Player Matchup

Serqet
Serqet
Masters
 
Serqet
Masters
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Masters
Gourmét
Sol
Masters
Level 149
God Stats
3W - 0L
1,769 SR
Queue Stats
304W - 275L
2,552 MMR
Solo
Thor
Thor
Diamond IV
Jetgnomelee
Thor
Diamond IV
Level 135
God Stats
132W - 106L
1,639 SR
Queue Stats
328W - 315L
2,240 MMR
Solo
Nu Wa
Nu Wa
Masters
Tophari
Nu Wa
Masters
Level 107
God Stats
2W - 1L
1,932 SR
Queue Stats
83W - 46L
2,639 MMR
Solo
Ratatoskr
Ratatoskr
Diamond V
l SKAY l
Ratatoskr
Diamond V
Level 161
God Stats
7W - 7L
1,651 SR
Queue Stats
558W - 560L
2,172 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 140
1,698 SR
2,220 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 140
1,546 SR
2,186 MMR
Anubis
Anubis
Masters
 
Anubis
Masters
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Diamond III
Antaga
Charon
Diamond III
Level 213
God Stats
3W - 4L
1,556 SR
Queue Stats
536W - 521L
2,145 MMR
Solo
Guan Yu
Guan Yu
Diamond III
Daviddg2103
Guan Yu
Diamond III
Level 157
God Stats
0W - 3L
1,681 SR
Queue Stats
75W - 66L
2,147 MMR
Solo
Hachiman
Hachiman
Masters
Gabımaru
Hachiman
Masters
Level 96
God Stats
20W - 26L
1,540 SR
Queue Stats
388W - 370L
2,426 MMR
Solo
Yu Huang
Yu Huang
Masters
saamueelkuko
Yu Huang
Masters
Level 154
God Stats
17W - 30L
1,451 SR
Queue Stats
286W - 261L
2,714 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
5 / 0 / 2
7,612
634
4,670
6,455
2,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 0 / 2
7,906
659
8,369
7,372
2,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
2 / 0 / 3
6,630
553
7,307
9,067
5,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Nu Wa
Tophari
Nu Wa
12
3 / 1 / 3
7,465
622
7,357
5,293
1,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
l SKAY l
Ratatoskr
12
0 / 3 / 4
7,321
610
4,374
12,500
3,816
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
JanusAo KuangHeimdallrAthena

VS

Bans
Maman BrigitteRaijinSun WukongSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
2 / 1 / 1
6,553
546
5,555
8,480
3,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charon
Antaga
Charon
8
0 / 3 / 0
5,543
462
2,049
10,891
5,392
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
Daviddg2103
Guan Yu
11
2 / 4 / 0
6,139
512
6,037
12,866
11,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
Gabımaru
Hachiman
10
0 / 2 / 0
5,608
467
5,149
10,018
3,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
saamueelkuko
Yu Huang
11
0 / 3 / 1
6,130
511
5,261
8,390
3,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
13
Kills
4
4
Deaths
13
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
5
0
2
6
L
Anubis
 
Anubis
2
1
1
2.5
L
Charon
Antaga
Charon
0
3
0
0
L
Guan Yu
Daviddg2103
Guan Yu
2
4
0
0.5
L
Hachiman
Gabımaru
Hachiman
0
2
0
0
W
3
0
2
4
W
2
0
3
3.5
W
Nu Wa
Tophari
Nu Wa
3
1
3
4.5
W
Ratatoskr
l SKAY l
Ratatoskr
0
3
4
0.67
L
Yu Huang
saamueelkuko
Yu Huang
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,077
Damage
24,051
40,687
Taken
50,645
15,578
Mitigated
26,799
9,470
Healing
17,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
4,670
735
0
690
6,455
2,427
324
2,376
4,040
0
25,477
L
Anubis
 
Anubis
5,555
202
0
5,438
8,480
3,728
0
2,110
6,058
59,162
0
L
Charon
Antaga
Charon
2,049
394
1,388
2,489
10,891
5,392
75
4,503
6,388
22,706
0
L
Guan Yu
Daviddg2103
Guan Yu
6,037
657
68
3,585
12,866
11,208
0
3,148
9,415
0
34,137
L
Hachiman
Gabımaru
Hachiman
5,149
3,362
0
2,876
10,018
3,318
0
4,133
5,885
0
48,787
W
8,369
4,063
0
3,973
7,372
2,454
1,693
1,386
5,942
62,987
7,495
W
7,307
1,184
72
1,290
9,067
5,342
0
3,344
5,723
0
26,224
W
Nu Wa
Tophari
Nu Wa
7,357
1,677
0
250
5,293
1,539
390
3,345
1,948
56,357
0
W
Ratatoskr
l SKAY l
Ratatoskr
4,374
533
0
3,195
12,500
3,816
506
2,737
9,062
0
52,748
L
Yu Huang
saamueelkuko
Yu Huang
5,261
490
0
1,982
8,390
3,153
280
3,425
4,965
54,878
794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,934
Gold Earned
29,973
381
Minions Killed
346
0
Camps Cleared
0
1,262,984
Distance Traveled
1,163,848
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,612
634
57
5
0
297,413
4
L
Anubis
6,553
546
101
8
0
257,410
0
L
Charon
5,543
462
25
2
0
224,630
4
L
Guan Yu
6,139
512
50
4
0
235,456
0
L
Hachiman
5,608
467
81
7
0
214,403
0
W
Sol
7,906
659
128
11
0
231,602
3
W
Thor
6,630
553
28
2
0
256,686
0
W
Nu Wa
7,465
622
93
8
0
237,130
1
W
Ratatoskr
7,321
610
75
6
0
240,153
0
L
Yu Huang
6,130
511
89
7
0
231,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role