Player Matchup

Chronos
Chronos
 
Chronos
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Fistiland69
Geb
Level 30
God Stats
2W - 2L
1,571 SR
Queue Stats
151W - 105L
1,579 Elo+
Solo
Hercules
Hercules
Grifflar99
Hercules
Level 140
God Stats
0W - 1L
1,638 SR
Queue Stats
192W - 112L
1,628 Elo+
Solo
Thanatos
Thanatos
QueDêspêrance
Thanatos
Level 129
God Stats
1W - 6L
1,357 SR
Queue Stats
460W - 458L
1,502 Elo+
Solo
Team Averages
Level 125
1,513 SR
1,542 Elo+

VS

Team Averages
Level 118
1,461 SR
1,485 Elo+
Nike
Nike
 
Nike
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
AWDangel
Persephone
Level 134
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 39L
1,479 Elo+
Solo
Athena
Athena
BerenQ
Athena
Level 148
God Stats
4W - 2L
1,440 SR
Queue Stats
335W - 287L
1,528 Elo+
Solo
Yemoja
Yemoja
Kzum31
Yemoja
Level 152
God Stats
4W - 4L
1,362 SR
Queue Stats
508W - 530L
1,561 Elo+
Solo
Atlas
Atlas
Tsaster3527
Atlas
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 37L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
2 / 1 / 1
5,816
1,163
3,686
3,981
1,642
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Aphrodite
 
Aphrodite
11
1 / 1 / 2
5,616
1,123
2,995
5,569
3,506
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

6
0 / 0 / 0
4,479
896
540
1,744
1,311
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hercules
Grifflar99
Hercules
11
0 / 1 / 3
5,374
1,075
4,103
9,629
12,737
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
7
0 / 2 / 1
4,761
952
3,485
3,983
1,683
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
9
0 / 1 / 4
5,189
1,038
7,739
5,553
4,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Persephone
AWDangel
Persephone
12
3 / 0 / 2
6,085
1,217
6,458
4,473
1,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
BerenQ
Athena
10
1 / 0 / 4
6,056
1,211
2,771
6,172
4,702
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Yemoja
Kzum31
Yemoja
11
1 / 0 / 4
6,063
1,213
2,356
2,180
1,251
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

9
0 / 2 / 1
5,052
1,010
3,265
5,407
3,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
3
Kills
5
5
Deaths
3
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
2
1
1
2.5
L
Aphrodite
 
Aphrodite
1
1
2
2
W
Nike
 
Nike
0
1
4
2
W
Persephone
AWDangel
Persephone
3
0
2
4
W
Athena
BerenQ
Athena
1
0
4
3
L
0
0
0
0
L
Hercules
Grifflar99
Hercules
0
1
3
1.5
W
Yemoja
Kzum31
Yemoja
1
0
4
3
L
Thanatos
0
2
1
0.25
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,809
Damage
22,589
24,906
Taken
23,785
20,879
Mitigated
14,943
16,554
Healing
11,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
3,686
947
364
1,103
3,981
1,642
0
2,236
1,745
12,225
0
L
Aphrodite
 
Aphrodite
2,995
503
4,236
3,660
5,569
3,506
0
4,173
1,396
8,797
0
W
Nike
 
Nike
7,739
85
1,166
772
5,553
4,140
0
2,327
3,226
2,019
11,445
W
Persephone
AWDangel
Persephone
6,458
439
0
858
4,473
1,546
0
1,119
3,354
13,434
0
W
Athena
BerenQ
Athena
2,771
957
733
1,374
6,172
4,702
132
1,835
4,337
4,942
0
L
540
0
0
478
1,744
1,311
0
843
901
1,175
0
L
Hercules
Grifflar99
Hercules
4,103
700
147
4,250
9,629
12,737
0
6,743
2,886
0
8,849
W
Yemoja
Kzum31
Yemoja
2,356
639
5,824
707
2,180
1,251
168
237
1,943
5,250
0
L
Thanatos
3,485
329
760
1,556
3,983
1,683
0
1,992
1,991
0
4,714
W
3,265
624
395
154
5,407
3,304
0
1,703
3,704
9,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,046
Gold Earned
28,445
47
Minions Killed
50
0
Camps Cleared
0
476,019
Distance Traveled
595,848
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,816
1,163
22
4
0
114,581
0
L
Aphrodite
5,616
1,123
21
4
0
110,621
0
W
Nike
5,189
1,038
9
2
0
129,043
0
W
Persephone
6,085
1,217
20
4
0
109,435
0
W
Athena
6,056
1,211
1
0
0
130,653
0
L
Geb
4,479
896
1
0
0
35,060
0
L
Hercules
5,374
1,075
1
0
0
122,328
0
W
Yemoja
6,063
1,213
8
2
0
101,373
0
L
Thanatos
4,761
952
2
0
0
93,429
0
W
Atlas
5,052
1,010
12
2
0
125,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role