Player Matchup

Sun Wukong
Sun Wukong
KSG GHXST
Sun Wukong
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 103L
1,286 Elo+
Party 1
Eset
Eset
NatsuoXRui
Eset
Level 43
God Stats
3W - 3L
1,379 SR
Queue Stats
56W - 93L
1,301 Elo+
Party 1
Anubis
Anubis
lGreasyjobl
Anubis
Level 29
God Stats
40W - 51L
1,430 SR
Queue Stats
42W - 72L
1,291 Elo+
Party 1
Team Averages
Level 37
1,436 SR
1,293 Elo+

VS

Team Averages
Level 53
1,325 SR
1,330 Elo+
Ishtar
Ishtar
BigPapaSkrimp
Ishtar
Level 65
God Stats
0W - 1L
1,519 SR
Queue Stats
43W - 46L
1,266 Elo+
Party 2
Kukulkan
Kukulkan
HasturBThicc
Kukulkan
Level 81
God Stats
8W - 8L
1,290 SR
Queue Stats
114W - 145L
1,224 Elo+
Party 2
Cthulhu
Cthulhu
djfupalah
Cthulhu
Level 13
God Stats
0W - 2L
1,167 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KSG GHXST
Sun Wukong
13
4 / 2 / 5
11,487
766
4,631
15,040
11,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 5 / 7
11,388
759
15,578
10,474
4,428
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anubis
16
9 / 0 / 5
13,151
877
17,758
7,036
4,047
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 3
10,028
669
5,903
11,972
2,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
HasturBThicc
Kukulkan
13
0 / 3 / 4
9,798
653
8,512
13,696
3,215
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
djfupalah
Cthulhu
12
4 / 9 / 0
10,072
671
4,310
15,743
4,490
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
16
Kills
6
7
Deaths
16
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
L
Kukulkan
HasturBThicc
Kukulkan
0
3
4
0.67
W
Sun Wukong
KSG GHXST
Sun Wukong
4
2
5
3.25
W
3
5
7
1.3
L
Cthulhu
djfupalah
Cthulhu
4
9
0
0.44
W
Anubis
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,967
Damage
18,725
32,550
Taken
41,411
20,184
Mitigated
10,471
5,345
Healing
2,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,903
3,015
119
467
11,972
2,766
0
9,195
2,777
0
22,769
L
Kukulkan
HasturBThicc
Kukulkan
8,512
707
98
1,841
13,696
3,215
0
11,302
2,394
49,258
0
W
Sun Wukong
KSG GHXST
Sun Wukong
4,631
632
0
1,187
15,040
11,709
28
5,010
10,030
0
26,515
W
15,578
941
0
519
10,474
4,428
1,994
4,730
5,744
50,701
0
L
Cthulhu
djfupalah
Cthulhu
4,310
78
0
261
15,743
4,490
0
13,129
2,614
14,428
0
W
Anubis
17,758
499
0
3,639
7,036
4,047
922
3,341
3,695
71,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,026
Gold Earned
29,898
172
Minions Killed
110
0
Camps Cleared
0
773,375
Distance Traveled
659,407
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
10,028
669
25
2
0
229,283
0
L
Kukulkan
9,798
653
74
5
0
228,005
0
W
Sun Wukong
11,487
766
34
2
0
272,291
0
W
Eset
11,388
759
41
3
0
231,374
0
L
Cthulhu
10,072
671
11
1
0
202,119
0
W
Anubis
13,151
877
97
6
0
269,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role