Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Merovingen
Terra
Level 124
God Stats
1W - 2L
1,212 SR
Queue Stats
145W - 129L
1,603 Elo+
Solo
Ganesha
Ganesha
Novochka
Ganesha
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 28L
1,336 Elo+
Solo
Nox
Nox
Vicliuc
Nox
Level 105
God Stats
6W - 6L
1,404 SR
Queue Stats
252W - 223L
1,593 Elo+
Solo
Poseidon
Poseidon
Месса
Poseidon
Level 133
God Stats
5W - 1L
1,488 SR
Queue Stats
198W - 174L
1,563 Elo+
Solo
Team Averages
Level 114
1,421 SR
1,519 Elo+

VS

Team Averages
Level 105
1,496 SR
1,492 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
 
Ix Chel
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
MadRoan
Hercules
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,362 Elo+
Party 1
Hun Batz
Hun Batz
XDARKFEARRR
Hun Batz
Level 97
God Stats
0W - 1L
1,558 SR
Queue Stats
6W - 5L
1,566 Elo+
Party 1
Martichoras
Martichoras
Xipiriwaki
Martichoras
Level 95
God Stats
9W - 6L
1,423 SR
Queue Stats
479W - 486L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
3 / 2 / 19
9,977
831
16,337
10,144
5,732
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
16
3 / 3 / 17
10,217
851
9,400
17,679
21,834
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ganesha
Novochka
Ganesha
14
0 / 5 / 16
8,409
701
4,534
14,884
17,108
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nox
16
5 / 2 / 10
10,274
856
8,156
7,909
5,738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
Месса
Poseidon
18
11 / 4 / 5
11,321
943
16,895
11,809
7,594
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
16
8 / 4 / 5
9,832
819
14,277
10,812
4,356
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
 
Ix Chel
15
1 / 6 / 9
8,397
700
10,334
15,640
7,602
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hercules
MadRoan
Hercules
16
5 / 5 / 7
8,914
743
11,724
20,659
25,605
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hun Batz
XDARKFEARRR
Hun Batz
15
2 / 6 / 3
8,549
712
8,561
11,675
5,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Martichoras
Xipiriwaki
Martichoras
6
0 / 1 / 0
6,069
506
1,450
1,789
580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
40
22
Kills
16
16
Deaths
22
67
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
2
19
6.25
L
Xbalanque
 
Xbalanque
8
4
5
2.63
L
Ix Chel
 
Ix Chel
1
6
9
0.92
L
Hercules
MadRoan
Hercules
5
5
7
1.7
W
Terra
3
3
17
3.83
W
Ganesha
Novochka
Ganesha
0
5
16
1.6
W
Nox
5
2
10
5
L
Hun Batz
XDARKFEARRR
Hun Batz
2
6
3
0.58
L
Martichoras
Xipiriwaki
Martichoras
0
1
0
0
W
Poseidon
Месса
Poseidon
11
4
5
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,322
Damage
46,346
62,425
Taken
60,575
58,006
Mitigated
43,270
22,283
Healing
16,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
16,337
3,503
378
1,226
10,144
5,732
2,476
1,211
8,933
27,465
0
L
Xbalanque
 
Xbalanque
14,277
6,463
0
1,821
10,812
4,356
693
9,854
571
0
32,169
L
Ix Chel
 
Ix Chel
10,334
2,424
3,074
3,912
15,640
7,602
104
13,888
1,353
30,472
0
L
Hercules
MadRoan
Hercules
11,724
2,554
661
6,172
20,659
25,605
72
17,572
2,470
0
18,810
W
Terra
9,400
1,091
6,339
6,306
17,679
21,834
883
2,977
14,702
14,842
0
W
Ganesha
Novochka
Ganesha
4,534
264
1,293
1,376
14,884
17,108
284
3,530
11,354
6,286
0
W
Nox
8,156
967
396
933
7,909
5,738
1,705
1,509
6,400
22,393
0
L
Hun Batz
XDARKFEARRR
Hun Batz
8,561
1,354
323
880
11,675
5,127
0
10,414
787
0
21,753
L
Martichoras
Xipiriwaki
Martichoras
1,450
418
0
38
1,789
580
0
1,685
72
0
3,622
W
Poseidon
Месса
Poseidon
16,895
2,938
1,667
2,369
11,809
7,594
2,592
1,107
10,702
41,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,198
Gold Earned
41,761
118
Minions Killed
108
0
Camps Cleared
0
1,164,734
Distance Traveled
755,016
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,977
831
16
1
0
247,416
1
L
Xbalanque
9,832
819
42
4
0
146,922
0
L
Ix Chel
8,397
700
31
3
0
195,567
0
L
Hercules
8,914
743
8
1
0
197,495
0
W
Terra
10,217
851
13
1
0
253,510
0
W
Ganesha
8,409
701
0
0
0
231,548
0
W
Nox
10,274
856
27
2
0
210,018
0
L
Hun Batz
8,549
712
25
2
0
176,575
0
L
Martichoras
6,069
506
2
0
0
38,457
0
W
Poseidon
11,321
943
62
5
0
222,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role