Player Matchup

Chiron
Chiron
 
Chiron
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Surtr
Surtr
ChemicalWeapon98
Surtr
Level 155
God Stats
14W - 7L
1,683 SR
Queue Stats
442W - 409L
1,547 Elo+
Party 3
Sylvanus
Sylvanus
Ekodaboa
Sylvanus
Level 159
God Stats
4W - 3L
1,690 SR
Queue Stats
110W - 105L
1,551 Elo+
Party 1
Cliodhna
Cliodhna
RyhteousRye
Cliodhna
Level 158
God Stats
21W - 13L
1,611 SR
Queue Stats
358W - 397L
1,481 Elo+
Solo
Chronos
Chronos
SolisBerserker
Chronos
Level 205
God Stats
2W - 2L
1,623 SR
Queue Stats
137W - 116L
1,571 Elo+
Party 1
Team Averages
Level 160
1,621 SR
1,530 Elo+

VS

Team Averages
Level 175
1,582 SR
1,531 Elo+
Surtr
Surtr
 
Surtr
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Brownman19
Merlin
Level 147
God Stats
1W - 2L
1,866 SR
Queue Stats
223W - 214L
1,498 Elo+
Solo
Ishtar
Ishtar
Dangerousplaya
Ishtar
Level 198
God Stats
6W - 4L
1,545 SR
Queue Stats
89W - 88L
1,486 Elo+
Party 2
Nox
Nox
ItsShaggy17
Nox
Level 120
God Stats
1W - 3L
1,500 SR
Queue Stats
197W - 171L
1,591 Elo+
Solo
Thor
Thor
OddTunes
Thor
Level 203
God Stats
2W - 5L
1,501 SR
Queue Stats
136W - 135L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
9
1 / 2 / 2
6,057
551
4,365
6,570
2,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 1 / 3
6,548
595
5,813
9,483
4,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sylvanus
Ekodaboa
Sylvanus
9
0 / 1 / 4
6,002
546
3,544
9,948
6,827
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cliodhna
RyhteousRye
Cliodhna
14
5 / 0 / 1
7,653
696
6,605
7,842
2,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
3 / 2 / 0
7,400
673
4,976
8,393
3,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
7
0 / 2 / 3
4,420
402
3,538
9,584
5,787
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
Brownman19
Merlin
9
0 / 2 / 2
5,501
500
4,404
7,527
2,391
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

9
0 / 3 / 3
5,247
477
2,840
7,278
2,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

10
0 / 2 / 1
5,202
473
1,140
5,405
2,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thor
13
6 / 1 / 0
7,042
640
11,087
10,121
4,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
15
9
Kills
6
6
Deaths
10
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
1
2
2
1
L
Surtr
 
Surtr
0
2
3
0.75
L
Merlin
Brownman19
Merlin
0
2
2
0.5
W
0
1
3
1.5
L
0
3
3
0.5
W
Sylvanus
Ekodaboa
Sylvanus
0
1
4
2
L
0
2
1
0.25
L
Thor
6
1
0
6
W
Cliodhna
RyhteousRye
Cliodhna
5
0
1
5.5
W
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,303
Damage
23,009
42,236
Taken
39,915
20,531
Mitigated
16,643
18,227
Healing
9,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
4,365
899
366
1,280
6,570
2,504
432
130
6,313
0
42,636
L
Surtr
 
Surtr
3,538
1,115
144
1,835
9,584
5,787
0
3,692
5,844
594
12,846
L
Merlin
Brownman19
Merlin
4,404
664
0
3,507
7,527
2,391
0
551
6,976
39,406
0
W
5,813
2,480
0
3,177
9,483
4,928
0
3,592
5,891
1,466
41,272
L
2,840
1,718
0
1,287
7,278
2,381
0
3,496
3,534
0
30,874
W
Sylvanus
Ekodaboa
Sylvanus
3,544
823
3,042
4,325
9,948
6,827
240
1,235
8,713
18,194
0
L
1,140
337
0
1,460
5,405
2,016
0
294
5,111
32,606
0
L
Thor
11,087
1,938
0
1,000
10,121
4,068
0
467
9,654
0
57,950
W
Cliodhna
RyhteousRye
Cliodhna
6,605
569
0
5,276
7,842
2,928
0
620
7,222
0
62,694
W
4,976
1,615
0
761
8,393
3,344
134
198
8,195
59,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,660
Gold Earned
27,412
373
Minions Killed
317
0
Camps Cleared
0
1,160,964
Distance Traveled
1,103,327
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,057
551
72
7
0
202,669
0
L
Surtr
4,420
402
14
1
0
235,573
2
L
Merlin
5,501
500
78
7
0
198,317
0
W
Surtr
6,548
595
79
7
0
241,016
0
L
Ishtar
5,247
477
65
6
0
192,385
0
W
Sylvanus
6,002
546
23
2
0
236,912
0
L
Nox
5,202
473
72
7
0
231,634
0
L
Thor
7,042
640
88
8
0
245,418
2
W
Cliodhna
7,653
696
91
8
0
272,396
1
W
Chronos
7,400
673
108
10
0
207,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role