Player Matchup

Chang'e
Chang'e
KingOfSwag24
Chang'e
Level 121
God Stats
108W - 99L
1,554 SR
Queue Stats
211W - 198L
1,518 Elo+
Solo
Neith
Neith
LUDIHRES
Neith
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
SnorkelSteve590
Cliodhna
Level 129
God Stats
6W - 8L
1,532 SR
Queue Stats
174W - 178L
1,532 Elo+
Solo
King Arthur
King Arthur
d6nnyp2ant3m
King Arthur
Level 83
God Stats
9W - 7L
1,616 SR
Queue Stats
220W - 210L
1,469 Elo+
Solo
Yemoja
Yemoja
vale0859
Yemoja
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,443 Elo+
Party 1
Team Averages
Level 81
1,540 SR
1,492 Elo+

VS

Team Averages
Level 123
1,517 SR
1,480 Elo+
Tyr
Tyr
SC_SUPER_COSTAL_
Tyr
Level 223
God Stats
18W - 21L
1,483 SR
Queue Stats
441W - 453L
1,453 Elo+
Solo
Neith
Neith
alanshadyvz
Neith
Level 108
God Stats
26W - 27L
1,525 SR
Queue Stats
127W - 126L
1,523 Elo+
Solo
Arachne
Arachne
lodedgun1309
Arachne
Level 123
God Stats
24W - 21L
1,601 SR
Queue Stats
161W - 163L
1,480 Elo+
Solo
Ix Chel
Ix Chel
malolympus
Ix Chel
Level 101
God Stats
8W - 4L
1,608 SR
Queue Stats
114W - 83L
1,521 Elo+
Solo
Bacchus
Bacchus
urmumdestroyer
Bacchus
Level 62
God Stats
10W - 7L
1,370 SR
Queue Stats
318W - 312L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
KingOfSwag24
Chang'e
13
2 / 5 / 3
7,576
541
6,332
14,567
5,658
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
LUDIHRES
Neith
9
0 / 4 / 0
5,425
388
3,373
8,629
2,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
14
4 / 2 / 1
8,041
574
5,534
12,863
5,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

King Arthur
d6nnyp2ant3m
King Arthur
12
1 / 3 / 0
7,311
522
11,503
17,676
18,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yemoja
vale0859
Yemoja
9
0 / 3 / 2
6,222
444
2,255
15,272
10,724
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 1
8,599
614
8,381
16,463
13,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
4 / 1 / 5
8,061
576
12,096
7,481
3,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arachne
lodedgun1309
Arachne
13
6 / 2 / 3
8,343
596
9,219
12,800
4,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ix Chel
malolympus
Ix Chel
14
3 / 2 / 1
8,070
576
5,961
8,177
3,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
2 / 1 / 5
8,268
591
7,155
7,110
6,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
7
Kills
17
17
Deaths
7
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chang'e
KingOfSwag24
Chang'e
2
5
3
0.7
L
Neith
LUDIHRES
Neith
0
4
0
0
W
2
1
1
2.5
L
Cliodhna
4
2
1
2.25
W
4
1
5
6.5
L
King Arthur
d6nnyp2ant3m
King Arthur
1
3
0
0.33
W
Arachne
lodedgun1309
Arachne
6
2
3
3.75
W
Ix Chel
malolympus
Ix Chel
3
2
1
1.75
W
2
1
5
4.5
L
Yemoja
vale0859
Yemoja
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,997
Damage
42,812
69,007
Taken
52,031
43,449
Mitigated
30,578
23,212
Healing
17,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
KingOfSwag24
Chang'e
6,332
237
320
5,973
14,567
5,658
0
6,128
8,439
60,379
0
L
Neith
LUDIHRES
Neith
3,373
877
0
681
8,629
2,914
0
1,859
6,770
0
29,519
W
8,381
957
0
6,933
16,463
13,501
0
1,577
14,886
0
65,841
L
Cliodhna
5,534
1,360
0
6,439
12,863
5,359
0
3,019
9,844
0
63,020
W
12,096
3,180
0
2,120
7,481
3,063
1,238
1,517
5,964
0
60,012
L
King Arthur
d6nnyp2ant3m
King Arthur
11,503
1,651
0
3,828
17,676
18,794
0
0
17,676
4,280
49,038
W
Arachne
lodedgun1309
Arachne
9,219
7,681
0
4,103
12,800
4,863
0
2,331
10,469
0
57,082
W
Ix Chel
malolympus
Ix Chel
5,961
585
26
1,884
8,177
3,098
558
4,096
4,081
62,214
0
W
7,155
358
0
2,089
7,110
6,053
76
894
6,216
36,219
0
L
Yemoja
vale0859
Yemoja
2,255
308
1,857
4,114
15,272
10,724
18
2,110
13,162
14,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,575
Gold Earned
41,341
375
Minions Killed
424
0
Camps Cleared
0
1,288,331
Distance Traveled
1,426,202
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,576
541
109
8
0
255,792
0
L
Neith
5,425
388
61
4
0
218,819
0
W
Tyr
8,599
614
110
8
0
283,095
0
L
Cliodhna
8,041
574
107
8
0
297,858
0
W
Neith
8,061
576
83
6
0
249,314
2
L
King Arthur
7,311
522
80
6
0
275,687
0
W
Arachne
8,343
596
77
6
0
325,160
0
W
Ix Chel
8,070
576
98
7
0
276,550
0
W
Bacchus
8,268
591
56
4
0
292,083
2
L
Yemoja
6,222
444
18
1
0
240,175
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role