Player Matchup

Charybdis
Charybdis
BoreiTilbest
Charybdis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,429 Elo+
Party 2
Hun Batz
Hun Batz
GB_Exotics710
Hun Batz
Level 125
God Stats
2W - 4L
1,362 SR
Queue Stats
460W - 478L
1,471 Elo+
Solo
Bakasura
Bakasura
PanadaQ
Bakasura
Level 189
God Stats
1W - 1L
1,500 SR
Queue Stats
227W - 147L
1,591 Elo+
Solo
Rama
Rama
Toth23Hun
Rama
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 110L
1,375 Elo+
Party 2
Achilles
Achilles
Ильзочка
Achilles
Level 119
God Stats
1W - 1L
1,722 SR
Queue Stats
275W - 269L
1,511 Elo+
Solo
Team Averages
Level 113
1,517 SR
1,475 Elo+

VS

Team Averages
Level 121
1,468 SR
1,479 Elo+
Amaterasu
Amaterasu
DogeTheGodOFDOGS
Amaterasu
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 125L
1,553 Elo+
Party 1
Shiva
Shiva
MelloMarcy
Shiva
Level 125
God Stats
16W - 6L
1,707 SR
Queue Stats
755W - 754L
1,434 Elo+
Solo
Cerberus
Cerberus
RecklessDante
Cerberus
Level 102
God Stats
1W - 2L
1,307 SR
Queue Stats
293W - 306L
1,417 Elo+
Solo
Skadi
Skadi
arde13
Skadi
Level 96
God Stats
2W - 0L
1,495 SR
Queue Stats
86W - 82L
1,493 Elo+
Party 1
Chiron
Chiron
zhejiugangale
Chiron
Level 156
God Stats
7W - 9L
1,334 SR
Queue Stats
558W - 546L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BoreiTilbest
Charybdis
11
0 / 5 / 4
6,317
632
6,587
7,934
2,775
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
GB_Exotics710
Hun Batz
10
1 / 7 / 4
6,285
629
6,657
11,684
5,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
PanadaQ
Bakasura
15
6 / 3 / 1
7,952
795
8,731
11,502
14,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Rama
12
0 / 3 / 5
6,373
637
4,001
6,236
2,368
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 3 / 3
7,214
721
6,122
9,840
11,231
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
14
7 / 5 / 6
8,856
886
9,193
15,773
16,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shiva
14
1 / 0 / 14
8,266
827
6,195
7,950
7,736
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
RecklessDante
Cerberus
13
1 / 2 / 13
8,399
840
5,185
11,050
11,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
arde13
Skadi
15
5 / 1 / 9
8,950
895
12,967
5,706
2,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
7 / 2 / 11
9,602
960
9,465
8,191
5,760
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
74
10
Kills
21
21
Deaths
10
17
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BoreiTilbest
Charybdis
0
5
4
0.4
W
Amaterasu
7
5
6
2
L
Hun Batz
GB_Exotics710
Hun Batz
1
7
4
0.43
W
Shiva
1
0
14
8
L
Bakasura
PanadaQ
Bakasura
6
3
1
2.17
W
Cerberus
RecklessDante
Cerberus
1
2
13
3.75
L
Rama
0
3
5
0.83
W
Skadi
arde13
Skadi
5
1
9
9.5
W
7
2
11
6.25
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,098
Damage
43,005
47,196
Taken
48,670
36,924
Mitigated
43,206
9,779
Healing
17,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BoreiTilbest
Charybdis
6,587
3,057
668
502
7,934
2,775
0
562
7,372
0
11,429
W
Amaterasu
9,193
3,738
234
2,869
15,773
16,225
0
0
14,521
0
16,653
L
Hun Batz
GB_Exotics710
Hun Batz
6,657
447
781
1,059
11,684
5,738
0
1,449
10,235
0
13,557
W
Shiva
6,195
1,401
3,709
2,871
7,950
7,736
1,011
0
7,388
0
12,345
L
Bakasura
PanadaQ
Bakasura
8,731
4,540
95
3,644
11,502
14,812
0
1,523
9,979
0
9,405
W
Cerberus
RecklessDante
Cerberus
5,185
201
892
4,254
11,050
11,375
335
0
10,057
12,182
0
L
Rama
4,001
2,331
1,152
857
6,236
2,368
0
878
5,358
0
9,676
W
Skadi
arde13
Skadi
12,967
3,852
0
75
5,706
2,110
2,444
0
4,711
0
28,805
W
9,465
2,680
1,381
1,572
8,191
5,760
1,198
0
7,747
0
24,680
L
6,122
1,556
125
896
9,840
11,231
0
773
9,067
0
11,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,141
Gold Earned
44,073
70
Minions Killed
131
0
Camps Cleared
0
767,343
Distance Traveled
929,370
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,317
632
6
1
0
133,714
0
W
Amaterasu
8,856
886
19
2
0
179,581
0
L
Hun Batz
6,285
629
11
1
0
146,684
0
W
Shiva
8,266
827
18
2
0
186,850
3
L
Bakasura
7,952
795
27
3
0
192,495
0
W
Cerberus
8,399
840
25
3
0
179,053
0
L
Rama
6,373
637
10
1
0
160,673
0
W
Skadi
8,950
895
40
4
0
188,343
0
W
Chiron
9,602
960
29
3
0
195,543
0
L
Achilles
7,214
721
16
2
0
133,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role