Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
EastyBoy773
Set
Level 159
God Stats
7W - 5L
1,475 SR
Queue Stats
630W - 680L
1,491 Elo+
Solo
Apollo
Apollo
IlleatURbox
Apollo
Level 67
God Stats
0W - 5L
1,118 SR
Queue Stats
208W - 204L
1,440 Elo+
Party 1
Chaac
Chaac
InevitablyStoned
Chaac
Level 68
God Stats
5W - 4L
1,620 SR
Queue Stats
265W - 289L
1,509 Elo+
Solo
Team Averages
Level 116
1,443 SR
1,488 Elo+

VS

Team Averages
Level 107
1,476 SR
1,457 Elo+
Sol
Sol
CivicDust
Sol
Level 124
God Stats
3W - 1L
1,611 SR
Queue Stats
68W - 65L
1,550 Elo+
Solo
Cthulhu
Cthulhu
ItsPollo97
Cthulhu
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 55L
1,346 Elo+
Party 2
Shiva
Shiva
MinttChipp
Shiva
Level 109
God Stats
1W - 1L
1,172 SR
Queue Stats
357W - 372L
1,502 Elo+
Solo
Vulcan
Vulcan
O Amendoim O
Vulcan
Level 148
God Stats
4W - 1L
1,700 SR
Queue Stats
222W - 254L
1,404 Elo+
Solo
Anubis
Anubis
WaryRoom556
Anubis
Level 126
God Stats
3W - 0L
1,395 SR
Queue Stats
95W - 92L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
1 / 5 / 1
6,652
832
6,447
10,176
9,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
 
Baba Yaga
9
0 / 5 / 0
5,677
710
8,206
6,777
2,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 1 / 1
6,051
756
4,382
6,616
5,030
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
12
1 / 4 / 1
6,340
793
3,345
6,638
2,753
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 1 / 0
5,808
726
3,928
4,240
2,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 7
7,965
996
8,599
7,327
2,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
ItsPollo97
Cthulhu
12
2 / 1 / 10
7,058
882
4,311
5,976
3,894
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shiva
13
2 / 0 / 14
7,442
930
7,372
6,837
5,313
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vulcan
11
0 / 0 / 12
6,584
823
6,961
3,573
1,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
15
7 / 1 / 5
8,225
1,028
4,564
6,025
2,916
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
64
2
Kills
16
16
Deaths
2
3
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
5
1
0.3
L
Baba Yaga
 
Baba Yaga
0
5
0
0
W
5
0
7
8.5
L
0
1
1
0.5
L
Apollo
1
4
1
0.38
L
0
1
0
0
W
Cthulhu
ItsPollo97
Cthulhu
2
1
10
7
W
Shiva
2
0
14
9
W
Vulcan
0
0
12
6
W
Anubis
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,308
Damage
31,807
34,447
Taken
29,738
22,416
Mitigated
16,488
6,767
Healing
14,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
6,447
58
460
614
10,176
9,786
0
7,216
2,854
13,982
0
L
Baba Yaga
 
Baba Yaga
8,206
407
371
624
6,777
2,687
0
5,634
991
15,505
0
W
8,599
2,916
1,155
3,219
7,327
2,986
1,163
3,663
3,536
20,092
0
L
4,382
621
165
1,537
6,616
5,030
0
4,106
2,422
0
16,447
L
Apollo
3,345
1,663
184
124
6,638
2,753
0
4,904
1,654
0
6,328
L
3,928
314
759
1,929
4,240
2,160
0
2,944
1,216
0
8,640
W
Cthulhu
ItsPollo97
Cthulhu
4,311
293
773
448
5,976
3,894
0
3,311
2,635
10,810
0
W
Shiva
7,372
1,314
2,376
2,042
6,837
5,313
302
3,617
3,153
1,018
9,413
W
Vulcan
6,961
4,173
1,111
731
3,573
1,379
357
2,412
1,123
9,713
0
W
Anubis
4,564
180
962
2,072
6,025
2,916
365
1,650
4,212
21,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,528
Gold Earned
37,274
73
Minions Killed
100
0
Camps Cleared
0
685,527
Distance Traveled
817,999
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,652
832
13
2
0
137,071
0
L
Baba Yaga
5,677
710
13
2
0
135,906
0
W
Sol
7,965
996
34
4
0
170,429
0
L
Set
6,051
756
28
4
0
183,759
0
L
Apollo
6,340
793
4
1
0
105,062
0
L
Chaac
5,808
726
15
2
0
123,729
0
W
Cthulhu
7,058
882
21
3
0
166,484
0
W
Shiva
7,442
930
4
1
0
157,125
0
W
Vulcan
6,584
823
8
1
0
185,877
0
W
Anubis
8,225
1,028
33
4
0
138,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role