Player Matchup

Baron Samedi
Baron Samedi
Labiche92I
Baron Samedi
Level 149
God Stats
9W - 7L
1,556 SR
Queue Stats
74W - 62L
1,503 Elo+
Party 1
Ymir
Ymir
costiche
Ymir
Level 44
God Stats
12W - 8L
1,447 SR
Queue Stats
61W - 54L
1,410 Elo+
Party 1
Neith
Neith
palmimi
Neith
Level 8
God Stats
10W - 0L
1,679 SR
Queue Stats
15W - 14L
1,145 Elo+
Party 1
Team Averages
Level 67
1,561 SR
1,353 Elo+

VS

Team Averages
Level 51
1,516 SR
1,358 Elo+
Da Ji
Da Ji
AlexTrip06
Da Ji
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 192L
1,416 Elo+
Solo
Anubis
Anubis
Korish59rus
Anubis
Level 83
God Stats
21W - 6L
1,549 SR
Queue Stats
22W - 10L
1,389 Elo+
Party 2
Cerberus
Cerberus
SonOfSAITAMA
Cerberus
Level 12
God Stats
3W - 3L
1,500 SR
Queue Stats
12W - 15L
1,271 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Labiche92I
Baron Samedi
15
7 / 3 / 9
12,063
862
15,221
12,355
5,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
14
3 / 2 / 12
10,928
781
4,851
11,347
9,830
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
palmimi
Neith
13
6 / 2 / 7
11,092
792
11,233
9,866
3,051
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
12
3 / 9 / 3
10,347
739
10,556
13,540
6,602
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
13
1 / 3 / 4
9,738
696
10,028
8,991
6,311
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
SonOfSAITAMA
Cerberus
11
3 / 4 / 4
9,600
686
7,075
16,121
18,749
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
16
Kills
7
7
Deaths
16
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Da Ji
3
9
3
0.5
L
Anubis
1
3
4
1
W
Baron Samedi
Labiche92I
Baron Samedi
7
3
9
3.83
L
Cerberus
SonOfSAITAMA
Cerberus
3
4
4
1.25
W
Ymir
3
2
12
4.5
W
Neith
palmimi
Neith
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,305
Damage
27,659
33,568
Taken
38,652
18,388
Mitigated
31,662
7,364
Healing
3,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
10,556
1,489
0
145
13,540
6,602
0
7,170
6,370
0
17,596
L
Anubis
10,028
126
0
2,489
8,991
6,311
0
5,112
3,879
53,473
0
W
Baron Samedi
Labiche92I
Baron Samedi
15,221
794
1,572
3,159
12,355
5,507
365
7,318
5,037
62,035
0
L
Cerberus
SonOfSAITAMA
Cerberus
7,075
543
0
1,296
16,121
18,749
0
8,006
8,115
20,577
0
W
Ymir
4,851
1,133
497
928
11,347
9,830
79
7,058
4,289
11,874
0
W
Neith
palmimi
Neith
11,233
7,338
0
1,208
9,866
3,051
2,040
3,310
6,556
0
52,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,083
Gold Earned
29,685
172
Minions Killed
116
0
Camps Cleared
0
769,942
Distance Traveled
694,688
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,347
739
24
2
0
238,147
0
L
Anubis
9,738
696
67
5
0
220,998
2
W
Baron Samedi
12,063
862
81
6
0
255,229
0
L
Cerberus
9,600
686
25
2
0
235,543
0
W
Ymir
10,928
781
18
1
0
274,085
5
W
Neith
11,092
792
73
5
0
240,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role