Player Matchup

Ra
Ra
FlackoEsco
Ra
Level 69
God Stats
6W - 7L
1,452 SR
Queue Stats
72W - 60L
1,460 Elo+
Party 2
Martichoras
Martichoras
hailMIDAS
Martichoras
Level 74
God Stats
5W - 1L
1,946 SR
Queue Stats
9W - 12L
1,345 Elo+
Solo
Surtr
Surtr
toyomidori
Surtr
Level 27
God Stats
6W - 3L
1,609 SR
Queue Stats
21W - 23L
1,433 Elo+
Party 2
Team Averages
Level 57
1,669 SR
1,412 Elo+

VS

Team Averages
Level 54
1,392 SR
1,408 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
PillowHut
Odin
Level 68
God Stats
4W - 4L
1,442 SR
Queue Stats
56W - 70L
1,402 Elo+
Party 1
Bacchus
Bacchus
rNumb
Bacchus
Level 29
God Stats
1W - 7L
1,234 SR
Queue Stats
9W - 17L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 11
10,888
838
9,448
7,248
3,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
hailMIDAS
Martichoras
13
9 / 1 / 6
11,306
870
11,782
9,239
4,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
13
3 / 2 / 10
10,175
783
8,169
10,486
9,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
3 / 2 / 1
9,913
763
8,018
6,749
2,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
11
0 / 3 / 4
8,688
668
5,906
13,164
8,992
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
rNumb
Bacchus
10
1 / 10 / 3
8,768
674
7,525
17,770
8,667
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
15
Kills
4
4
Deaths
15
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
3
2
1
1.75
W
3
1
11
8.5
L
Odin
0
3
4
0.67
W
Martichoras
hailMIDAS
Martichoras
9
1
6
12
L
Bacchus
rNumb
Bacchus
1
10
3
0.25
W
Surtr
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,399
Damage
21,449
26,973
Taken
37,683
16,300
Mitigated
20,030
5,378
Healing
1,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
8,018
718
0
725
6,749
2,371
225
2,127
4,559
48,489
0
W
9,448
441
1,934
2,153
7,248
3,076
576
3,846
3,402
51,499
0
L
Odin
5,906
543
0
138
13,164
8,992
0
4,504
8,528
2,688
19,763
W
Martichoras
hailMIDAS
Martichoras
11,782
3,783
0
495
9,239
4,023
1,502
6,444
2,795
0
34,315
L
Bacchus
rNumb
Bacchus
7,525
1,011
199
474
17,770
8,667
0
3,927
13,775
29,256
0
W
Surtr
8,169
2,929
0
796
10,486
9,201
721
6,869
3,617
618
21,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,369
Gold Earned
27,369
150
Minions Killed
128
0
Camps Cleared
0
683,704
Distance Traveled
668,526
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,913
763
73
6
0
206,439
2
W
Ra
10,888
838
76
6
0
218,149
0
L
Odin
8,688
668
28
2
0
257,483
1
W
Martichoras
11,306
870
42
3
0
225,764
2
L
Bacchus
8,768
674
27
2
0
204,604
0
W
Surtr
10,175
783
32
2
0
239,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role