Player Matchup

Mercury
Mercury
 
Mercury
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
L47启良
Neith
Level 62
God Stats
2W - 5L
1,244 SR
Queue Stats
139W - 158L
1,301 Elo+
Solo
Nu Wa
Nu Wa
Portgas_DPit
Nu Wa
Level 13
God Stats
2W - 1L
1,285 SR
Queue Stats
14W - 27L
1,204 Elo+
Party 1
Team Averages
Level 58
1,343 SR
1,335 Elo+

VS

Team Averages
Level 84
1,364 SR
1,244 Elo+
Nu Wa
Nu Wa
TillingBird9952
Nu Wa
Level 141
God Stats
632W - 864L
1,494 SR
Queue Stats
1,270W - 1,666L
1,395 Elo+
Solo
Tyr
Tyr
capijorge32
Tyr
Level 49
God Stats
0W - 1L
1,261 SR
Queue Stats
1W - 5L
1,055 Elo+
Solo
Medusa
Medusa
themisterhugus
Medusa
Level 62
God Stats
8W - 13L
1,336 SR
Queue Stats
50W - 55L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
10 / 1 / 1
11,166
859
11,528
11,063
4,734
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
L47启良
Neith
12
1 / 1 / 10
9,605
739
6,759
8,714
3,230
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 0 / 7
9,481
729
6,228
4,344
1,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
8,794
676
7,461
8,984
3,104
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 3 / 1
8,727
671
4,933
9,299
9,933
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
1 / 5 / 1
8,895
684
4,969
10,340
4,395
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
12
Kills
2
2
Deaths
12
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
10
1
1
10.5
W
Neith
L47启良
Neith
1
1
10
6
W
1
0
7
4.5
L
0
4
2
0.25
L
1
3
1
0.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,515
Damage
17,363
24,121
Taken
28,623
9,529
Mitigated
17,432
5,900
Healing
5,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
11,528
6,146
0
2,767
11,063
4,734
784
2,849
8,214
0
47,750
W
Neith
L47启良
Neith
6,759
1,507
0
1,580
8,714
3,230
609
3,401
5,313
0
35,224
W
6,228
1,991
0
1,553
4,344
1,565
315
1,624
2,720
41,770
0
L
7,461
1,920
0
2,095
8,984
3,104
110
1,751
7,233
51,356
0
L
4,933
360
226
1,689
9,299
9,933
0
3,622
5,677
0
19,104
L
4,969
2,192
0
1,076
10,340
4,395
0
1,441
8,899
0
31,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,252
Gold Earned
26,416
173
Minions Killed
149
0
Camps Cleared
0
667,114
Distance Traveled
658,452
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,166
859
59
5
0
278,134
6
W
Neith
9,605
739
54
4
0
175,298
0
W
Nu Wa
9,481
729
60
5
0
213,682
0
L
Nu Wa
8,794
676
85
7
0
193,542
0
L
Tyr
8,727
671
22
2
0
255,761
3
L
Medusa
8,895
684
42
3
0
209,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role