Player Matchup

Bastet
Bastet
 
Bastet
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
NemoFingerz
Cerberus
Level 141
God Stats
5W - 4L
1,559 SR
Queue Stats
182W - 202L
1,493 Elo+
Party 2
Anubis
Anubis
WRLDGoneWild
Anubis
Level 88
God Stats
64W - 39L
1,605 SR
Queue Stats
217W - 193L
1,527 Elo+
Solo
Danzaburou
Danzaburou
malstrxx
Danzaburou
Level 153
God Stats
6W - 5L
1,503 SR
Queue Stats
278W - 278L
1,503 Elo+
Party 2
Team Averages
Level 108
1,533 SR
1,505 Elo+

VS

Team Averages
Level 98
1,516 SR
1,468 Elo+
Chernobog
Chernobog
 
Chernobog
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
CarlosLara93
Surtr
Level 143
God Stats
12W - 14L
1,603 SR
Queue Stats
255W - 252L
1,479 Elo+
Solo
Merlin
Merlin
CorruptTurtle
Merlin
Level 130
God Stats
10W - 13L
1,475 SR
Queue Stats
559W - 535L
1,469 Elo+
Party 1
Sobek
Sobek
GETCC408
Sobek
Level 35
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 73L
1,425 Elo+
Solo
Ravana
Ravana
ShaggywithADabby
Ravana
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 55L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
2 / 0 / 3
6,312
574
5,281
8,704
2,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Arachne
 
Arachne
10
1 / 1 / 0
5,838
531
2,123
7,538
3,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
NemoFingerz
Cerberus
10
2 / 0 / 4
6,149
559
3,123
6,509
4,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
10
2 / 2 / 4
6,280
571
5,989
7,597
3,659
Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
malstrxx
Danzaburou
11
1 / 0 / 2
6,504
591
2,974
3,390
1,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
11
0 / 1 / 0
5,794
527
1,774
4,468
1,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 1 / 1
6,522
593
5,155
7,030
3,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 2 / 0
5,636
512
6,082
4,517
1,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
GETCC408
Sobek
8
0 / 2 / 2
5,328
484
1,889
9,291
7,108
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 3 / 1
5,336
485
3,084
6,959
2,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
8
Kills
3
3
Deaths
9
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
2
0
3
3.5
W
Arachne
 
Arachne
1
1
0
1
L
Chernobog
 
Chernobog
0
1
0
0
L
0
1
1
0.5
L
2
2
0
1
L
Sobek
GETCC408
Sobek
0
2
2
0.5
W
Cerberus
NemoFingerz
Cerberus
2
0
4
4
L
1
3
1
0.5
W
Anubis
2
2
4
2
W
Danzaburou
malstrxx
Danzaburou
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,490
Damage
17,984
33,738
Taken
32,265
15,784
Mitigated
15,249
14,465
Healing
8,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
5,281
1,818
0
3,395
8,704
2,884
168
905
7,707
0
49,743
W
Arachne
 
Arachne
2,123
1,682
0
3,619
7,538
3,253
0
66
7,472
0
30,660
L
Chernobog
 
Chernobog
1,774
1,320
0
1,436
4,468
1,339
0
459
4,009
0
48,292
L
5,155
1,877
0
2,593
7,030
3,140
0
1,564
5,466
481
51,371
L
6,082
95
0
481
4,517
1,213
0
2,199
2,318
38,674
0
L
Sobek
GETCC408
Sobek
1,889
456
0
2,785
9,291
7,108
0
3,819
5,472
11,551
0
W
Cerberus
NemoFingerz
Cerberus
3,123
40
0
2,287
6,509
4,519
0
2,343
4,000
16,456
0
L
3,084
934
0
964
6,959
2,449
0
1,071
5,888
0
35,207
W
Anubis
5,989
449
0
3,226
7,597
3,659
165
3,892
3,281
48,844
0
W
Danzaburou
malstrxx
Danzaburou
2,974
1,552
0
1,938
3,390
1,469
988
178
3,212
0
49,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,083
Gold Earned
28,616
331
Minions Killed
355
0
Camps Cleared
0
1,037,934
Distance Traveled
1,067,110
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,312
574
72
7
0
249,559
2
W
Arachne
5,838
531
62
6
0
200,976
0
L
Chernobog
5,794
527
95
9
0
197,523
2
L
Surtr
6,522
593
109
10
0
202,098
2
L
Merlin
5,636
512
83
8
0
221,894
0
L
Sobek
5,328
484
15
1
0
228,151
0
W
Cerberus
6,149
559
26
2
0
204,599
2
L
Ravana
5,336
485
53
5
0
217,444
0
W
Anubis
6,280
571
81
7
0
186,130
0
W
Danzaburou
6,504
591
90
8
0
196,670
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role