Player Matchup

Discordia
Discordia
Cevian
Discordia
Level 127
God Stats
53W - 32L
1,636 SR
Queue Stats
914W - 909L
1,385 Elo+
Solo
Neith
Neith
LokiMainAtBronze
Neith
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 49L
1,520 Elo+
Party 1
Hel
Hel
Maurice_smoxer
Hel
Level 89
God Stats
3W - 3L
1,260 SR
Queue Stats
292W - 307L
1,485 Elo+
Party 1
Nemesis
Nemesis
Ninjaibis
Nemesis
Level 49
God Stats
13W - 14L
1,357 SR
Queue Stats
67W - 88L
1,381 Elo+
Solo
Bellona
Bellona
Talouss
Bellona
Level 69
God Stats
4W - 1L
1,733 SR
Queue Stats
33W - 40L
1,438 Elo+
Solo
Team Averages
Level 72
1,497 SR
1,442 Elo+

VS

Team Averages
Level 101
1,512 SR
1,447 Elo+
Awilix
Awilix
AjLaKaos
Awilix
Level 156
God Stats
23W - 33L
1,404 SR
Queue Stats
685W - 700L
1,384 Elo+
Solo
Bacchus
Bacchus
Enricopucci1
Bacchus
Level 64
God Stats
19W - 15L
1,543 SR
Queue Stats
28W - 23L
1,448 Elo+
Party 2
Chiron
Chiron
IHolyMoly
Chiron
Level 65
God Stats
3W - 6L
1,453 SR
Queue Stats
204W - 203L
1,475 Elo+
Solo
Surtr
Surtr
KhumbasArmCheese
Surtr
Level 116
God Stats
14W - 11L
1,614 SR
Queue Stats
195W - 190L
1,481 Elo+
Party 2
Janus
Janus
naruto16sama
Janus
Level 102
God Stats
9W - 9L
1,546 SR
Queue Stats
212W - 203L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Cevian
Discordia
13
1 / 0 / 1
7,432
495
4,094
8,286
5,564
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
9 / 0 / 3
10,002
667
16,477
8,322
3,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 1 / 7
7,665
511
2,874
8,373
5,760
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
Ninjaibis
Nemesis
15
6 / 2 / 5
9,388
626
12,968
11,326
4,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bellona
Talouss
Bellona
16
4 / 1 / 1
9,737
649
13,316
21,546
24,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AjLaKaos
Awilix
12
0 / 7 / 1
6,957
464
5,184
15,527
6,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bacchus
Enricopucci1
Bacchus
11
1 / 3 / 1
7,140
476
5,158
16,165
19,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chiron
IHolyMoly
Chiron
14
1 / 2 / 0
7,424
495
5,831
10,508
3,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
1 / 4 / 0
7,639
509
13,035
19,920
14,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 4 / 1
7,594
506
4,688
9,299
3,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
20
Kills
4
4
Deaths
20
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Awilix
AjLaKaos
Awilix
0
7
1
0.07
W
Discordia
Cevian
Discordia
1
0
1
1.5
L
Bacchus
Enricopucci1
Bacchus
1
3
1
0.5
L
Chiron
IHolyMoly
Chiron
1
2
0
0.5
L
1
4
0
0.25
W
9
0
3
10.5
W
0
1
7
3.5
W
Nemesis
Ninjaibis
Nemesis
6
2
5
4.25
W
Bellona
Talouss
Bellona
4
1
1
4.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,729
Damage
33,896
57,853
Taken
71,419
44,326
Mitigated
47,546
24,715
Healing
14,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
AjLaKaos
Awilix
5,184
1,909
0
838
15,527
6,002
0
363
15,164
0
59,280
W
Discordia
Cevian
Discordia
4,094
710
0
2,900
8,286
5,564
662
614
7,672
44,298
0
L
Bacchus
Enricopucci1
Bacchus
5,158
634
0
3,825
16,165
19,974
0
2,083
14,082
24,189
0
L
Chiron
IHolyMoly
Chiron
5,831
2,434
154
4,671
10,508
3,720
419
3,906
6,602
0
58,894
L
13,035
5,312
0
3,943
19,920
14,445
0
0
19,920
2,096
63,309
W
16,477
7,795
0
3,317
8,322
3,761
0
4,016
4,306
0
100,020
W
2,874
528
934
3,355
8,373
5,760
39
3,336
5,037
16,534
0
W
Nemesis
Ninjaibis
Nemesis
12,968
7,246
0
4,856
11,326
4,579
0
1,140
10,186
0
77,534
W
Bellona
Talouss
Bellona
13,316
6,563
0
9,353
21,546
24,662
313
1,572
19,974
0
91,432
L
4,688
45
0
750
9,299
3,405
0
616
8,683
70,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,224
Gold Earned
36,754
518
Minions Killed
420
0
Camps Cleared
0
1,461,112
Distance Traveled
1,479,142
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,957
464
85
6
0
332,448
0
W
Discordia
7,432
495
59
4
0
275,822
11
L
Bacchus
7,140
476
32
2
0
307,652
0
L
Chiron
7,424
495
104
7
0
244,338
6
L
Surtr
7,639
509
82
5
0
296,301
3
W
Neith
10,002
667
157
10
0
283,933
0
W
Hel
7,665
511
27
2
0
269,772
2
W
Nemesis
9,388
626
105
7
0
363,265
0
W
Bellona
9,737
649
170
11
0
268,320
0
L
Janus
7,594
506
117
8
0
298,403
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role