Player Matchup

Kuzenbo
Kuzenbo
JordanFTT
Kuzenbo
Level 60
God Stats
1W - 1L
1,420 SR
Queue Stats
68W - 72L
1,477 Elo+
Solo
Cthulhu
Cthulhu
PaulNegus
Cthulhu
Level 48
God Stats
16W - 12L
1,500 SR
Queue Stats
125W - 155L
1,433 Elo+
Party 3
Hera
Hera
Senpai6104
Hera
Level 99
God Stats
47W - 24L
1,571 SR
Queue Stats
738W - 695L
1,461 Elo+
Solo
Neith
Neith
Trusty0418
Neith
Level 89
God Stats
7W - 0L
1,935 SR
Queue Stats
189W - 224L
1,430 Elo+
Party 3
Pele
Pele
perry-Il
Pele
Level 144
God Stats
1W - 2L
1,240 SR
Queue Stats
237W - 159L
1,684 Elo+
Party 3
Team Averages
Level 88
1,533 SR
1,497 Elo+

VS

Team Averages
Level 70
1,495 SR
1,490 Elo+
Ullr
Ullr
AsheMainn
Ullr
Level 26
God Stats
3W - 6L
1,505 SR
Queue Stats
6W - 8L
1,447 Elo+
Party 1
Lancelot
Lancelot
BerzerkOn
Lancelot
Level 82
God Stats
8W - 4L
1,581 SR
Queue Stats
497W - 448L
1,498 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
LaNSuR1Ze
Ah Muzen Cab
Level 103
God Stats
0W - 2L
1,294 SR
Queue Stats
180W - 187L
1,526 Elo+
Solo
Geb
Geb
ScorchBBQ
Geb
Level 28
God Stats
24W - 12L
1,500 SR
Queue Stats
156W - 116L
1,465 Elo+
Party 2
Kukulkan
Kukulkan
Yo you cute
Kukulkan
Level 112
God Stats
1W - 1L
1,597 SR
Queue Stats
78W - 79L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
JordanFTT
Kuzenbo
12
2 / 4 / 3
7,131
594
5,962
11,909
14,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cthulhu
PaulNegus
Cthulhu
10
1 / 1 / 1
5,575
465
5,300
7,965
3,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

12
3 / 1 / 3
7,431
619
2,932
2,628
1,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
11
0 / 0 / 4
5,998
500
4,810
5,711
2,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Pele
13
7 / 0 / 3
7,885
657
8,371
8,227
3,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
10
0 / 3 / 2
5,843
487
2,219
8,451
2,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Lancelot
BerzerkOn
Lancelot
12
4 / 4 / 0
6,914
576
7,473
12,927
10,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
LaNSuR1Ze
Ah Muzen Cab
10
1 / 2 / 0
5,903
492
3,713
6,510
2,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 1 / 1
5,603
467
3,866
8,618
5,435
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
Yo you cute
Kukulkan
12
1 / 3 / 0
6,826
569
2,483
8,045
3,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
13
Kills
6
6
Deaths
13
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ullr
0
3
2
0.33
L
Lancelot
BerzerkOn
Lancelot
4
4
0
1
W
Kuzenbo
JordanFTT
Kuzenbo
2
4
3
0.88
L
Ah Muzen Cab
LaNSuR1Ze
Ah Muzen Cab
1
2
0
0.5
W
Cthulhu
PaulNegus
Cthulhu
1
1
1
1.5
L
0
1
1
0.5
W
3
1
3
4.5
W
Neith
0
0
4
2
L
Kukulkan
Yo you cute
Kukulkan
1
3
0
0.33
W
Pele
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,375
Damage
19,754
36,440
Taken
44,551
24,331
Mitigated
24,006
13,734
Healing
10,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
2,219
897
0
3,320
8,451
2,525
0
1,270
7,129
0
35,128
L
Lancelot
BerzerkOn
Lancelot
7,473
1,506
0
2,677
12,927
10,280
0
6,483
6,006
626
48,751
W
Kuzenbo
JordanFTT
Kuzenbo
5,962
836
0
3,494
11,909
14,240
0
626
11,283
38,587
0
L
Ah Muzen Cab
LaNSuR1Ze
Ah Muzen Cab
3,713
792
0
434
6,510
2,602
0
1,166
5,344
0
48,211
W
Cthulhu
PaulNegus
Cthulhu
5,300
215
174
2,674
7,965
3,544
0
2,518
5,425
28,315
0
L
3,866
216
1,131
2,278
8,618
5,435
0
3,532
5,086
14,546
0
W
2,932
829
0
767
2,628
1,011
396
407
2,169
45,426
0
W
Neith
4,810
2,115
0
2,373
5,711
2,220
796
1,791
3,920
0
34,442
L
Kukulkan
Yo you cute
Kukulkan
2,483
681
0
825
8,045
3,164
0
1,253
6,792
58,238
0
W
Pele
8,371
1,872
0
4,252
8,227
3,316
106
1,616
6,557
0
58,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,020
Gold Earned
31,089
372
Minions Killed
369
0
Camps Cleared
0
1,230,611
Distance Traveled
1,177,306
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,843
487
62
5
0
252,556
0
L
Lancelot
6,914
576
80
7
0
229,893
2
W
Kuzenbo
7,131
594
75
6
0
227,843
0
L
Ah Muzen Cab
5,903
492
87
7
0
219,196
1
W
Cthulhu
5,575
465
59
5
0
256,526
0
L
Geb
5,603
467
13
1
0
248,750
0
W
Hera
7,431
619
84
7
0
243,105
0
W
Neith
5,998
500
66
6
0
218,892
0
L
Kukulkan
6,826
569
127
11
0
226,911
0
W
Pele
7,885
657
88
7
0
284,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role