Player Matchup

Izanami
Izanami
Bindat
Izanami
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,305 Elo+
Party 3
Raijin
Raijin
BuryuWithiT
Raijin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,202 Elo+
Solo
Ymir
Ymir
Etzel6
Ymir
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,305 Elo+
Party 3
Eset
Eset
KadarII
Eset
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,305 Elo+
Party 3
Anubis
Anubis
buddy_w64
Anubis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,454 Elo+
Solo
Team Averages
Level 51
1,500 SR
1,314 Elo+

VS

Team Averages
Level 52
1,498 SR
1,492 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Cyganet
Medusa
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 87L
1,519 Elo+
Party 2
Achilles
Achilles
TitaniumSky
Achilles
Level 120
God Stats
4W - 2L
1,489 SR
Queue Stats
216W - 223L
1,472 Elo+
Party 1
Kali
Kali
brvndoneh
Kali
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,449 Elo+
Party 1
Heimdallr
Heimdallr
h123batman
Heimdallr
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bindat
Izanami
12
1 / 6 / 5
6,774
753
8,118
10,172
3,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Raijin
11
3 / 4 / 3
7,163
796
6,179
6,881
3,493
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Etzel6
Ymir
14
1 / 7 / 7
7,214
802
7,384
14,246
7,697
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Eset
KadarII
Eset
14
3 / 6 / 4
7,894
877
4,641
9,533
3,469
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anubis
buddy_w64
Anubis
15
3 / 5 / 3
7,963
885
5,917
9,029
4,990
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
5 / 2 / 18
9,394
1,044
9,626
7,489
3,199
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Cyganet
Medusa
16
9 / 2 / 13
9,475
1,053
15,023
6,279
2,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
TitaniumSky
Achilles
15
4 / 3 / 18
8,644
960
7,542
10,963
12,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kali
14
6 / 2 / 17
9,073
1,008
4,371
8,797
5,498
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Bow

Short Bow

+15%
Attack Speed

Heimdallr
h123batman
Heimdallr
14
4 / 3 / 19
8,307
923
8,613
9,359
3,759
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
113
11
Kills
28
28
Deaths
12
22
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
2
18
7
L
Izanami
Bindat
Izanami
1
6
5
0.58
L
Raijin
3
4
3
1.13
W
Medusa
Cyganet
Medusa
9
2
13
7.75
L
Ymir
Etzel6
Ymir
1
7
7
0.64
L
Eset
KadarII
Eset
3
6
4
0.83
W
Achilles
TitaniumSky
Achilles
4
3
18
4.33
W
Kali
6
2
17
7.25
L
Anubis
buddy_w64
Anubis
3
5
3
0.9
W
Heimdallr
h123batman
Heimdallr
4
3
19
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,239
Damage
45,175
49,861
Taken
42,887
23,555
Mitigated
27,778
7,258
Healing
16,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
9,626
823
2,476
2,692
7,489
3,199
590
5,421
2,068
25,368
0
L
Izanami
Bindat
Izanami
8,118
5,051
573
1,018
10,172
3,906
546
1,420
8,707
0
12,758
L
Raijin
6,179
518
245
1,201
6,881
3,493
0
1,028
5,770
12,826
0
W
Medusa
Cyganet
Medusa
15,023
3,304
0
872
6,279
2,636
1,055
2,822
3,457
0
28,705
L
Ymir
Etzel6
Ymir
7,384
722
227
734
14,246
7,697
0
4,217
9,683
10,508
0
L
Eset
KadarII
Eset
4,641
606
136
836
9,533
3,469
647
1,885
7,505
11,353
0
W
Achilles
TitaniumSky
Achilles
7,542
810
902
3,322
10,963
12,686
134
5,737
5,226
561
11,650
W
Kali
4,371
1,831
115
3,480
8,797
5,498
552
4,707
4,090
0
6,066
L
Anubis
buddy_w64
Anubis
5,917
39
180
2,108
9,029
4,990
0
1,637
7,343
18,434
0
W
Heimdallr
h123batman
Heimdallr
8,613
5,023
587
2,437
9,359
3,759
1,961
5,434
3,925
0
16,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,008
Gold Earned
44,893
78
Minions Killed
101
0
Camps Cleared
0
680,313
Distance Traveled
823,941
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,394
1,044
34
4
0
172,157
0
L
Izanami
6,774
753
9
1
0
151,849
0
L
Raijin
7,163
796
15
2
0
85,753
0
W
Medusa
9,475
1,053
34
4
0
161,279
0
L
Ymir
7,214
802
8
1
0
141,099
0
L
Eset
7,894
877
14
2
0
125,659
0
W
Achilles
8,644
960
8
1
0
178,263
0
W
Kali
9,073
1,008
8
1
0
153,393
0
L
Anubis
7,963
885
32
4
0
175,953
0
W
Heimdallr
8,307
923
17
2
0
158,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role