Player Matchup

Geb
Geb
NicoExe
Geb
Level 87
God Stats
3W - 0L
1,755 SR
Queue Stats
128W - 131L
1,550 Elo+
Solo
Freya
Freya
SturdyTooth245
Freya
Level 121
God Stats
1W - 2L
1,162 SR
Queue Stats
273W - 294L
1,479 Elo+
Solo
Sylvanus
Sylvanus
Vap0rWav3d
Sylvanus
Level 122
God Stats
3W - 3L
1,428 SR
Queue Stats
145W - 156L
1,490 Elo+
Solo
Anubis
Anubis
Zing29
Anubis
Level 122
God Stats
1W - 1L
1,259 SR
Queue Stats
15W - 17L
1,408 Elo+
Party 1
Bastet
Bastet
tightazztmo666
Bastet
Level 158
God Stats
2W - 2L
1,398 SR
Queue Stats
122W - 132L
1,481 Elo+
Party 1
Team Averages
Level 122
1,400 SR
1,482 Elo+

VS

Team Averages
Level 127
1,448 SR
1,285 Elo+
Ao Kuang
Ao Kuang
ADBM666
Ao Kuang
Level 149
God Stats
0W - 2L
1,719 SR
Queue Stats
140W - 213L
1,254 Elo+
Party 2
Hades
Hades
Lizz0118
Hades
Level 43
God Stats
0W - 2L
1,303 SR
Queue Stats
60W - 138L
1,210 Elo+
Party 2
Horus
Horus
OogaBelooga
Horus
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
154W - 248L
1,231 Elo+
Party 2
Mercury
Mercury
allMightyToast0
Mercury
Level 161
God Stats
0W - 2L
1,218 SR
Queue Stats
27W - 21L
1,643 Elo+
Solo
Ullr
Ullr
dontjuiceme
Ullr
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 21L
1,090 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
16
1 / 1 / 21
9,643
877
7,607
13,060
10,506
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
8 / 3 / 13
9,985
908
11,274
9,531
5,366
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
Vap0rWav3d
Sylvanus
15
2 / 2 / 19
9,296
845
6,820
10,642
13,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
Zing29
Anubis
14
1 / 3 / 16
8,515
774
10,638
6,139
3,938
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
11 / 1 / 9
10,045
913
7,745
9,180
5,719
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ADBM666
Ao Kuang
14
4 / 7 / 2
8,279
753
8,964
11,795
4,358
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hades
Lizz0118
Hades
13
1 / 5 / 3
7,497
682
8,579
10,013
6,007
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 3 / 2
7,848
713
3,741
12,467
6,924
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

16
3 / 3 / 4
8,635
785
7,255
7,589
3,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 5 / 2
7,725
702
4,177
9,258
2,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
23
23
Kills
10
10
Deaths
23
78
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
ADBM666
Ao Kuang
4
7
2
0.71
L
Hades
Lizz0118
Hades
1
5
3
0.5
W
Geb
1
1
21
11.5
L
1
3
2
0.67
W
8
3
13
4.83
W
Sylvanus
Vap0rWav3d
Sylvanus
2
2
19
5.75
W
Anubis
Zing29
Anubis
1
3
16
3
L
3
3
4
1.67
L
1
5
2
0.4
W
11
1
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,084
Damage
32,716
48,552
Taken
51,122
38,532
Mitigated
23,325
19,290
Healing
8,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
ADBM666
Ao Kuang
8,964
3,051
41
1,514
11,795
4,358
0
7,470
4,325
12,560
0
L
Hades
Lizz0118
Hades
8,579
691
1,303
1,799
10,013
6,007
0
7,669
2,344
15,559
0
W
Geb
7,607
754
2,578
2,934
13,060
10,506
820
4,285
8,775
18,125
0
L
3,741
1,570
325
2,215
12,467
6,924
0
9,815
2,652
0
10,925
W
11,274
4,306
0
2,172
9,531
5,366
850
4,063
5,468
30,909
0
W
Sylvanus
Vap0rWav3d
Sylvanus
6,820
2,305
3,579
3,313
10,642
13,003
236
2,980
7,662
9,693
477
W
Anubis
Zing29
Anubis
10,638
107
608
562
6,139
3,938
70
3,497
2,642
24,399
0
L
7,255
2,539
63
413
7,589
3,180
0
4,731
2,858
0
19,857
L
4,177
1,644
134
555
9,258
2,856
0
6,177
3,081
0
14,511
W
7,745
1,812
1,168
2,376
9,180
5,719
80
2,718
6,462
0
13,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,484
Gold Earned
39,984
125
Minions Killed
92
0
Camps Cleared
0
1,035,591
Distance Traveled
889,368
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,279
753
3
0
0
163,130
0
L
Hades
7,497
682
22
2
0
163,602
0
W
Geb
9,643
877
19
2
0
228,821
0
L
Horus
7,848
713
25
2
0
189,410
2
W
Freya
9,985
908
54
5
0
173,794
0
W
Sylvanus
9,296
845
3
0
0
176,082
0
W
Anubis
8,515
774
28
3
0
205,730
1
L
Mercury
8,635
785
18
2
0
245,100
0
L
Ullr
7,725
702
24
2
0
128,126
0
W
Bastet
10,045
913
21
2
0
251,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role