Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Nerddy22
Ix Chel
Level 135
God Stats
25W - 35L
1,540 SR
Queue Stats
212W - 201L
1,498 Elo+
Solo
Ra
Ra
ZzpersonaZz
Ra
Level 142
God Stats
8W - 21L
1,343 SR
Queue Stats
134W - 133L
1,467 Elo+
Solo
Team Averages
Level 140
1,461 SR
1,488 Elo+

VS

Team Averages
Level 140
1,423 SR
1,629 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Franceira
Baron Samedi
Level 88
God Stats
1W - 0L
1,225 SR
Queue Stats
9W - 6L
1,789 Elo+
Solo
Anhur
Anhur
aciddd
Anhur
Level 178
God Stats
4W - 3L
1,543 SR
Queue Stats
36W - 27L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
3
0 / 2 / 0
3,729
746
1,623
3,143
778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ix Chel
Nerddy22
Ix Chel
5
0 / 0 / 0
3,804
761
810
958
219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 0 / 0
3,991
798
238
501
163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
7
1 / 0 / 1
4,906
981
2,122
4,960
2,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
Franceira
Baron Samedi
7
0 / 0 / 2
4,515
903
645
1,435
454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
aciddd
Anhur
7
1 / 0 / 1
4,686
937
1,442
2,131
572
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
2
2
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
2
0
0
W
Sun Wukong
 
Sun Wukong
1
0
1
1.5
W
Baron Samedi
Franceira
Baron Samedi
0
0
2
1
L
Ix Chel
Nerddy22
Ix Chel
0
0
0
0
L
0
0
0
0
W
Anhur
aciddd
Anhur
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,671
Damage
4,209
4,602
Taken
8,526
1,160
Mitigated
3,281
1,070
Healing
3,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,623
609
0
373
3,143
778
0
508
2,635
0
2,401
W
Sun Wukong
 
Sun Wukong
2,122
786
0
1,142
4,960
2,255
469
946
4,014
0
17,191
W
Baron Samedi
Franceira
Baron Samedi
645
77
128
511
1,435
454
918
466
969
9,767
0
L
Ix Chel
Nerddy22
Ix Chel
810
110
50
0
958
219
0
0
958
4,026
0
L
238
39
348
299
501
163
0
229
272
9,242
0
W
Anhur
aciddd
Anhur
1,442
996
0
1,508
2,131
572
1,105
221
1,910
0
17,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,524
Gold Earned
14,107
19
Minions Killed
71
0
Camps Cleared
0
147,466
Distance Traveled
255,864
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,729
746
0
0
0
42,898
0
W
Sun Wukong
4,906
981
30
6
0
102,727
0
W
Baron Samedi
4,515
903
13
3
0
64,174
0
L
Ix Chel
3,804
761
10
2
0
48,579
2
L
Ra
3,991
798
9
2
0
55,989
0
W
Anhur
4,686
937
28
6
0
88,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role