Player Matchup

Nemesis
Nemesis
Masters
BiteTheSteez
Nemesis
Masters
Level 327
God Stats
403W - 329L
1,656 SR
Queue Stats
1,868W - 1,678L
2,054 MMR
Solo
Shiva
Shiva
Platinum IV
Zadeckxd
Shiva
Platinum IV
Level 170
God Stats
6W - 7L
1,445 SR
Queue Stats
158W - 172L
1,637 MMR
Solo
Scylla
Scylla
Silver I
larcman
Scylla
Silver I
Level 106
God Stats
1W - 0L
1,564 SR
Queue Stats
14W - 10L
1,613 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 201
1,555 SR
1,768 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 185
1,511 SR
1,766 MMR
Xbalanque
Xbalanque
Platinum IV
CoreyJoker
Xbalanque
Platinum IV
Level 270
God Stats
0W - 2L
1,617 SR
Queue Stats
34W - 24L
1,642 MMR
Solo
Baron Samedi
Baron Samedi
Diamond IV
Kero-Kawaii
Baron Samedi
Diamond IV
Level 129
God Stats
9W - 12L
1,501 SR
Queue Stats
146W - 139L
2,268 MMR
Solo
Arachne
Arachne
Gold III
Kroneki
Arachne
Gold III
Level 156
God Stats
3W - 6L
1,414 SR
Queue Stats
428W - 491L
1,389 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BiteTheSteez
Nemesis
13
2 / 1 / 10
9,894
761
7,367
15,226
16,773
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shiva
Zadeckxd
Shiva
13
5 / 3 / 6
10,243
788
11,351
16,066
16,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
larcman
Scylla
14
5 / 0 / 7
10,804
831
12,407
6,184
2,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bans
CharonThothNe ZhaKuzenboRaijin

VS

Bans
PersephoneGaneshaMorgan Le FayKumbhakarnaYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CoreyJoker
Xbalanque
12
2 / 5 / 1
9,524
733
9,389
10,948
3,901
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
Kero-Kawaii
Baron Samedi
12
1 / 3 / 2
9,175
706
11,307
10,380
4,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Arachne
Kroneki
Arachne
11
1 / 4 / 3
8,944
688
4,679
12,620
5,343
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
12
Kills
4
4
Deaths
12
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BiteTheSteez
Nemesis
2
1
10
7
L
Xbalanque
CoreyJoker
Xbalanque
2
5
1
0.5
L
Baron Samedi
Kero-Kawaii
Baron Samedi
1
3
2
0.67
L
Arachne
Kroneki
Arachne
1
4
3
0.63
W
Shiva
Zadeckxd
Shiva
5
3
6
2.67
W
Scylla
larcman
Scylla
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,125
Damage
25,375
37,476
Taken
33,948
36,287
Mitigated
13,482
10,510
Healing
8,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BiteTheSteez
Nemesis
7,367
1,872
0
4,596
15,226
16,773
234
4,411
10,815
120
27,045
L
Xbalanque
CoreyJoker
Xbalanque
9,389
4,661
0
853
10,948
3,901
0
4,371
6,202
0
37,905
L
Baron Samedi
Kero-Kawaii
Baron Samedi
11,307
529
827
3,703
10,380
4,238
0
3,739
6,184
45,703
0
L
Arachne
Kroneki
Arachne
4,679
3,125
0
3,096
12,620
5,343
0
4,371
7,656
0
11,383
W
Shiva
Zadeckxd
Shiva
11,351
1,490
1,031
3,566
16,066
16,926
128
4,891
11,175
113
32,342
W
Scylla
larcman
Scylla
12,407
570
0
1,317
6,184
2,588
903
2,245
3,939
62,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,941
Gold Earned
27,643
189
Minions Killed
132
0
Camps Cleared
0
734,568
Distance Traveled
627,492
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,894
761
43
3
0
253,432
0
L
Xbalanque
9,524
733
53
4
0
193,886
0
L
Baron Samedi
9,175
706
67
5
0
228,635
0
L
Arachne
8,944
688
12
1
0
204,971
0
W
Shiva
10,243
788
39
3
0
249,362
3
W
Scylla
10,804
831
107
8
0
231,774
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role