Player Matchup

King Arthur
King Arthur
Conquer FGC
King Arthur
Level 113
God Stats
12W - 9L
1,595 SR
Queue Stats
133W - 122L
1,520 Elo+
Party 2
Anubis
Anubis
ImAgitated
Anubis
Level 128
God Stats
2W - 0L
1,715 SR
Queue Stats
63W - 58L
1,543 Elo+
Party 2
Ganesha
Ganesha
JustFrameChrisG
Ganesha
Level 106
God Stats
7W - 4L
1,735 SR
Queue Stats
71W - 72L
1,414 Elo+
Party 2
Team Averages
Level 116
1,682 SR
1,492 Elo+

VS

Team Averages
Level 170
1,608 SR
1,506 Elo+
Bastet
Bastet
DaRuiner
Bastet
Level 127
God Stats
3W - 6L
1,528 SR
Queue Stats
125W - 116L
1,543 Elo+
Solo
Discordia
Discordia
MфuТh
Discordia
Level 169
God Stats
8W - 9L
1,729 SR
Queue Stats
123W - 109L
1,513 Elo+
Party 1
King Arthur
King Arthur
RogatienQC
King Arthur
Level 214
God Stats
14W - 25L
1,566 SR
Queue Stats
284W - 284L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Conquer FGC
King Arthur
15
2 / 3 / 5
12,140
759
13,406
17,109
11,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
ImAgitated
Anubis
17
7 / 2 / 2
13,880
868
15,168
11,132
4,182
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
0 / 3 / 7
10,861
679
4,104
16,446
18,264
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DaRuiner
Bastet
3
0 / 0 / 0
8,352
522
273
656
153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
MфuТh
Discordia
16
6 / 3 / 2
12,613
788
22,930
9,780
3,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
RogatienQC
King Arthur
14
2 / 6 / 5
11,263
704
10,034
26,616
15,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
9
Kills
8
8
Deaths
9
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Conquer FGC
King Arthur
2
3
5
1.5
L
Bastet
DaRuiner
Bastet
0
0
0
0
W
Anubis
ImAgitated
Anubis
7
2
2
4
W
0
3
7
1.17
L
Discordia
MфuТh
Discordia
6
3
2
2.33
L
King Arthur
RogatienQC
King Arthur
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,678
Damage
33,237
44,687
Taken
37,052
34,067
Mitigated
18,931
11,336
Healing
7,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Conquer FGC
King Arthur
13,406
1,471
0
3,660
17,109
11,621
853
8,150
8,959
0
59,672
L
Bastet
DaRuiner
Bastet
273
54
0
8
656
153
0
342
314
0
306
W
Anubis
ImAgitated
Anubis
15,168
749
0
5,970
11,132
4,182
1,957
6,944
4,188
80,537
0
W
4,104
457
0
1,706
16,446
18,264
94
8,570
7,876
15,371
0
L
Discordia
MфuТh
Discordia
22,930
1,254
0
0
9,780
3,051
141
6,277
3,503
75,819
0
L
King Arthur
RogatienQC
King Arthur
10,034
1,256
0
7,676
26,616
15,727
0
13,109
13,507
0
37,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,881
Gold Earned
32,228
186
Minions Killed
154
0
Camps Cleared
0
854,351
Distance Traveled
541,573
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,140
759
72
5
0
305,008
2
L
Bastet
8,352
522
1
0
0
18,039
0
W
Anubis
13,880
868
113
7
0
278,890
0
W
Ganesha
10,861
679
1
0
0
270,453
2
L
Discordia
12,613
788
107
7
0
271,913
0
L
King Arthur
11,263
704
46
3
0
251,621
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role