Player Matchup

Yemoja
Yemoja
BentMustyCarrot
Yemoja
Level 67
God Stats
2W - 2L
1,354 SR
Queue Stats
240W - 240L
1,435 Elo+
Solo
Zhong Kui
Zhong Kui
ItsH3ADSHOT23
Zhong Kui
Level 135
God Stats
6W - 2L
1,686 SR
Queue Stats
376W - 371L
1,461 Elo+
Solo
Atlas
Atlas
JF Crimson4
Atlas
Level 155
God Stats
2W - 2L
1,311 SR
Queue Stats
180W - 168L
1,436 Elo+
Solo
Khepri
Khepri
RookieMaster
Khepri
Level 145
God Stats
13W - 3L
1,715 SR
Queue Stats
371W - 340L
1,438 Elo+
Solo
Hachiman
Hachiman
buffsta187
Hachiman
Level 109
God Stats
7W - 9L
1,457 SR
Queue Stats
671W - 672L
1,466 Elo+
Solo
Team Averages
Level 122
1,504 SR
1,447 Elo+

VS

Team Averages
Level 99
1,561 SR
1,426 Elo+
Camazotz
Camazotz
QUtuong
Camazotz
Level 116
God Stats
1W - 3L
1,423 SR
Queue Stats
266W - 267L
1,471 Elo+
Solo
Aphrodite
Aphrodite
birdgang215
Aphrodite
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 61L
1,348 Elo+
Solo
Baba Yaga
Baba Yaga
menace30111
Baba Yaga
Level 29
God Stats
1W - 1L
1,716 SR
Queue Stats
24W - 31L
1,415 Elo+
Solo
Ganesha
Ganesha
walkama
Ganesha
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 37L
1,441 Elo+
Solo
Skadi
Skadi
xELiTexXxDeViLx
Skadi
Level 157
God Stats
5W - 4L
1,665 SR
Queue Stats
446W - 431L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 15
9,935
828
5,407
12,823
9,534
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Zhong Kui
ItsH3ADSHOT23
Zhong Kui
16
3 / 4 / 10
10,137
845
14,637
16,501
15,121
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 3 / 15
9,736
811
9,915
17,875
26,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Khepri
19
5 / 0 / 16
11,605
967
5,916
19,538
21,118
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hachiman
buffsta187
Hachiman
19
14 / 2 / 6
12,050
1,004
24,539
12,780
9,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
QUtuong
Camazotz
9
1 / 2 / 0
6,859
572
2,839
4,902
2,030
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Aphrodite
birdgang215
Aphrodite
15
1 / 7 / 5
8,438
703
9,165
17,083
10,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
menace30111
Baba Yaga
16
5 / 6 / 4
9,352
779
17,334
15,218
7,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ganesha
walkama
Ganesha
15
0 / 6 / 7
7,842
654
8,846
15,415
15,917
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
3 / 5 / 5
8,896
741
19,359
16,956
9,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
31
25
Kills
10
10
Deaths
26
62
Assists
21
Player
Kills
Deaths
Assists
KDA
W
2
1
15
9.5
W
Zhong Kui
ItsH3ADSHOT23
Zhong Kui
3
4
10
2
W
1
3
15
2.83
L
Camazotz
QUtuong
Camazotz
1
2
0
0.5
W
Khepri
5
0
16
13
L
Aphrodite
birdgang215
Aphrodite
1
7
5
0.5
W
Hachiman
buffsta187
Hachiman
14
2
6
8.5
L
Baba Yaga
menace30111
Baba Yaga
5
6
4
1.17
L
Ganesha
walkama
Ganesha
0
6
7
0.58
L
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,414
Damage
57,543
79,517
Taken
69,574
81,059
Mitigated
45,188
44,904
Healing
21,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,407
2,174
20,702
5,456
12,823
9,534
1,346
6,233
6,590
12,379
0
W
Zhong Kui
ItsH3ADSHOT23
Zhong Kui
14,637
1,569
180
3,132
16,501
15,121
1,100
7,368
9,133
22,246
0
W
9,915
4,225
1,431
2,717
17,875
26,172
732
6,190
11,685
20,706
0
L
Camazotz
QUtuong
Camazotz
2,839
80
223
780
4,902
2,030
0
2,823
2,079
0
5,307
W
Khepri
5,916
706
4,316
4,549
19,538
21,118
634
10,132
9,406
17,477
0
L
Aphrodite
birdgang215
Aphrodite
9,165
1,591
5,526
5,773
17,083
10,230
192
9,392
7,691
22,780
0
W
Hachiman
buffsta187
Hachiman
24,539
13,646
648
1,773
12,780
9,114
4,443
5,422
7,358
0
58,425
L
Baba Yaga
menace30111
Baba Yaga
17,334
1,601
502
2,449
15,218
7,988
0
9,389
5,829
29,834
0
L
Ganesha
walkama
Ganesha
8,846
982
679
2,179
15,415
15,917
0
6,394
9,021
17,085
0
L
19,359
9,653
1,092
2,598
16,956
9,023
84
7,877
9,079
0
30,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,463
Gold Earned
41,387
152
Minions Killed
88
0
Camps Cleared
0
1,063,809
Distance Traveled
780,835
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,935
828
20
2
0
201,134
0
W
Zhong Kui
10,137
845
24
2
0
209,840
0
W
Atlas
9,736
811
13
1
0
219,033
0
L
Camazotz
6,859
572
2
0
0
75,218
0
W
Khepri
11,605
967
17
1
0
245,234
0
L
Aphrodite
8,438
703
31
3
0
151,710
0
W
Hachiman
12,050
1,004
78
7
0
188,568
0
L
Baba Yaga
9,352
779
26
2
0
202,098
0
L
Ganesha
7,842
654
1
0
0
176,474
0
L
Skadi
8,896
741
28
2
0
175,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role