Player Matchup

Danzaburou
Danzaburou
DoniTheKiid
Danzaburou
Level 109
God Stats
30W - 35L
1,534 SR
Queue Stats
252W - 260L
1,532 Elo+
Party 2
Sylvanus
Sylvanus
KingHaef
Sylvanus
Level 105
God Stats
4W - 11L
1,433 SR
Queue Stats
8W - 15L
1,353 Elo+
Solo
Raijin
Raijin
mooninvasion
Raijin
Level 88
God Stats
0W - 1L
1,545 SR
Queue Stats
60W - 67L
1,473 Elo+
Party 2
Team Averages
Level 101
1,504 SR
1,453 Elo+

VS

Team Averages
Level 137
1,350 SR
1,412 Elo+
Charon
Charon
Louie Lou 08
Charon
Level 88
God Stats
4W - 5L
1,515 SR
Queue Stats
7W - 13L
1,401 Elo+
Solo
Set
Set
Red Ripple
Set
Level 167
God Stats
25W - 26L
1,171 SR
Queue Stats
74W - 82L
1,391 Elo+
Party 1
Ra
Ra
WhaChuCallit
Ra
Level 155
God Stats
3W - 3L
1,364 SR
Queue Stats
28W - 30L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DoniTheKiid
Danzaburou
10
0 / 5 / 2
7,168
717
6,836
9,889
4,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
KingHaef
Sylvanus
8
0 / 3 / 1
6,377
638
2,730
10,833
7,818
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Raijin
9
2 / 5 / 0
7,079
708
5,991
8,837
3,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
10
0 / 0 / 11
7,506
751
8,052
6,692
4,819
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
8 / 1 / 5
9,313
931
7,786
8,600
7,170
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
5 / 1 / 8
8,637
864
9,180
7,564
4,090
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
2
Kills
13
13
Deaths
2
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DoniTheKiid
Danzaburou
0
5
2
0.2
L
Sylvanus
KingHaef
Sylvanus
0
3
1
0.17
W
Charon
0
0
11
5.5
W
8
1
5
10.5
W
5
1
8
9
L
Raijin
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,557
Damage
25,018
29,559
Taken
22,856
15,151
Mitigated
16,079
4,394
Healing
5,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DoniTheKiid
Danzaburou
6,836
1,304
0
418
9,889
4,119
142
6,177
3,562
0
24,870
L
Sylvanus
KingHaef
Sylvanus
2,730
195
1,438
1,632
10,833
7,818
0
6,053
4,389
5,536
0
W
Charon
8,052
821
0
100
6,692
4,819
0
2,528
3,998
23,388
0
W
7,786
2,815
0
1,441
8,600
7,170
367
3,382
4,971
0
19,904
W
9,180
562
597
3,469
7,564
4,090
210
2,641
4,719
40,100
0
L
Raijin
5,991
470
0
906
8,837
3,214
0
5,414
3,181
32,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,624
Gold Earned
25,456
99
Minions Killed
106
0
Camps Cleared
0
486,184
Distance Traveled
562,865
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,168
717
46
5
0
165,808
0
L
Sylvanus
6,377
638
5
1
0
170,570
0
W
Charon
7,506
751
28
3
0
186,532
0
W
Set
9,313
931
25
3
0
174,082
0
W
Ra
8,637
864
53
5
0
202,251
0
L
Raijin
7,079
708
48
5
0
149,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role