Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
MrBanannaMan77
Geb
Level 96
God Stats
0W - 1L
1,803 SR
Queue Stats
5W - 7L
1,604 Elo+
Party 2
Discordia
Discordia
QuackedDuckk
Discordia
Level 69
God Stats
1W - 1L
1,708 SR
Queue Stats
28W - 23L
1,606 Elo+
Solo
Team Averages
Level 98
1,670 SR
1,570 Elo+

VS

Team Averages
Level 155
1,489 SR
1,608 Elo+
Eset
Eset
AceofShade
Eset
Level 156
God Stats
4W - 7L
1,478 SR
Queue Stats
152W - 108L
1,673 Elo+
Party 1
Sylvanus
Sylvanus
DoctorDerbz
Sylvanus
Level 151
God Stats
13W - 21L
1,395 SR
Queue Stats
466W - 430L
1,532 Elo+
Solo
King Arthur
King Arthur
SovietCarebear
King Arthur
Level 159
God Stats
4W - 3L
1,595 SR
Queue Stats
216W - 186L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
3 / 6 / 1
9,953
711
8,485
13,101
5,260
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 4 / 3
8,915
637
3,543
15,083
15,543
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Discordia
QuackedDuckk
Discordia
14
2 / 0 / 3
10,146
725
19,060
6,664
2,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 4
11,381
813
11,413
8,192
4,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sylvanus
DoctorDerbz
Sylvanus
12
2 / 2 / 6
9,974
712
6,412
18,515
9,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
SovietCarebear
King Arthur
13
3 / 2 / 7
10,709
765
12,486
12,730
16,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
5
Kills
10
10
Deaths
5
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
3
6
1
0.58
W
5
1
4
7
W
Sylvanus
DoctorDerbz
Sylvanus
2
2
6
2.5
L
0
4
3
0.38
L
Discordia
QuackedDuckk
Discordia
2
0
3
3.5
W
King Arthur
SovietCarebear
King Arthur
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,088
Damage
30,311
34,848
Taken
39,437
23,358
Mitigated
29,645
3,295
Healing
12,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
8,485
958
0
925
13,101
5,260
0
8,910
4,191
0
30,309
W
11,413
693
486
1,547
8,192
4,313
426
4,538
3,298
76,445
0
W
Sylvanus
DoctorDerbz
Sylvanus
6,412
670
2,190
6,198
18,515
9,017
0
10,916
6,999
18,219
0
L
3,543
563
0
1,700
15,083
15,543
0
5,662
9,421
12,937
0
L
Discordia
QuackedDuckk
Discordia
19,060
1,107
0
670
6,664
2,555
0
3,585
3,079
63,101
0
W
King Arthur
SovietCarebear
King Arthur
12,486
1,927
399
1,371
12,730
16,315
162
6,249
6,099
0
34,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,014
Gold Earned
32,064
148
Minions Killed
187
0
Camps Cleared
0
791,834
Distance Traveled
792,205
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
9,953
711
34
2
0
289,834
0
W
Eset
11,381
813
130
9
0
274,247
0
W
Sylvanus
9,974
712
15
1
0
259,199
0
L
Geb
8,915
637
16
1
0
235,102
0
L
Discordia
10,146
725
98
7
0
266,898
0
W
King Arthur
10,709
765
42
3
0
258,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role