Player Matchup

Maman Brigitte
Maman Brigitte
Gold I
 
Maman Brigitte
Gold I
Level 259
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chernobog
Chernobog
Gold I
 
Chernobog
Gold I
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Diamond III
Jwes115
Chang'e
Diamond III
Level 157
God Stats
27W - 11L
1,710 SR
Queue Stats
162W - 86L
2,075 MMR
Party 1
Bacchus
Bacchus
Platinum V
VladdyD_TTV
Bacchus
Platinum V
Level 196
God Stats
10W - 6L
1,693 SR
Queue Stats
245W - 241L
1,610 MMR
Party 2
Nike
Nike
Gold IV
mfNASA
Nike
Gold IV
Level 129
God Stats
8W - 1L
1,720 SR
Queue Stats
20W - 15L
1,506 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 176
1,625 SR
1,638 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 133
1,518 SR
1,551 MMR
Ix Chel
Ix Chel
Gold I
DezordeN
Ix Chel
Gold I
Level 140
God Stats
6W - 6L
1,590 SR
Queue Stats
213W - 226L
1,570 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold I
Floorace
Morgan Le Fay
Gold I
Level 164
God Stats
1W - 2L
1,443 SR
Queue Stats
268W - 270L
1,580 MMR
Solo
Maui
Maui
Gold III
JazzyB21
Maui
Gold III
Level 112
God Stats
8W - 5L
1,374 SR
Queue Stats
50W - 43L
1,505 MMR
Solo
He Bo
He Bo
Gold I
Vortexed
He Bo
Gold I
Level 129
God Stats
0W - 1L
1,757 SR
Queue Stats
137W - 131L
1,576 MMR
Solo
Artemis
Artemis
Gold IV
pyeonggangg
Artemis
Gold IV
Level 121
God Stats
0W - 1L
1,424 SR
Queue Stats
146W - 149L
1,524 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
15
13 / 4 / 5
9,593
685
12,879
13,051
5,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chernobog
 
Chernobog
15
2 / 1 / 6
8,892
635
6,827
7,592
3,305
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Jwes115
Chang'e
13
7 / 3 / 6
8,474
605
14,134
13,956
6,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
VladdyD_TTV
Bacchus
12
2 / 3 / 8
7,948
568
5,980
16,408
18,633
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nike
mfNASA
Nike
13
1 / 2 / 5
7,672
548
6,218
8,920
7,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Bans
AgniRaijinLokiAthena

VS

Bans
MartichorasFreyaSun WukongAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
DezordeN
Ix Chel
13
1 / 5 / 8
7,473
534
5,137
10,101
4,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
Floorace
Morgan Le Fay
12
1 / 5 / 1
7,339
524
4,726
12,749
6,409
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Maui
10
1 / 4 / 5
6,569
469
4,021
12,967
11,446
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

He Bo
Vortexed
He Bo
13
9 / 7 / 2
8,729
624
15,279
13,470
4,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
pyeonggangg
Artemis
12
1 / 4 / 2
6,924
495
3,452
10,168
3,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
31
25
Kills
13
13
Deaths
25
30
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Maman Brigitte
 
Maman Brigitte
13
4
5
3.88
W
Chernobog
 
Chernobog
2
1
6
5
L
Ix Chel
DezordeN
Ix Chel
1
5
8
1
L
Morgan Le Fay
Floorace
Morgan Le Fay
1
5
1
0.3
L
Maui
1
4
5
0.88
W
Chang'e
Jwes115
Chang'e
7
3
6
3.33
W
Bacchus
VladdyD_TTV
Bacchus
2
3
8
2
L
He Bo
Vortexed
He Bo
9
7
2
1.43
W
Nike
mfNASA
Nike
1
2
5
1.75
L
Artemis
pyeonggangg
Artemis
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,038
Damage
32,615
59,927
Taken
59,455
40,990
Mitigated
30,539
18,882
Healing
14,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maman Brigitte
 
Maman Brigitte
12,879
625
0
3,260
13,051
5,330
635
5,974
7,077
71,871
0
W
Chernobog
 
Chernobog
6,827
4,650
0
2,812
7,592
3,305
375
3,500
4,092
0
78,641
L
Ix Chel
DezordeN
Ix Chel
5,137
825
895
1,634
10,101
4,214
0
7,394
2,460
51,796
0
L
Morgan Le Fay
Floorace
Morgan Le Fay
4,726
329
0
3,846
12,749
6,409
0
6,327
5,849
54,428
0
L
Maui
4,021
1,240
0
1,666
12,967
11,446
0
7,122
5,472
17,030
0
W
Chang'e
Jwes115
Chang'e
14,134
1,171
2,060
4,811
13,956
6,651
0
9,692
4,264
66,818
0
W
Bacchus
VladdyD_TTV
Bacchus
5,980
522
1,626
2,558
16,408
18,633
0
5,899
10,509
17,725
0
L
He Bo
Vortexed
He Bo
15,279
2,138
0
3,594
13,470
4,847
0
6,536
6,711
61,355
0
W
Nike
mfNASA
Nike
6,218
652
0
1,755
8,920
7,071
0
4,098
4,822
0
54,315
L
Artemis
pyeonggangg
Artemis
3,452
1,788
0
2,776
10,168
3,623
0
4,799
5,369
0
47,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,579
Gold Earned
37,034
443
Minions Killed
370
0
Camps Cleared
0
1,490,141
Distance Traveled
1,378,270
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maman Brigitte
9,593
685
103
7
0
324,652
0
W
Chernobog
8,892
635
148
11
0
295,641
0
L
Ix Chel
7,473
534
85
6
0
273,675
4
L
Morgan Le Fay
7,339
524
92
7
0
268,288
0
L
Maui
6,569
469
22
2
0
283,338
2
W
Chang'e
8,474
605
98
7
0
284,591
0
W
Bacchus
7,948
568
16
1
0
302,272
3
L
He Bo
8,729
624
76
5
0
292,460
1
W
Nike
7,672
548
78
6
0
282,985
2
L
Artemis
6,924
495
95
7
0
260,509
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role