Player Matchup

Achilles
Achilles
 
Achilles
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
HiggsBoson²
Camazotz
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 21L
1,658 Elo+
Solo
Martichoras
Martichoras
MemoManji
Martichoras
Level 108
God Stats
1W - 2L
1,578 SR
Queue Stats
135W - 121L
1,494 Elo+
Party 1
Nox
Nox
nesta987
Nox
Level 149
God Stats
9W - 4L
1,656 SR
Queue Stats
98W - 88L
1,574 Elo+
Solo
Team Averages
Level 134
1,547 SR
1,545 Elo+

VS

Team Averages
Level 87
1,470 SR
1,379 Elo+
Chiron
Chiron
Chungus_Amngus
Chiron
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 32L
1,307 Elo+
Party 2
Fafnir
Fafnir
Chungus_Brutus
Fafnir
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,423 Elo+
Party 2
Artemis
Artemis
Chungus_Fungus17
Artemis
Level 105
God Stats
2W - 3L
1,541 SR
Queue Stats
43W - 62L
1,405 Elo+
Party 2
Fenrir
Fenrir
Chungus_Huemngus
Fenrir
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 36L
1,349 Elo+
Party 2
Gilgamesh
Gilgamesh
Chungus_Hunggus
Gilgamesh
Level 74
God Stats
0W - 2L
1,309 SR
Queue Stats
35W - 53L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
3 / 0 / 0
8,196
683
6,085
9,842
5,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bacchus
 
Bacchus
10
1 / 1 / 2
6,354
530
5,534
10,881
9,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Camazotz
HiggsBoson²
Camazotz
14
6 / 1 / 1
8,032
669
9,174
11,665
4,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Martichoras
MemoManji
Martichoras
11
0 / 1 / 1
6,658
555
2,715
7,663
2,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
1 / 0 / 2
6,629
552
6,845
6,385
2,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,030
503
4,615
8,568
3,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
3 / 1 / 0
6,990
583
3,156
9,989
10,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
0 / 2 / 1
5,898
492
4,743
6,911
2,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 3 / 0
5,439
453
1,980
12,042
4,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
Chungus_Hunggus
Gilgamesh
11
0 / 2 / 1
5,709
476
3,611
10,875
7,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
11
Kills
3
3
Deaths
11
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
0
0
3
W
Bacchus
 
Bacchus
1
1
2
2
L
0
3
0
0
L
3
1
0
3
L
0
2
1
0.25
L
0
3
0
0
L
Gilgamesh
Chungus_Hunggus
Gilgamesh
0
2
1
0.25
W
Camazotz
HiggsBoson²
Camazotz
6
1
1
6.5
W
Martichoras
MemoManji
Martichoras
0
1
1
0.5
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,353
Damage
18,105
46,436
Taken
48,385
24,722
Mitigated
28,705
17,769
Healing
10,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
6,085
1,553
0
3,045
9,842
5,657
605
0
9,842
0
55,107
W
Bacchus
 
Bacchus
5,534
652
186
3,791
10,881
9,008
0
1,587
9,294
19,989
0
L
4,615
1,504
51
2,278
8,568
3,389
0
4,314
4,254
0
47,663
L
3,156
1,136
0
4,525
9,989
10,618
0
2,868
7,121
15,714
0
L
4,743
2,170
0
1,549
6,911
2,328
0
1,382
5,529
0
36,331
L
1,980
751
0
1,395
12,042
4,662
0
3,127
8,915
0
37,273
L
Gilgamesh
Chungus_Hunggus
Gilgamesh
3,611
865
0
707
10,875
7,708
0
688
10,187
0
33,453
W
Camazotz
HiggsBoson²
Camazotz
9,174
3,126
0
5,582
11,665
4,542
0
668
10,997
0
77,212
W
Martichoras
MemoManji
Martichoras
2,715
656
0
2,985
7,663
2,768
507
647
7,016
0
44,094
W
6,845
413
0
2,180
6,385
2,747
78
254
6,131
47,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,869
Gold Earned
30,066
381
Minions Killed
269
0
Camps Cleared
0
1,216,067
Distance Traveled
1,064,708
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,196
683
94
8
0
253,011
0
W
Bacchus
6,354
530
23
2
0
232,358
0
L
Chiron
6,030
503
81
7
0
214,664
1
L
Fafnir
6,990
583
11
1
0
212,704
0
L
Artemis
5,898
492
61
5
0
198,648
0
L
Fenrir
5,439
453
64
5
0
205,238
0
L
Gilgamesh
5,709
476
52
4
0
233,454
0
W
Camazotz
8,032
669
108
9
0
271,329
0
W
Martichoras
6,658
555
75
6
0
201,268
0
W
Nox
6,629
552
81
7
0
258,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role