Player Matchup

Merlin
Merlin
 
Merlin
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
JrBellatrix
Cupid
Level 229
God Stats
4W - 6L
1,476 SR
Queue Stats
503W - 479L
1,561 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Weysis
Morgan Le Fay
Level 41
God Stats
3W - 0L
1,366 SR
Queue Stats
27W - 15L
1,555 Elo+
Party 1
Cerberus
Cerberus
Zoppox
Cerberus
Level 122
God Stats
4W - 2L
1,426 SR
Queue Stats
142W - 58L
1,790 Elo+
Party 1
Fenrir
Fenrir
süngerbok
Fenrir
Level 177
God Stats
28W - 27L
1,647 SR
Queue Stats
644W - 529L
1,527 Elo+
Party 1
Team Averages
Level 143
1,483 SR
1,587 Elo+

VS

Team Averages
Level 71
1,508 SR
1,400 Elo+
Sun Wukong
Sun Wukong
AitorNumberOne
Sun Wukong
Level 63
God Stats
1W - 1L
1,455 SR
Queue Stats
1W - 4L
1,313 Elo+
Solo
Charybdis
Charybdis
Morihei82
Charybdis
Level 81
God Stats
47W - 36L
1,568 SR
Queue Stats
209W - 237L
1,442 Elo+
Solo
Izanami
Izanami
TiSpakko01
Izanami
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 70L
1,386 Elo+
Solo
Bastet
Bastet
esox61
Bastet
Level 118
God Stats
3W - 6L
1,518 SR
Queue Stats
323W - 369L
1,443 Elo+
Solo
Chang'e
Chang'e
klobásaa
Chang'e
Level 30
God Stats
4W - 7L
1,500 SR
Queue Stats
14W - 20L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
4 / 1 / 25
9,686
1,211
10,834
3,455
1,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
8 / 0 / 24
10,244
1,281
19,919
5,196
2,912
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Weysis
Morgan Le Fay
16
11 / 0 / 24
10,595
1,324
23,026
2,864
1,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Zoppox
Cerberus
16
7 / 0 / 31
11,146
1,393
17,639
9,809
9,529
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
süngerbok
Fenrir
16
10 / 0 / 18
10,135
1,267
7,943
3,744
4,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Team 1 Tickets

411

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AitorNumberOne
Sun Wukong
12
1 / 4 / 0
7,788
974
4,330
11,738
6,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Morihei82
Charybdis
12
0 / 10 / 0
7,481
935
3,095
15,120
4,750
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
TiSpakko01
Izanami
13
0 / 15 / 1
7,814
977
5,723
29,729
8,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
esox61
Bastet
12
0 / 9 / 0
7,354
919
2,408
19,413
5,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Chang'e
klobásaa
Chang'e
12
0 / 2 / 0
7,726
966
1,541
5,444
2,144
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
2
40
Kills
1
1
Deaths
40
122
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
1
25
16.5
L
Sun Wukong
AitorNumberOne
Sun Wukong
1
4
0
0.25
W
8
0
24
20
L
Charybdis
Morihei82
Charybdis
0
10
0
0
L
Izanami
TiSpakko01
Izanami
0
15
1
0.03
W
Morgan Le Fay
Weysis
Morgan Le Fay
11
0
24
23
W
Cerberus
Zoppox
Cerberus
7
0
31
22.5
L
Bastet
esox61
Bastet
0
9
0
0
L
Chang'e
klobásaa
Chang'e
0
2
0
0
W
Fenrir
süngerbok
Fenrir
10
0
18
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,361
Damage
17,097
25,068
Taken
81,444
20,005
Mitigated
27,761
7,564
Healing
2,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
10,834
350
0
530
3,455
1,668
0
228
3,227
38,142
0
L
Sun Wukong
AitorNumberOne
Sun Wukong
4,330
282
0
433
11,738
6,953
0
7,055
4,458
0
11,412
W
19,919
13,523
595
1,516
5,196
2,912
0
344
4,852
0
36,921
L
Charybdis
Morihei82
Charybdis
3,095
1,200
0
23
15,120
4,750
0
8,949
5,907
0
13,637
L
Izanami
TiSpakko01
Izanami
5,723
3,776
0
588
29,729
8,720
0
17,848
11,330
0
14,922
W
Morgan Le Fay
Weysis
Morgan Le Fay
23,026
2,256
0
444
2,864
1,401
0
333
2,531
35,069
0
W
Cerberus
Zoppox
Cerberus
17,639
688
154
3,998
9,809
9,529
0
530
9,279
26,981
0
L
Bastet
esox61
Bastet
2,408
655
0
425
19,413
5,194
0
12,607
6,460
0
9,713
L
Chang'e
klobásaa
Chang'e
1,541
303
453
368
5,444
2,144
0
4,056
1,241
6,044
0
W
Fenrir
süngerbok
Fenrir
7,943
626
0
327
3,744
4,495
0
106
2,750
0
13,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,806
Gold Earned
38,163
187
Minions Killed
87
9
Camps Cleared
3
907,468
Distance Traveled
517,958
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,686
1,211
69
9
2
154,375
0
L
Sun Wukong
7,788
974
20
3
0
98,982
0
W
Cupid
10,244
1,281
47
6
2
181,019
0
L
Charybdis
7,481
935
20
3
1
112,649
0
L
Izanami
7,814
977
13
2
0
118,052
0
W
Morgan Le Fay
10,595
1,324
29
4
1
163,077
0
W
Cerberus
11,146
1,393
32
4
1
182,869
0
L
Bastet
7,354
919
17
2
2
130,699
0
L
Chang'e
7,726
966
17
2
0
57,576
0
W
Fenrir
10,135
1,267
10
1
3
226,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role