Player Matchup

Artemis
Artemis
 
Artemis
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Cheopss
Vulcan
Level 157
God Stats
6W - 1L
1,941 SR
Queue Stats
368W - 367L
1,475 Elo+
Solo
Sylvanus
Sylvanus
SakeStormRage
Sylvanus
Level 142
God Stats
2W - 2L
1,475 SR
Queue Stats
288W - 280L
1,516 Elo+
Solo
Fafnir
Fafnir
theoriginalbraaa
Fafnir
Level 118
God Stats
8W - 6L
1,565 SR
Queue Stats
429W - 427L
1,498 Elo+
Solo
Team Averages
Level 147
1,596 SR
1,498 Elo+

VS

Team Averages
Level 158
1,444 SR
1,491 Elo+
Chang'e
Chang'e
 
Chang'e
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Abdulah80
Bacchus
Level 156
God Stats
4W - 5L
1,440 SR
Queue Stats
489W - 520L
1,486 Elo+
Party 1
Bakasura
Bakasura
BlutiFul92
Bakasura
Level 177
God Stats
0W - 2L
1,225 SR
Queue Stats
376W - 404L
1,489 Elo+
Party 1
Osiris
Osiris
Lady-E-Vil
Osiris
Level 126
God Stats
2W - 2L
1,557 SR
Queue Stats
253W - 271L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
9 / 2 / 7
9,288
929
16,266
7,788
4,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Puch
 
Ah Puch
15
1 / 1 / 17
8,744
874
17,035
8,741
5,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Vulcan
Cheopss
Vulcan
15
7 / 1 / 10
9,199
920
17,004
7,179
5,618
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
SakeStormRage
Sylvanus
14
2 / 0 / 15
8,942
894
4,416
8,652
9,220
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
2 / 1 / 14
8,477
848
4,605
11,970
16,170
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
1 / 4 / 1
7,134
713
8,226
10,665
6,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
 
Zhong Kui
11
1 / 7 / 1
6,858
686
5,222
11,536
7,529
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
Abdulah80
Bacchus
11
1 / 7 / 3
6,640
664
5,647
14,921
17,532
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
BlutiFul92
Bakasura
15
2 / 2 / 1
8,057
806
1,633
16,822
14,097
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
Lady-E-Vil
Osiris
14
0 / 1 / 3
6,615
662
3,840
9,645
12,055
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
14
21
Kills
5
5
Deaths
21
63
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
9
2
7
6.25
W
Ah Puch
 
Ah Puch
1
1
17
9.5
L
Chang'e
 
Chang'e
1
4
1
0.38
L
Zhong Kui
 
Zhong Kui
1
7
1
0.21
L
Bacchus
Abdulah80
Bacchus
1
7
3
0.36
L
Bakasura
BlutiFul92
Bakasura
2
2
1
1.25
W
Vulcan
Cheopss
Vulcan
7
1
10
12
L
Osiris
Lady-E-Vil
Osiris
0
1
3
1.5
W
Sylvanus
SakeStormRage
Sylvanus
2
0
15
9.5
W
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,326
Damage
24,568
44,330
Taken
63,589
40,833
Mitigated
57,618
24,769
Healing
20,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
16,266
8,865
0
428
7,788
4,668
4,279
4,839
2,698
0
29,023
W
Ah Puch
 
Ah Puch
17,035
355
583
2,980
8,741
5,157
1,633
4,307
4,434
33,199
0
L
Chang'e
 
Chang'e
8,226
64
2,375
4,478
10,665
6,405
0
6,546
4,119
20,868
0
L
Zhong Kui
 
Zhong Kui
5,222
429
108
923
11,536
7,529
0
7,969
3,567
10,331
0
L
Bacchus
Abdulah80
Bacchus
5,647
150
544
1,364
14,921
17,532
0
9,062
5,859
13,040
0
L
Bakasura
BlutiFul92
Bakasura
1,633
1,203
369
6,751
16,822
14,097
0
12,452
4,370
0
5,201
W
Vulcan
Cheopss
Vulcan
17,004
8,104
387
715
7,179
5,618
1,706
2,373
4,806
30,830
0
L
Osiris
Lady-E-Vil
Osiris
3,840
150
1,004
2,904
9,645
12,055
0
7,031
2,614
0
16,097
W
Sylvanus
SakeStormRage
Sylvanus
4,416
1,119
9,380
4,672
8,652
9,220
483
3,846
4,806
9,004
0
W
4,605
1,592
1,022
4,602
11,970
16,170
127
3,730
8,170
6,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,650
Gold Earned
35,304
124
Minions Killed
111
0
Camps Cleared
0
943,539
Distance Traveled
810,197
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,288
929
42
4
0
158,980
0
W
Ah Puch
8,744
874
33
3
0
205,007
0
L
Chang'e
7,134
713
29
3
0
148,787
0
L
Zhong Kui
6,858
686
21
2
0
119,336
0
L
Bacchus
6,640
664
13
1
0
171,483
0
L
Bakasura
8,057
806
35
4
0
164,410
0
W
Vulcan
9,199
920
35
4
0
195,594
0
L
Osiris
6,615
662
13
1
0
206,181
0
W
Sylvanus
8,942
894
10
1
0
190,608
0
W
Fafnir
8,477
848
4
0
0
193,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role