Player Matchup

Geb
Geb
HUG3R3DR0CK3T
Geb
Level 6
God Stats
1W - 4L
1,504 SR
Queue Stats
8W - 14L
1,384 Elo+
Party 1
Nike
Nike
Hevau
Nike
Level 66
God Stats
2W - 2L
1,594 SR
Queue Stats
55W - 56L
1,442 Elo+
Party 1
Rama
Rama
ViolentPK
Rama
Level 125
God Stats
4W - 4L
1,513 SR
Queue Stats
53W - 33L
1,591 Elo+
Party 1
Thanatos
Thanatos
XReapxerxxxx
Thanatos
Level 80
God Stats
42W - 35L
1,555 SR
Queue Stats
174W - 170L
1,513 Elo+
Party 1
Vulcan
Vulcan
kingt1323
Vulcan
Level 49
God Stats
25W - 18L
1,715 SR
Queue Stats
173W - 165L
1,500 Elo+
Party 1
Team Averages
Level 65
1,576 SR
1,486 Elo+

VS

Team Averages
Level 121
1,488 SR
1,492 Elo+
Tyr
Tyr
BigSky21
Tyr
Level 113
God Stats
59W - 36L
1,529 SR
Queue Stats
83W - 76L
1,578 Elo+
Party 3
Neith
Neith
Doomsaucers21
Neith
Level 111
God Stats
11W - 15L
1,387 SR
Queue Stats
775W - 777L
1,473 Elo+
Party 2
Janus
Janus
FinessGod Ju
Janus
Level 141
God Stats
7W - 9L
1,645 SR
Queue Stats
20W - 25L
1,467 Elo+
Party 3
Camazotz
Camazotz
SmartGuy52
Camazotz
Level 149
God Stats
6W - 5L
1,437 SR
Queue Stats
410W - 414L
1,501 Elo+
Party 2
Chang'e
Chang'e
mzach27
Chang'e
Level 90
God Stats
19W - 15L
1,444 SR
Queue Stats
125W - 118L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 1
4,511
451
730
8,246
4,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Nike
Hevau
Nike
9
0 / 5 / 0
5,259
526
2,750
11,748
5,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
9
0 / 2 / 2
5,351
535
2,874
5,424
1,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
XReapxerxxxx
Thanatos
7
1 / 7 / 1
4,878
488
3,706
9,711
3,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
kingt1323
Vulcan
10
1 / 2 / 0
5,554
555
5,490
5,734
2,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 1
7,168
717
7,399
5,690
4,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

10
4 / 2 / 3
6,192
619
3,302
5,301
1,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
3 / 0 / 2
6,637
664
2,883
3,217
1,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
SmartGuy52
Camazotz
12
6 / 0 / 3
6,944
694
7,478
10,578
3,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
mzach27
Chang'e
10
1 / 0 / 7
5,836
584
4,453
6,912
2,458
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
2
Kills
19
20
Deaths
2
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
0
1
5.5
W
4
2
3
2.75
W
3
0
2
4
L
0
4
1
0.13
L
Nike
Hevau
Nike
0
5
0
0
W
Camazotz
SmartGuy52
Camazotz
6
0
3
7.5
L
Rama
0
2
2
0.5
L
Thanatos
XReapxerxxxx
Thanatos
1
7
1
0.21
L
Vulcan
kingt1323
Vulcan
1
2
0
0.5
W
Chang'e
mzach27
Chang'e
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,550
Damage
25,515
40,863
Taken
31,698
17,513
Mitigated
13,396
7,672
Healing
13,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,399
1,210
0
1,677
5,690
4,111
0
0
5,690
0
46,230
W
3,302
1,107
0
2,154
5,301
1,992
405
387
4,914
0
33,868
W
2,883
90
0
1,174
3,217
1,036
320
365
2,826
43,389
0
L
730
31
0
993
8,246
4,563
0
913
7,333
9,076
0
L
Nike
Hevau
Nike
2,750
413
0
2,052
11,748
5,873
0
306
11,402
0
34,106
W
Camazotz
SmartGuy52
Camazotz
7,478
2,259
0
4,122
10,578
3,799
0
1,822
8,628
0
52,235
L
Rama
2,874
2,199
186
890
5,424
1,692
0
905
4,519
0
32,530
L
Thanatos
XReapxerxxxx
Thanatos
3,706
1,005
0
2,310
9,711
3,302
0
3,040
6,593
0
19,297
L
Vulcan
kingt1323
Vulcan
5,490
1,478
0
1,241
5,734
2,083
0
2,020
3,680
39,384
0
W
Chang'e
mzach27
Chang'e
4,453
172
463
3,641
6,912
2,458
761
3,290
3,420
31,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,553
Gold Earned
32,777
239
Minions Killed
332
0
Camps Cleared
0
1,019,411
Distance Traveled
1,134,463
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,168
717
72
7
0
242,119
0
W
Neith
6,192
619
53
5
0
194,969
0
W
Janus
6,637
664
92
9
0
231,991
0
L
Geb
4,511
451
11
1
0
178,587
0
L
Nike
5,259
526
56
6
0
197,735
3
W
Camazotz
6,944
694
73
7
0
256,641
0
L
Rama
5,351
535
64
6
0
192,674
0
L
Thanatos
4,878
488
29
3
0
231,374
0
L
Vulcan
5,554
555
79
8
0
219,041
0
W
Chang'e
5,836
584
42
4
0
208,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role