 6
8,732
728
9,247
11,808
11,053
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BrokenQuarry
Lancelot
10
1 / 5 / 2
8,359
697
7,446
15,397
7,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
4 / 0 / 1
9,529
794
11,551
15,921
15,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
Kalle_1232
Discordia
10
0 / 5 / 4
8,225
685
7,280
7,435
2,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
10
Kills
5
5
Deaths
10
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Discordia
BMVBuhgalter
Discordia
6
3
3
2.5
L
Lancelot
BrokenQuarry
Lancelot
1
5
2
0.4
L
4
0
1
4.5
L
Discordia
Kalle_1232
Discordia
0
5
4
0.4
W
Cliodhna
LT_11KaMikaZE
Cliodhna
2
1
6
5
W
Chaac
Pablitus
Chaac
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,671
Damage
26,277
32,476
Taken
38,753
19,511
Mitigated
25,645
7,159
Healing
9,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BMVBuhgalter
Discordia
14,116
893
0
2,301
8,587
2,941
0
1,688
6,697
38,951
0
L
Lancelot
BrokenQuarry
Lancelot
7,446
2,037
211
3,754
15,397
7,415
0
4,141
11,256
0
21,649
L
11,551
1,703
121
5,034
15,921
15,360
0
6,545
9,376
0
38,624
L
Discordia
Kalle_1232
Discordia
7,280
878
0
660
7,435
2,870
0
4,078
3,357
26,395
0
W
Cliodhna
LT_11KaMikaZE
Cliodhna
8,308
1,428
0
2,474
12,081
5,517
0
2,792
9,067
0
44,213
W
Chaac
Pablitus
Chaac
9,247
1,949
0
2,384
11,808
11,053
111
3,195
8,170
0
23,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,446
Gold Earned
26,113
130
Minions Killed
99
0
Camps Cleared
0
695,058
Distance Traveled
675,842
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,510
793
45
4
0
223,691
2
L
Lancelot
8,359
697
23
2
0
245,018
3
L
Mulan
9,529
794
50
4
0
221,410
4
L
Discordia
8,225
685
26
2
0
209,414
0
W
Cliodhna
9,204
767
61
5
0
239,021
0
W
Chaac
8,732
728
24
2
0
232,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role