Player Matchup

Chaac
Chaac
KratosAgape
Chaac
Level 39
God Stats
33W - 24L
1,636 SR
Queue Stats
256W - 271L
1,384 Elo+
Party 1
Ix Chel
Ix Chel
bustedonurface
Ix Chel
Level 33
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 14L
1,154 Elo+
Solo
Hel
Hel
haruuuuu150
Hel
Level 28
God Stats
29W - 18L
1,603 SR
Queue Stats
216W - 231L
1,369 Elo+
Party 1
Team Averages
Level 33
1,580 SR
1,302 Elo+

VS

Team Averages
Level 38
1,534 SR
1,275 Elo+
Sylvanus
Sylvanus
Arzate7299
Sylvanus
Level 49
God Stats
0W - 2L
1,503 SR
Queue Stats
20W - 28L
1,336 Elo+
Solo
Baron Samedi
Baron Samedi
dtrellinsane070
Baron Samedi
Level 27
God Stats
4W - 11L
1,485 SR
Queue Stats
109W - 121L
1,244 Elo+
Party 2
Neith
Neith
duckanater5000
Neith
Level 37
God Stats
29W - 21L
1,615 SR
Queue Stats
79W - 88L
1,244 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 3
11,754
784
9,272
17,215
17,947
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
3 / 6 / 3
10,885
726
14,147
18,283
8,768
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 0 / 7
11,911
794
11,674
13,117
6,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Arzate7299
Sylvanus
14
4 / 2 / 3
11,155
744
9,608
17,104
17,281
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Baron Samedi
dtrellinsane070
Baron Samedi
12
0 / 4 / 4
9,658
644
9,278
12,464
7,640
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 4 / 3
10,488
699
12,850
12,112
5,113
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
17
9
Kills
7
7
Deaths
10
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Arzate7299
Sylvanus
4
2
3
2.75
W
4
1
3
5.5
W
3
6
3
0.75
L
Baron Samedi
dtrellinsane070
Baron Samedi
0
4
4
0.5
L
3
4
3
1.13
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,093
Damage
31,736
48,615
Taken
41,680
33,156
Mitigated
30,034
26,062
Healing
14,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Arzate7299
Sylvanus
9,608
2,471
3,058
4,295
17,104
17,281
0
10,388
6,716
35,143
0
W
9,272
1,096
583
6,077
17,215
17,947
995
7,827
9,311
0
40,179
W
14,147
2,329
843
2,353
18,283
8,768
338
7,075
11,208
48,449
0
L
Baron Samedi
dtrellinsane070
Baron Samedi
9,278
327
1,382
2,979
12,464
7,640
0
7,577
4,887
37,376
0
L
12,850
6,172
134
2,944
12,112
5,113
0
8,075
4,037
0
40,762
W
11,674
411
6,432
9,774
13,117
6,441
903
4,982
8,135
57,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,550
Gold Earned
31,301
188
Minions Killed
125
0
Camps Cleared
0
837,888
Distance Traveled
668,801
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,155
744
28
2
0
220,406
0
W
Chaac
11,754
784
49
3
0
275,855
4
W
Ix Chel
10,885
726
38
3
0
248,070
0
L
Baron Samedi
9,658
644
46
3
0
235,745
2
L
Neith
10,488
699
51
3
0
212,650
0
W
Hel
11,911
794
101
7
0
313,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role