Player Matchup

Cthulhu
Cthulhu
TOAA-SinCity
Cthulhu
Level 151
God Stats
1W - 1L
1,554 SR
Queue Stats
5W - 4L
1,484 Elo+
Solo
Achilles
Achilles
gabrielleigh
Achilles
Level 146
God Stats
49W - 67L
1,472 SR
Queue Stats
335W - 427L
1,393 Elo+
Party 1
Olorun
Olorun
portsunpiece
Olorun
Level 154
God Stats
9W - 7L
1,568 SR
Queue Stats
367W - 453L
1,389 Elo+
Party 1
Team Averages
Level 150
1,531 SR
1,422 Elo+

VS

Team Averages
Level 94
1,551 SR
1,481 Elo+
Neith
Neith
CanadianBacn647
Neith
Level 42
God Stats
15W - 26L
1,434 SR
Queue Stats
18W - 28L
1,359 Elo+
Solo
Baron Samedi
Baron Samedi
Lvl80Mechromancy
Baron Samedi
Level 81
God Stats
8W - 8L
1,463 SR
Queue Stats
171W - 168L
1,575 Elo+
Solo
Jormungandr
Jormungandr
ReyCheT_T
Jormungandr
Level 159
God Stats
48W - 29L
1,755 SR
Queue Stats
291W - 301L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
TOAA-SinCity
Cthulhu
10
1 / 0 / 2
7,072
707
6,254
7,586
6,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
gabrielleigh
Achilles
9
1 / 7 / 1
6,962
696
5,725
12,922
9,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Olorun
10
2 / 2 / 1
7,473
747
4,549
7,174
2,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 7
7,377
738
7,165
6,179
2,290
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Lvl80Mechromancy
Baron Samedi
11
5 / 0 / 4
8,323
832
7,023
4,707
2,201
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
ReyCheT_T
Jormungandr
11
3 / 2 / 6
7,918
792
7,478
10,902
8,324
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
4
Kills
9
9
Deaths
4
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
2
7
2.25
W
Baron Samedi
Lvl80Mechromancy
Baron Samedi
5
0
4
7
W
Jormungandr
ReyCheT_T
Jormungandr
3
2
6
3
L
Cthulhu
TOAA-SinCity
Cthulhu
1
0
2
2
L
Achilles
gabrielleigh
Achilles
1
7
1
0.21
L
Olorun
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,528
Damage
21,666
27,682
Taken
21,788
19,280
Mitigated
12,815
5,667
Healing
8,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,165
2,360
0
330
6,179
2,290
84
3,450
2,296
0
22,900
W
Baron Samedi
Lvl80Mechromancy
Baron Samedi
7,023
680
1,747
3,214
4,707
2,201
29
1,938
2,575
24,815
0
W
Jormungandr
ReyCheT_T
Jormungandr
7,478
1,518
104
3,382
10,902
8,324
0
4,804
5,473
29,300
0
L
Cthulhu
TOAA-SinCity
Cthulhu
6,254
196
0
1,215
7,586
6,750
0
4,113
3,473
28,780
237
L
Achilles
gabrielleigh
Achilles
5,725
1,766
0
2,641
12,922
9,585
0
6,473
6,449
0
16,760
L
Olorun
4,549
1,825
420
1,391
7,174
2,945
0
4,492
2,682
28,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,507
Gold Earned
23,618
100
Minions Killed
102
0
Camps Cleared
0
479,381
Distance Traveled
547,628
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,377
738
36
4
0
185,157
0
W
Baron Samedi
8,323
832
38
4
0
186,193
0
W
Jormungandr
7,918
792
28
3
0
176,278
0
L
Cthulhu
7,072
707
38
4
0
158,983
0
L
Achilles
6,962
696
21
2
0
158,837
2
L
Olorun
7,473
747
41
4
0
161,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role