Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
DangoTV
Chernobog
Level 147
God Stats
2W - 2L
1,473 SR
Queue Stats
7W - 12L
1,366 Elo+
Party 1
Awilix
Awilix
RIPMatue
Awilix
Level 147
God Stats
17W - 14L
1,554 SR
Queue Stats
294W - 292L
1,529 Elo+
Solo
Team Averages
Level 154
1,505 SR
1,479 Elo+

VS

Team Averages
Level 84
1,410 SR
1,454 Elo+
Ullr
Ullr
 
Ullr
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
LUCKF4LL
Surtr
Level 102
God Stats
0W - 1L
1,250 SR
Queue Stats
51W - 60L
1,476 Elo+
Solo
Chaac
Chaac
MeuNomeÉLucas
Chaac
Level 29
God Stats
1W - 2L
1,269 SR
Queue Stats
18W - 25L
1,376 Elo+
Party 2
Awilix
Awilix
NextTage1835
Awilix
Level 79
God Stats
41W - 31L
1,530 SR
Queue Stats
169W - 171L
1,466 Elo+
Solo
Zhong Kui
Zhong Kui
yurixxt
Zhong Kui
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 41L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
8
2 / 0 / 0
4,668
934
2,090
3,391
1,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
 
Nu Wa
8
0 / 0 / 2
4,474
895
1,934
930
195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
 
Cerberus
6
3 / 0 / 3
3,931
786
2,175
3,105
1,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chernobog
DangoTV
Chernobog
7
3 / 0 / 3
4,199
840
3,664
3,331
964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Awilix
RIPMatue
Awilix
6
1 / 0 / 4
4,140
828
1,774
3,809
1,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
3
0 / 0 / 0
2,825
565
410
1,609
396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
LUCKF4LL
Surtr
5
0 / 3 / 0
3,397
679
1,899
6,112
2,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 2 / 0
3,466
693
2,019
4,788
2,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
6
0 / 2 / 0
3,501
700
1,202
3,871
1,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
yurixxt
Zhong Kui
5
0 / 2 / 0
3,083
617
2,032
3,597
2,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
9
Kills
0
0
Deaths
9
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
0
0
2
W
Nu Wa
 
Nu Wa
0
0
2
1
W
Cerberus
 
Cerberus
3
0
3
4.5
L
Ullr
 
Ullr
0
0
0
0
W
Chernobog
DangoTV
Chernobog
3
0
3
4.5
L
Surtr
LUCKF4LL
Surtr
0
3
0
0
L
0
2
0
0
L
Awilix
0
2
0
0
W
Awilix
RIPMatue
Awilix
1
0
4
3
L
Zhong Kui
yurixxt
Zhong Kui
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,637
Damage
7,562
14,566
Taken
19,977
5,185
Mitigated
9,360
4,737
Healing
4,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
2,090
366
0
1,113
3,391
1,434
0
0
3,005
0
26,160
W
Nu Wa
 
Nu Wa
1,934
165
0
500
930
195
318
0
930
25,886
0
W
Cerberus
 
Cerberus
2,175
175
69
1,277
3,105
1,493
0
1,018
2,087
8,642
0
L
Ullr
 
Ullr
410
114
0
575
1,609
396
0
309
1,236
0
6,699
W
Chernobog
DangoTV
Chernobog
3,664
2,941
0
1,408
3,331
964
0
658
2,673
0
20,672
L
Surtr
LUCKF4LL
Surtr
1,899
716
80
1,537
6,112
2,730
0
1,545
4,545
276
11,037
L
2,019
771
0
1,429
4,788
2,364
0
180
4,566
0
16,127
L
Awilix
1,202
393
0
430
3,871
1,210
0
830
2,937
0
19,380
W
Awilix
RIPMatue
Awilix
1,774
884
0
370
3,809
1,099
0
303
3,506
0
17,634
L
Zhong Kui
yurixxt
Zhong Kui
2,032
752
0
917
3,597
2,660
0
957
2,584
11,513
2,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,412
Gold Earned
16,272
196
Minions Killed
131
0
Camps Cleared
0
559,284
Distance Traveled
489,946
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
4,668
934
56
11
0
117,175
0
W
Nu Wa
4,474
895
53
11
0
110,245
0
W
Cerberus
3,931
786
20
4
0
100,955
1
L
Ullr
2,825
565
11
2
0
39,477
0
W
Chernobog
4,199
840
34
7
0
106,010
0
L
Surtr
3,397
679
11
2
0
106,827
0
L
Chaac
3,466
693
32
6
0
107,678
0
L
Awilix
3,501
700
46
9
0
131,430
0
W
Awilix
4,140
828
33
7
0
124,899
0
L
Zhong Kui
3,083
617
31
6
0
104,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role