Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
ChemicalWeapon98
Maui
Level 155
God Stats
4W - 8L
1,479 SR
Queue Stats
442W - 409L
1,557 Elo+
Party 2
Fenrir
Fenrir
FutureFacts
Fenrir
Level 45
God Stats
2W - 0L
1,804 SR
Queue Stats
36W - 29L
1,490 Elo+
Party 1
Merlin
Merlin
LifeFacts
Merlin
Level 67
God Stats
13W - 9L
1,524 SR
Queue Stats
36W - 33L
1,463 Elo+
Party 1
Cu Chulainn
Cu Chulainn
coldnjLA
Cu Chulainn
Level 158
God Stats
3W - 1L
1,745 SR
Queue Stats
87W - 89L
1,450 Elo+
Solo
Team Averages
Level 110
1,610 SR
1,492 Elo+

VS

Team Averages
Level 119
1,459 SR
1,487 Elo+
Bakasura
Bakasura
FMAN2424
Bakasura
Level 59
God Stats
7W - 9L
1,468 SR
Queue Stats
86W - 95L
1,498 Elo+
Solo
Neith
Neith
JigokuRuler
Neith
Level 129
God Stats
8W - 8L
1,450 SR
Queue Stats
29W - 31L
1,363 Elo+
Solo
Athena
Athena
RanaMosh
Athena
Level 157
God Stats
1W - 4L
1,560 SR
Queue Stats
480W - 450L
1,436 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
swollinator
Morgan Le Fay
Level 120
God Stats
0W - 3L
1,296 SR
Queue Stats
134W - 111L
1,562 Elo+
Solo
Kukulkan
Kukulkan
zaheer19
Kukulkan
Level 128
God Stats
11W - 11L
1,520 SR
Queue Stats
611W - 584L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
15
8 / 1 / 3
9,826
614
9,829
7,875
3,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
5 / 1 / 9
9,451
591
7,030
14,846
15,768
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
15
3 / 1 / 5
8,999
562
4,836
14,343
6,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
LifeFacts
Merlin
13
2 / 2 / 4
8,738
546
8,164
6,535
2,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cu Chulainn
coldnjLA
Cu Chulainn
13
0 / 3 / 1
8,224
514
7,576
15,330
12,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
FMAN2424
Bakasura
16
3 / 2 / 1
8,792
550
4,700
17,530
8,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
2 / 7 / 0
7,555
472
3,725
10,005
3,272
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
RanaMosh
Athena
11
0 / 7 / 1
7,260
454
4,385
17,709
13,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
swollinator
Morgan Le Fay
14
3 / 2 / 0
8,788
549
10,525
13,439
8,946
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
zaheer19
Kukulkan
1
0 / 0 / 0
3,667
229
0
0
0

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
18
Kills
8
8
Deaths
18
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
8
1
3
9.5
W
5
1
9
9.5
L
Bakasura
FMAN2424
Bakasura
3
2
1
1.75
W
Fenrir
3
1
5
5.5
L
2
7
0
0.29
W
Merlin
LifeFacts
Merlin
2
2
4
2
L
Athena
RanaMosh
Athena
0
7
1
0.07
W
Cu Chulainn
coldnjLA
Cu Chulainn
0
3
1
0.17
L
Morgan Le Fay
swollinator
Morgan Le Fay
3
2
0
1.5
L
Kukulkan
zaheer19
Kukulkan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,435
Damage
23,335
58,929
Taken
58,683
40,911
Mitigated
34,350
12,758
Healing
16,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
9,829
5,731
0
3,301
7,875
3,562
3,380
2,985
4,890
0
70,358
W
7,030
1,978
2,026
2,421
14,846
15,768
0
3,676
11,090
28,915
177
L
Bakasura
FMAN2424
Bakasura
4,700
3,651
0
5,975
17,530
8,634
0
4,284
13,246
0
68,035
W
Fenrir
4,836
1,364
0
2,847
14,343
6,757
462
1,996
12,347
0
73,397
L
3,725
1,170
0
1,077
10,005
3,272
337
4,769
5,236
0
41,082
W
Merlin
LifeFacts
Merlin
8,164
464
0
250
6,535
2,652
378
466
5,998
70,620
0
L
Athena
RanaMosh
Athena
4,385
1,267
119
2,508
17,709
13,498
94
3,854
13,855
31,027
0
W
Cu Chulainn
coldnjLA
Cu Chulainn
7,576
457
0
1,913
15,330
12,172
0
6,718
8,592
0
58,270
L
Morgan Le Fay
swollinator
Morgan Le Fay
10,525
1,854
0
6,732
13,439
8,946
616
2,110
11,329
70,821
0
L
Kukulkan
zaheer19
Kukulkan
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,238
Gold Earned
36,062
477
Minions Killed
355
0
Camps Cleared
0
1,567,808
Distance Traveled
1,150,768
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,826
614
128
8
0
296,799
2
W
Maui
9,451
591
32
2
0
322,580
0
L
Bakasura
8,792
550
123
8
0
334,637
0
W
Fenrir
8,999
562
113
7
0
341,232
0
L
Neith
7,555
472
69
4
0
216,139
0
W
Merlin
8,738
546
120
8
0
296,404
0
L
Athena
7,260
454
55
3
0
309,625
0
W
Cu Chulainn
8,224
514
84
5
0
310,793
0
L
Morgan Le Fay
8,788
549
108
7
0
290,367
1
L
Kukulkan
3,667
229
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role