Player Matchup

Freya
Freya
Andrew Thomas46
Freya
Level 118
God Stats
1W - 1L
1,285 SR
Queue Stats
145W - 130L
1,551 Elo+
Solo
Thoth
Thoth
KumbaJay
Thoth
Level 129
God Stats
2W - 1L
1,300 SR
Queue Stats
94W - 102L
1,516 Elo+
Party 2
Tyr
Tyr
Mudwingking
Tyr
Level 139
God Stats
5W - 1L
1,558 SR
Queue Stats
195W - 189L
1,544 Elo+
Party 2
Chaac
Chaac
TargetBeta
Chaac
Level 157
God Stats
5W - 5L
1,414 SR
Queue Stats
348W - 345L
1,528 Elo+
Solo
Cliodhna
Cliodhna
UndyingSadness
Cliodhna
Level 153
God Stats
3W - 1L
1,461 SR
Queue Stats
166W - 162L
1,508 Elo+
Party 2
Team Averages
Level 139
1,403 SR
1,530 Elo+

VS

Team Averages
Level 118
1,629 SR
1,577 Elo+
Chronos
Chronos
Bobabner54
Chronos
Level 147
God Stats
0W - 1L
1,703 SR
Queue Stats
5W - 12L
1,318 Elo+
Party 1
Kukulkan
Kukulkan
Gaius_octavius_T
Kukulkan
Level 157
God Stats
2W - 3L
1,663 SR
Queue Stats
561W - 573L
1,565 Elo+
Party 1
Pele
Pele
Gothboiblique
Pele
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,836 Elo+
Party 1
Mulan
Mulan
LILfloorboard
Mulan
Level 128
God Stats
3W - 2L
1,781 SR
Queue Stats
278W - 263L
1,556 Elo+
Party 1
Vamana
Vamana
Pinismou
Vamana
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 11
9,026
903
12,100
9,170
4,664
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thoth
KumbaJay
Thoth
14
3 / 3 / 11
8,604
860
7,338
9,189
4,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
7 / 2 / 12
8,763
876
6,936
11,606
9,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chaac
17
4 / 0 / 18
9,590
959
15,062
10,141
10,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
15
5 / 3 / 14
8,754
875
11,938
10,261
8,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Bobabner54
Chronos
13
2 / 7 / 2
7,580
758
6,639
13,270
5,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 4 / 3
8,103
810
8,585
7,278
3,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 6 / 4
7,436
744
6,518
9,409
3,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 4 / 6
8,176
818
5,755
13,533
13,028
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vamana
Pinismou
Vamana
16
5 / 4 / 3
9,619
962
11,491
14,394
15,707
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
29
25
Kills
11
12
Deaths
25
66
Assists
18
Player
Kills
Deaths
Assists
KDA
W
6
4
11
2.88
L
Chronos
Bobabner54
Chronos
2
7
2
0.43
L
1
4
3
0.63
L
2
6
4
0.67
W
Thoth
KumbaJay
Thoth
3
3
11
2.83
L
1
4
6
1
W
7
2
12
6.5
L
Vamana
Pinismou
Vamana
5
4
3
1.63
W
Chaac
4
0
18
13
W
Cliodhna
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,374
Damage
38,988
50,367
Taken
57,884
37,606
Mitigated
41,798
15,050
Healing
10,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,100
3,482
577
1,551
9,170
4,664
558
2,864
6,290
17,685
0
L
Chronos
Bobabner54
Chronos
6,639
1,347
73
1,271
13,270
5,724
0
5,935
7,335
13,732
0
L
8,585
194
14
318
7,278
3,379
0
1,415
5,863
23,145
0
L
6,518
804
368
767
9,409
3,960
0
2,536
6,873
0
11,201
W
Thoth
KumbaJay
Thoth
7,338
252
1,555
1,219
9,189
4,264
290
3,618
5,535
21,293
0
L
5,755
600
1,852
4,132
13,533
13,028
0
3,853
9,680
0
10,496
W
6,936
691
349
1,583
11,606
9,784
179
3,098
8,457
0
11,092
L
Vamana
Pinismou
Vamana
11,491
4,342
16
1,874
14,394
15,707
0
5,699
8,695
0
23,046
W
Chaac
15,062
2,009
2,335
3,143
10,141
10,283
281
2,873
7,178
0
31,951
W
Cliodhna
11,938
1,481
1,512
1,226
10,261
8,611
718
2,523
7,683
0
17,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,737
Gold Earned
40,914
106
Minions Killed
103
0
Camps Cleared
0
1,016,904
Distance Traveled
818,006
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,026
903
15
2
0
172,651
0
L
Chronos
7,580
758
19
2
0
155,670
0
L
Kukulkan
8,103
810
37
4
0
174,511
0
L
Pele
7,436
744
14
1
0
109,106
0
W
Thoth
8,604
860
34
3
0
204,347
0
L
Mulan
8,176
818
10
1
0
195,014
0
W
Tyr
8,763
876
7
1
0
215,888
0
L
Vamana
9,619
962
23
2
0
183,705
0
W
Chaac
9,590
959
34
3
0
209,400
0
W
Cliodhna
8,754
875
16
2
0
214,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role