Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Mr-Sensenmann1
Chiron
Level 88
God Stats
2W - 2L
1,574 SR
Queue Stats
263W - 259L
1,422 Elo+
Solo
Sobek
Sobek
pvtDaffyduck
Sobek
Level 69
God Stats
0W - 2L
1,157 SR
Queue Stats
3W - 15L
1,198 Elo+
Solo
Cerberus
Cerberus
syzzza
Cerberus
Level 129
God Stats
39W - 34L
1,515 SR
Queue Stats
749W - 791L
1,419 Elo+
Solo
Anubis
Anubis
vsemoga
Anubis
Level 25
God Stats
2W - 1L
1,682 SR
Queue Stats
5W - 7L
1,472 Elo+
Party 1
Team Averages
Level 73
1,485 SR
1,402 Elo+

VS

Team Averages
Level 100
1,426 SR
1,376 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
MrsZavarka
Raijin
Level 83
God Stats
2W - 5L
1,152 SR
Queue Stats
118W - 114L
1,341 Elo+
Party 2
Sol
Sol
USER2515
Sol
Level 62
God Stats
28W - 17L
1,412 SR
Queue Stats
114W - 101L
1,370 Elo+
Party 2
Bastet
Bastet
ecksbeats
Bastet
Level 147
God Stats
27W - 26L
1,561 SR
Queue Stats
226W - 245L
1,418 Elo+
Solo
Jormungandr
Jormungandr
nives10
Jormungandr
Level 85
God Stats
1W - 1L
1,505 SR
Queue Stats
1W - 1L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
0 / 3 / 0
6,677
477
2,068
10,762
7,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

11
1 / 3 / 0
6,532
467
4,511
8,220
3,134
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

1
0 / 0 / 0
4,267
305
0
0
0
Cerberus
syzzza
Cerberus
10
0 / 3 / 1
6,355
454
2,857
12,065
10,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
vsemoga
Anubis
12
8 / 3 / 0
8,451
604
13,800
10,762
5,355
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
1 / 2 / 4
6,845
489
7,068
6,845
2,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
MrsZavarka
Raijin
13
2 / 4 / 2
7,459
533
2,275
9,172
2,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 1 / 2
9,481
677
7,602
6,017
1,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
ecksbeats
Bastet
14
3 / 2 / 4
8,187
585
8,710
13,584
4,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Jormungandr
nives10
Jormungandr
12
2 / 0 / 3
7,648
546
4,564
7,446
4,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
9
Kills
12
12
Deaths
9
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
3
0
0
W
Ah Muzen Cab
 
Ah Muzen Cab
1
2
4
1.5
L
1
3
0
0.33
W
Raijin
MrsZavarka
Raijin
2
4
2
0.75
W
4
1
2
5
W
Bastet
ecksbeats
Bastet
3
2
4
2.5
W
Jormungandr
nives10
Jormungandr
2
0
3
3.5
L
0
0
0
0
L
Cerberus
syzzza
Cerberus
0
3
1
0.17
L
Anubis
vsemoga
Anubis
8
3
0
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,236
Damage
30,219
41,809
Taken
43,064
26,157
Mitigated
15,870
9,883
Healing
9,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,068
100
0
250
10,762
7,642
0
5,143
5,619
0
39,204
W
Ah Muzen Cab
 
Ah Muzen Cab
7,068
2,611
0
0
6,845
2,474
301
2,224
4,621
0
34,123
L
4,511
2,618
340
1,789
8,220
3,134
0
1,982
6,238
0
47,787
W
Raijin
MrsZavarka
Raijin
2,275
302
0
930
9,172
2,491
0
5,558
3,614
36,287
0
W
7,602
2,842
0
2,812
6,017
1,978
3,830
1,582
4,435
72,688
0
W
Bastet
ecksbeats
Bastet
8,710
2,439
0
3,363
13,584
4,316
0
6,090
7,494
0
68,070
W
Jormungandr
nives10
Jormungandr
4,564
1,112
153
1,912
7,446
4,611
380
1,203
6,243
30,370
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Cerberus
syzzza
Cerberus
2,857
39
101
3,422
12,065
10,026
60
3,935
8,084
18,406
0
L
Anubis
vsemoga
Anubis
13,800
614
0
3,981
10,762
5,355
681
3,139
7,427
56,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,282
Gold Earned
39,620
300
Minions Killed
376
0
Camps Cleared
0
999,755
Distance Traveled
1,377,850
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,677
477
68
5
0
274,666
0
W
Ah Muzen Cab
6,845
489
47
3
0
264,603
0
L
Chiron
6,532
467
110
8
0
230,191
0
W
Raijin
7,459
533
72
5
0
260,866
0
W
Sol
9,481
677
120
9
0
270,385
0
W
Bastet
8,187
585
87
6
0
319,452
2
W
Jormungandr
7,648
546
50
4
0
262,544
9
L
Sobek
4,267
305
0
0
0
27,538
0
L
Cerberus
6,355
454
49
4
0
252,127
0
L
Anubis
8,451
604
73
5
0
215,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role